abcdefg30
a2af88da21
Add a InitialSpawnDelay to CrateSpawner
2015-09-25 16:53:43 +02:00
Oliver Brakmann
0e9257abcf
Merge pull request #9239 from penev92/clearFootprint
...
Move actors outside of the desired footprint when placing a building
2015-09-25 15:34:38 +02:00
Pavel Penev
059769de76
Merge pull request #9346 from reaperrr/fix-silo-preview
...
Fixed silo placement preview
2015-09-25 16:26:21 +03:00
Pavel Penev
b26e622bee
Merge pull request #9284 from clemty/newtiles
...
TD: Add additional desert tiles (work originally by psydev)
2015-09-25 16:20:05 +03:00
abcdefg30
8a0023b40a
Merge pull request #9248 from r34ch/ra-balance-changes
...
Lower shocktrooper health
2015-09-25 14:50:39 +02:00
reaperrr
010d8e8147
Upgrade rule
2015-09-25 14:30:15 +02:00
reaperrr
59a96ab0ef
Make sure silo animation is properly updated on owner change
2015-09-25 14:26:22 +02:00
reaperrr
522e7d5d04
Add custom sequence support to WithSiloAnimation
...
Additionally add description to Stages property, and remove unnecessary var (information is only needed once anyway).
2015-09-25 14:26:21 +02:00
Pavel Penev
e67bd7cffe
Merge pull request #9425 from abcdefg30/chosecrash
...
Fix possible crashes in the MapChooserLogic
2015-09-25 12:38:57 +03:00
atlimit8
558eea0bd5
Merge pull request #9390 from reaperrr/rename-flashoverlay
...
Renamed WithMuzzleFlash to WithMuzzleOverlay
2015-09-24 20:04:13 -05:00
reaperrr
5b5164211e
Rename WithMuzzleFlash to WithMuzzleOverlay
2015-09-24 20:23:31 +02:00
abcdefg30
e989ce2ef2
Fix possible crashes in the MapChooserLogic
2015-09-24 16:57:03 +02:00
Pavel Penev
cdd4590ece
Merge pull request #8839 from RoosterDragon/test-sync-implementations
...
Test sync implementations
2015-09-24 15:17:33 +03:00
Pavel Penev
c41446e022
Merge pull request #9139 from Mailaender/editor-cash-counter
...
Added a total resource cash counter to the map editor
2015-09-24 15:07:15 +03:00
Pavel Penev
2c27452a44
Merge pull request #9386 from atlimit8/FinishWrappingActorInfoTraits
...
Finish wrapping ActorInfo.Traits
2015-09-24 14:40:07 +03:00
Pavel Penev
32ed7ca416
Merge pull request #9257 from reaperrr/incr-harv-radius
...
Increased harvester search radii
2015-09-24 12:32:53 +03:00
Pavel Penev
a5f1293c69
Merge pull request #9413 from abcdefg30/new_d2k_flags
...
Add new flags for d2k
2015-09-24 12:27:23 +03:00
atlimit8
1f247a0a51
Merge pull request #9220 from GraionDilach/observer-clocks
...
Add customizable properties to observer clocks.
2015-09-23 21:07:01 -05:00
atlimit8
8e0f5bb943
Merge pull request #9361 from visav/player-count-map-filter
...
Extends MapChooserLogic.mapFilter to match against PlayerCount
2015-09-23 18:46:45 -05:00
Pavel Penev
f942ab1389
Move any mobile actors that block the building's desired footprint when placing a building
2015-09-23 19:41:21 +03:00
Pavel Penev
02be188d14
Add ActorExts.ClosestCell()
2015-09-23 19:13:34 +03:00
abcdefg30
d47ebc4dd6
Add definitions for the new flags
2015-09-23 16:14:47 +02:00
x-a-n-a-x
b257d4001a
Add new flags for factions in d2k
2015-09-23 15:17:21 +02:00
abcdefg30
95d2f7c461
Merge pull request #9412 from simon-v/patch-1
...
Allies-02: Fix mission timer on medium difficulty
2015-09-23 14:10:57 +02:00
Simon Volpert
c1b8ded79b
Allies-02: Fix mission timer on medium difficulty
2015-09-23 13:21:15 +03:00
Zimmermann Gyula
1358024b38
Add customizable properties to observer clocks.
2015-09-22 23:30:48 +02:00
Pavel Penev
0ac0fed15c
Merge pull request #9340 from reaperrr/d2k-bal-weapons
...
Changed D2k health, armor types and weapon stats to match original
2015-09-22 23:55:25 +03:00
RoosterDragon
3a63a427e6
Improved sync lint pass.
...
Now also checks for classes with Sync members lacking the ISync interface.
2015-09-21 22:17:09 +01:00
RoosterDragon
6b62aa1ad5
Add missing sync interfaces.
2015-09-21 22:17:06 +01:00
RoosterDragon
593d913f55
Remove sync on actor - as it doesn't currently work.
2015-09-21 22:16:03 +01:00
atlimit8
9cef739dd5
Make ActorInfo.{Traits => traits} private
2015-09-21 15:50:57 -05:00
atlimit8
b889675c83
ActorInfoTest fixup with new ActorInfo ctor
2015-09-21 15:50:57 -05:00
atlimit8
9acf121eb1
Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>()
2015-09-21 15:50:57 -05:00
atlimit8
6e39a5e264
Replace .WithInterface<T>().Any() => .HasTraitInfo<T>()
2015-09-21 15:50:57 -05:00
atlimit8
b38b6eadd0
Add IEnumerable<ITraitInfo> ActorInfo.TraitInfos() replacing actorInfo.traits enumeration
2015-09-21 15:50:57 -05:00
RoosterDragon
bbdd597917
Merge pull request #9394 from pchote/unstatic-sound
...
Unstatic the Sound class.
2015-09-20 22:58:00 +01:00
Paul Chote
7f4663f606
Pull out a temporary variable in ProductionQueue.
2015-09-20 22:46:07 +01:00
Paul Chote
d112083c44
Clean up sound devices on game exit.
2015-09-20 22:46:07 +01:00
Visa Varjus
b9f7fb4ebc
adds map filtering by PlayerCount
2015-09-20 22:06:46 +03:00
Paul Chote
ef55d646f7
Unstatic the Sound class.
2015-09-20 14:11:06 +01:00
Paul Chote
ff10fe3e07
Merge pull request #9377 from reaperrr/fix-bldplace-overlay
...
Fixed TS crane overlay's last frame hiding idle overlay
2015-09-20 12:13:52 +01:00
Paul Chote
141575fc45
Merge pull request #9339 from reaperrr/sbag-fence
...
Makes only concrete walls block fire
2015-09-20 11:57:04 +01:00
Pavel Penev
db11b81c13
Merge pull request #9371 from reaperrr/maketest-order
...
Changed make.ps1 test order
2015-09-20 03:15:53 +03:00
Matthias Mailänder
c79f5a20a5
Merge pull request #9369 from RoosterDragon/cross-thread-checks
...
Added thread-affinity checks to SDL2 renderer
2015-09-19 21:09:08 +02:00
reaperrr
5ec1f8f8a0
Merge pull request #9379 from atlimit8/DanglingActorInfoTraitsContains
...
Changed missed ActorInfo.Traits.Contains => ActorInfo.HasTraitInfo
2015-09-19 20:55:16 +02:00
reaperrr
e36e4f97bb
Fix Grenadier projectile
2015-09-19 20:47:27 +02:00
reaperrr
4aaa62845d
Fix TS repair depot idle overlay
...
This was an idle animation in the original, and this and "platform" cannot be displayed at the same time anyway.
Also increased Tick rate to match idle light.
2015-09-19 20:37:59 +02:00
reaperrr
58e474ec80
Make repair overlay invisible when not repairing
2015-09-19 20:37:58 +02:00
reaperrr
e99c951a0c
Hide WithBuildingPlacedOverlay after it has been played
...
Fixes #9319 .
2015-09-19 20:37:57 +02:00
Paul Chote
7dfd5ade3a
Merge pull request #9301 from atlimit8/WDistTraitRangeFields
...
Make Range WDist for all traits with circular ranges.
2015-09-19 19:10:34 +01:00