Commit Graph

17 Commits

Author SHA1 Message Date
Bob
f3f8fdef90 added Sound.PlayToPlayer. changed existing if(localPlayer) Play() idiom to use it. fixed two places that used Play where PlayToPlayer was correct (mcvUndeploy and "spyplane ready") 2010-01-26 12:43:42 +13:00
Bob
6688716aa5 find/replace "Game.world." -> "self.World." in all traits and activities. 2010-01-21 13:15:05 +13:00
Bob
d07b782044 moved Game.players, LocalPlayer, localPlayerIndex to World. Setting LocalPlayer via settings is broken. 2010-01-21 13:05:13 +13:00
Bob
e792c9ce17 moved BIM/UIM to World, and added World.CreateActor 2010-01-17 12:54:01 +13:00
Chris Forbes
59c0791d93 renamed OpenRa.Game.* to OpenRa.*; a few other bits 2010-01-17 09:30:53 +13:00
Chris Forbes
e6e5275f05 more 2010-01-11 22:26:14 +13:00
Chris Forbes
988645a401 fix phantom MCV (again) 2010-01-03 08:06:19 +13:00
Chris Forbes
cea2091504 don't play deploy sound to everyone 2009-12-28 22:43:37 +13:00
Chris Forbes
b7bac5bd16 unit idle tracking via dummy activity; wasn't so bad. 2009-12-28 08:26:13 +13:00
pchote
a18fae872e MCV Deploy sound 2009-12-18 17:26:57 -08:00
Bob
74b7d21d4b renamed Actor.unitInfo to "Info"; other minor changes 2009-12-05 19:12:29 +13:00
Chris Forbes
2435e48a82 trimming 'using' crap 2009-12-05 14:23:59 +13:00
Bob
5c3da9387b IActivity no longer passed Mobiles around. 2009-11-25 18:18:17 +13:00
Bob
a74050a3e6 removed Mobile.InternalSetActivity 2009-11-12 13:00:05 +13:00
Chris Forbes
b13f399ec0 follow activity for turreted attacks 2009-11-09 22:29:07 +13:00
Bob
ddc91ddafa Moved Activity and friends into separate files. 2009-11-02 20:22:12 +13:00
Bob
c0cb248bc1 Restructuring orders. 2009-10-28 22:06:39 +13:00