Paul Chote
a0e5554aaa
Overhaul the RA sidebar UI.
2014-07-26 18:20:09 +12:00
Paul Chote
f779606433
Split TS ingame chrome.
2014-07-26 18:20:09 +12:00
Paul Chote
8f05e04a1f
Add icon glyphs for naval, powerdown and diplomacy (for use in RA).
2014-07-26 18:20:09 +12:00
Paul Chote
c1e83d9415
Support trimmed production icon rectangles.
2014-07-26 18:20:09 +12:00
Paul Chote
6d96d46081
Move ProductionQueueFromSelection into RA and generalize.
2014-07-26 18:20:09 +12:00
Paul Chote
17d601113e
Move SupportPowersWidget into RA and generalize.
2014-07-26 18:20:08 +12:00
Paul Chote
ae9a3075a9
Add a logic class for faction-specific backgrounds.
2014-07-26 18:20:08 +12:00
Paul Chote
cbfc8e0b27
Blink the power display red when low power.
2014-07-26 18:20:08 +12:00
Paul Chote
dee6a9bac4
Support fading the area behind the radar to black.
2014-07-26 18:20:08 +12:00
Paul Chote
fda3ae2fb0
Make the diplomacy panel consistent with cheats and menu.
2014-07-26 18:20:08 +12:00
Paul Chote
9e2b3ce0b8
Unify cheats -> debug and adjust plumbing for new RA UI.
2014-07-26 18:20:08 +12:00
Paul Chote
e7ae615ac9
Split the last TD UI logic into reuseable chunks.
2014-07-26 18:20:07 +12:00
Paul Chote
ef00411931
Add support for single-line time display.
2014-07-26 18:20:07 +12:00
Paul Chote
2de9d3780b
Extract ProductionPalette background drawing into logic code.
2014-07-26 18:20:07 +12:00
Paul Chote
54b5da3460
Don’t crash if there are no production icons. Fixes #5543 .
2014-07-26 18:20:07 +12:00
Paul Chote
1e76baf070
Move TD production widgets into the RA project.
2014-07-26 18:20:07 +12:00
Paul Chote
ba21428276
Hide invalid hotkey from button tooltips.
2014-07-26 18:20:06 +12:00
Paul Chote
90403ad40b
Fix mouseover filtering in cloned widgets.
2014-07-26 18:20:06 +12:00
Paul Chote
4fb9e59402
Allow ImageWidget to filter mouse events.
2014-07-26 18:20:06 +12:00
Paul Chote
d8b6eac64e
Fix mouse event filtering in BackgroundWidget.
2014-07-26 18:20:06 +12:00
Matthias Mailänder
1d0538526d
Merge pull request #6040 from pchote/more-renderables
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Convert RenderAfterWorld to use Renderables.
2014-07-26 07:28:53 +02:00
Matthias Mailänder
5e02042629
Merge pull request #6061 from MustaphaTR/d2k-starting-units
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Added grenadier as Atreides starting unit
2014-07-26 06:11:45 +02:00
Paul Chote
fffffb8c7c
Merge pull request #6014 from atlimit8/FixBuildingsLockedOnWorldLoad
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Fix buildings locked on world load
2014-07-26 16:01:28 +12:00
Paul Chote
b55e15f37f
Merge pull request #6065 from atlimit8/SellNonBuildings
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Sell non buildings
2014-07-26 15:52:33 +12:00
atlimit8
4d23b71f2c
Fixed D2K turrets.
2014-07-25 19:53:23 -05:00
atlimit8
0ba1fdcea3
Allow actors that are not buildings to be sold.
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The more humane way to refund units (as opposed the grinding them).
2014-07-25 18:00:50 -05:00
atlimit8
72a30e2157
Appears to fix sticky locking of preplaced buildings
2014-07-25 17:07:15 -05:00
atlimit8
0319b8cbda
INotifyCreated
2014-07-25 17:07:15 -05:00
atlimit8
027887aa13
AUTHORS
2014-07-25 17:03:05 -05:00
obrakmann
478168cac7
Merge pull request #6062 from ihptru/masterphp
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remove .php prefixes related to master server
2014-07-25 19:24:15 +02:00
ihptru
3ef8d76bfe
remove .php prefixes related to master server
2014-07-25 19:55:54 +04:00
Mustafa Alperen Seki
a7a65bf213
Added Grenadier as Atreides starting unit
2014-07-25 16:51:55 +03:00
Paul Chote
0884722c4b
Change IOrderGenerator.RenderAfterWorld to return Renderables.
2014-07-25 21:14:39 +12:00
Paul Chote
da6ecbf92e
Change IPostRenderSelection and IPlaceBuildingDecoration to return renderables.
2014-07-25 21:14:39 +12:00
Paul Chote
8ac9477cd9
Add UISpriteRenderable for screen-space decorations.
2014-07-25 21:14:39 +12:00
Paul Chote
1beff77c6a
Split selectable rendering into *Renderables.
2014-07-25 21:14:39 +12:00
Paul Chote
c4bcf0af46
Introduce RangeCircleRenderable.
2014-07-25 21:14:39 +12:00
Paul Chote
48bbac5c6f
Merge pull request #5910 from Phrohdoh/CloningVats
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Added cloning trait pair for RA2-style Cloning Vats.
2014-07-25 17:53:54 +12:00
Taryn Hill
b4cecff74e
ClonesProductionUnits:
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string[] CloneableTypes checks Cloneable.Types
Cloneable:
string[] Types checked by ClonesProductionUnits.CloneableTypes
Added INotifyOtherProduction
for notifying self when another actor
produces a unit.
2014-07-24 19:08:08 -05:00
Matthias Mailänder
e24b9323c8
Merge pull request #6053 from deniz1a/chat-focus
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Closes #4722
2014-07-24 22:40:42 +02:00
Matthias Mailänder
79a9b531ea
Merge pull request #5941 from reaperrr/spread-upgrade
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Added MaxSpread for more control over maximum area of damage
2014-07-24 22:18:03 +02:00
Matthias Mailänder
bc8a9d754c
Merge pull request #6035 from pchote/merge-air-queues
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Merge RA aircraft queues
2014-07-24 22:04:50 +02:00
Matthias Mailänder
d756d5b0c8
Merge pull request #6052 from deniz1a/mcv-pri
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Increase MCV selection priority
2014-07-24 21:51:02 +02:00
Deniz Ayıkol
f08c463181
Cnc: Increase MCV selection priority.
2014-07-24 15:18:37 +03:00
Deniz Ayıkol
17ea6e1ec2
Make lobby chat field have keyboard focus by default.
2014-07-24 14:59:11 +03:00
Deniz Ayıkol
7780862bdd
Increase MCV selection priority.
2014-07-24 13:58:55 +03:00
Paul Chote
2a5d7b73f6
Add BuildAtProductionType to boats/subs.
2014-07-24 21:04:35 +12:00
Paul Chote
90d310690b
Merge the RA aircraft queues. Closes #5961 .
2014-07-24 20:45:28 +12:00
Paul Chote
c164ec8c8c
Add Buildable.BuildAtProduction.
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This allows actors to be restricted to specific production structures.
2014-07-24 20:45:28 +12:00
Paul Chote
8837b3453c
Merge pull request #6036 from Mailaender/trait-export-decimal-separators
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Fixed country specific decimal separators in the traits documentation
2014-07-24 20:42:12 +12:00