Commit Graph

52 Commits

Author SHA1 Message Date
Booom3
a00a5433e4 balance stick 2010-06-20 17:31:37 +12:00
Chris Forbes
17a45a0d6c fix destroyer missile range 2010-06-19 20:26:29 +12:00
Chris Forbes
a457b1f133 swap 2tnk and 3tnk owners 2010-06-19 19:55:17 +12:00
Chris Forbes
8f897f7840 nerf CA a bit, esp vs unarmored 2010-06-19 19:47:50 +12:00
Chris Forbes
68ce0d89e6 more jeep tuning 2010-06-19 19:33:57 +12:00
Chris Forbes
b719271f6f make jeep decent vs infantry and crap vs everything else 2010-06-19 19:24:06 +12:00
Chris Forbes
3870be5122 fix various breakage in nuke code 2010-06-11 17:55:42 +12:00
Chris Forbes
90e1e0e796 make 4tnk meatier 2010-05-30 13:45:00 +12:00
Chris Forbes
8ca03da277 add impact sounds to ca weapon 2010-05-27 19:10:41 +12:00
Chris Forbes
3f32275169 give ca dual barrels on each turret 2010-05-27 19:08:56 +12:00
Chris Forbes
e8829f8e92 reduce CA damage slightly 2010-05-24 22:15:01 +12:00
Chris Forbes
081d1cdafc buff sam to be ~agun 2010-05-24 21:41:55 +12:00
Chris Forbes
e910ab87a1 buff turret gun to 50dps (60@30) 2010-05-19 21:06:43 +12:00
Chris Forbes
3cbd62c6ec fix combat vs subs 2010-05-19 19:38:50 +12:00
Chris Forbes
99e7ee23fb tanks explode much more satisfyingly 2010-05-16 14:46:07 +12:00
Chris Forbes
78d40b5bb0 unbitrot cnc AGAIN; remove 'wood' and 'wall' flags from warheads 2010-05-13 18:09:13 +12:00
Chris Forbes
baa53b32d3 e3 dragon is AT only. use redeye to attack air 2010-05-13 15:57:19 +12:00
Chris Forbes
14e8f67480 better timebased damage on pbox/hbox 2010-05-13 13:41:21 +12:00
Chris Forbes
9ae3abcb5f tweaks to defenses 2010-05-13 13:18:05 +12:00
Chris Forbes
33b384c127 doubled CA/8Inch inaccuracy; reduced CA ROF 160 -> 200; increased jeep speed and sight; increased sight on controllable flying units to 10/12 2010-05-12 19:06:59 +12:00
Chris Forbes
ebd62e41da increase dog speed; decrease attack range 2010-05-07 20:49:47 +12:00
Chris Forbes
acf55f1bb0 hack hack hack... working dog 2010-05-06 22:15:02 +12:00
Chris Forbes
acf73ca4f8 add speed values for Nike (SAM missile) and RedEye (e3/aa missile) 2010-05-06 18:05:29 +12:00
Chris Forbes
a795dfb7f2 beef up e2 inaccuracy 2010-05-05 21:25:09 +12:00
Chris Forbes
113fc187ab tweak e2 damage modifiers 2010-05-05 21:17:09 +12:00
Chris Forbes
008287406a e3/dragon gets impact sound; bullet animation fixed 2010-05-05 21:13:15 +12:00
Chris Forbes
affd853a96 add sounds for grenades; fix crash in -2 2010-05-01 14:58:06 +12:00
Chris Forbes
056e436337 gvie e3 at missile enough fuel to reach its max range 2010-04-27 00:34:57 +12:00
Chris Forbes
9d1e6443c5 more arty tweaks 2010-04-27 00:27:47 +12:00
Chris Forbes
2417502dc9 further tweaks to e3's AT missile 2010-04-27 00:25:22 +12:00
Chris Forbes
127693ff88 weapon tweaks 2010-04-27 00:06:53 +12:00
Chris Forbes
25180d8851 beef up inaccuracy of CA to a sensible level; make ARTY useful too 2010-04-26 23:54:57 +12:00
Chris Forbes
9e046756d2 fix e7 crash on firing [typo in weapons.yaml, gun5 not guns] 2010-04-25 13:52:21 +12:00
Chris Forbes
c0a851d4be convert 3tnk to have 1 weapon but a burst of 2 2010-04-23 21:18:12 +12:00
Chris Forbes
44bb7fa546 reduced mine damage to 500/700 2010-04-19 18:45:43 +12:00
Chris Forbes
ab6961733a emit civilians and engineers when selling too 2010-04-16 21:11:58 +12:00
Chris Forbes
28412cd1b6 made parabombs work 2010-04-12 19:11:57 +12:00
Chris Forbes
2f982c7eea #68 Inaccurate weapons (2/2) 2010-04-05 07:56:29 +12:00
Chris Forbes
edb6a5e812 aftermath upgraded to new weaponmodel 2010-04-02 17:48:31 +13:00
Chris Forbes
08dda12328 naming fixes 2010-04-02 16:45:38 +13:00
Chris Forbes
ca3c6ee5fe damage stuff in any part of the cell; don't put smudge in water 2010-04-02 16:45:38 +13:00
Chris Forbes
03a037a84f nuke damage generalized (DamageModel=PerCell) 2010-04-02 16:45:37 +13:00
Chris Forbes
fb8549aa36 fix up mines 2010-04-02 16:45:37 +13:00
Chris Forbes
10e7afc10c wired up Explodes again; categories != targettypes 2010-04-02 16:45:12 +13:00
Chris Forbes
268c714ac2 fixed up weapon validity stuff 2010-04-02 16:45:11 +13:00
Chris Forbes
37398ab275 remove dead bits of rules.ini 2010-04-02 16:45:09 +13:00
Chris Forbes
b4f5baf1a7 load ALL the weaponinfo properly 2010-04-02 16:44:40 +13:00
Chris Forbes
744eeabb3c half a loader 2010-04-02 16:44:40 +13:00
Chris Forbes
0f2d891f4b the rest of the weapons 2010-04-02 16:44:39 +13:00
Chris Forbes
ee8a21ef7d some more 2010-04-02 16:44:39 +13:00