Commit Graph

16 Commits

Author SHA1 Message Date
Chris Forbes
3b763d00fd allow optional mixes again; fix openal so it can *tell* when it fails to allocate sources, rather than just copying 400 bytes of ununitialized garbage into our managed space 2010-02-05 13:05:03 +13:00
Bob
f3f8fdef90 added Sound.PlayToPlayer. changed existing if(localPlayer) Play() idiom to use it. fixed two places that used Play where PlayToPlayer was correct (mcvUndeploy and "spyplane ready") 2010-01-26 12:43:42 +13:00
Matthew Bowra-Dean
3fc8c8951c Source pooling 2010-01-20 19:45:00 +13:00
Matthew Bowra-Dean
a9f2e344cf OpenAL support with pinvoke 2010-01-20 18:46:25 +13:00
Chris Forbes
b290d46ddc chronotank in aftermath mod dll 2010-01-17 10:31:48 +13:00
Chris Forbes
59c0791d93 renamed OpenRa.Game.* to OpenRa.*; a few other bits 2010-01-17 09:30:53 +13:00
Chris Forbes
9c520e07b1 more 2010-01-11 22:15:54 +13:00
Chris Forbes
99a61ca8d9 renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info. 2010-01-10 18:28:24 +13:00
Chris Forbes
5fb2f91281 ITraitInfo, plumbing in NewUnitInfo 2010-01-10 12:34:17 +13:00
Chris Forbes
da28d226ac switched to openal sound support 2010-01-08 15:22:19 +13:00
Chris Forbes
6ff4ea3717 using props in Sound rather than setter functions; no idea if it's right, because there's no way to test 2009-12-27 21:54:37 +13:00
Chris Forbes
413cfcada6 random fixed; alli, this isnt java. 2009-12-27 21:40:44 +13:00
Alli
b81fbca280 added pausing and seeking for sounds, and music tracking, and volume levels 2009-12-23 20:45:51 +13:00
Chris Forbes
effc642c04 death sounds for infantry 2009-12-20 18:18:11 +13:00
Bob
74b7d21d4b renamed Actor.unitInfo to "Info"; other minor changes 2009-12-05 19:12:29 +13:00
Chris Forbes
7f1e34e482 uh, some of that was supposed to happen LAST commit 2009-12-05 18:47:19 +13:00