Dylan Manitta
f5d12bfde1
Add ant mission 1
2018-12-30 21:20:56 +01:00
abcdefg30
0ff4e466ee
Refactor Leap attack logic
2018-12-29 19:21:54 +01:00
Smittytron
72923b9572
Merge Hijacker into Thief
2018-12-07 17:38:24 +03:00
Smittytron
e57f1dcd8c
Fix death sequences of Chan, Einstein, and Delphi
2018-08-05 12:57:11 +02:00
Smittytron
a44e36cb04
Add hijacker idle sequence
2018-07-29 01:39:18 +02:00
abcdefg30
1513068114
Remove wrong idle sequences from medic and mechanic
2018-07-28 16:58:29 +01:00
Smittytron
01d10f392d
Fix RA death animations
2018-07-04 23:01:47 +02:00
KOYK
36981e90c4
Adds parachute animation to E1,E2,E3,E4,E6,SHOK
...
Uses conditions without changing the art file.
2018-05-05 01:12:58 +02:00
abc013
944dfeb476
Corrected gnrl sequences & added TakeCover: to him
2017-08-13 21:06:14 +02:00
abcdefg30
26b5d28920
Drop the -0 suffix of all standup sequences
2016-09-26 15:36:18 +02:00
abcdefg30
27d5af5497
Rename stand3 to liedown
2016-09-26 15:32:18 +02:00
reaperrr
d5e0135de7
RA yaml style fixes
2016-08-21 19:30:54 +02:00
Paul Chote
5c496b8f2b
Load aftermath assets from content dir.
2016-07-30 09:49:27 +01:00
abcdefg30
4b7edf6947
Fix the length of the idle2 sequence of tanya
2016-04-19 20:28:03 +02:00
reaperrr
ff3af5d071
Fixed RA grenadier prone-stand sequences
2015-08-01 19:05:08 +02:00
reaperrr
fcbecb611e
Fixed RA prone stand sequences
2015-06-21 11:03:50 +02:00
Matthias Mailänder
7faebe874a
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
Matthias Mailänder
47927963a7
fix misnamed TakeCover sequence
2015-05-23 16:10:55 +02:00
reaperrr
663d434457
Fix sniper electro death anim.
...
Closes #7742 .
2015-03-27 17:35:16 +00:00
reaperrr
b7fc275067
RA sequence cleanups.
...
Note: Removing Length: * from interior boxes and larvae as well as barrels
is intentional, boxes have just 1 frame, and frames 2+3 of larvae and
barrels are just duplicates of the first, added by Westwood to work around
damage stage issues.
Fixes fence palette on desert maps.
2015-03-27 17:35:16 +00:00
Paul Chote
08aa1e86a9
Disable legacy sequence parsing in RA.
2015-03-27 17:35:15 +00:00
reaperrr
f0705f532b
Remove duplicate death sequences from dinos and ants.
...
Fixes stegosaur death anim palette (no longer shows team color).
2014-09-13 17:22:28 +02:00
reaperrr
409d6a046d
Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
...
Make Crushable compatible with non-mobile actors.
Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.
Add descriptions and CrushedByFriendlies to Crushable.
Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
reaperrr
ce2809c7a0
Adds die-crushed sequence to Shock Trooper.
2014-04-27 13:37:09 +02:00
ScottNZ
a29111a9a8
Add a missing sequence to thf
2014-04-05 15:42:18 +13:00
ScottNZ
5eb91d2811
Add hijacker
2014-04-05 13:58:40 +13:00
Paul Chote
de9ddc4716
Port RA pillbox to new garrison system.
2014-03-21 10:07:30 +13:00
Matthias Mailänder
d6ca396b73
slow down the medic heal animation
2014-02-01 10:28:52 +01:00
Matthias Mailänder
0bca2bf882
slow down the mechanic toolbox repair animation
2014-02-01 10:28:51 +01:00
Matthias Mailänder
cbffc7ca09
fixed crash when disguising the spy
2013-12-08 10:34:56 +01:00
Paul Chote
11b131e70b
Hook up RA infantry.
2013-10-26 11:05:08 +13:00
Matthias Mailänder
376a6c7a5d
read the production icons from sequences
...
this allows d2k to read them from DATA.R8 without trouble
2013-08-17 23:31:22 +02:00
Matthias Mailänder
f638bf4156
added Giant Ant from Counterstrike
2013-07-11 20:52:10 +02:00
Matthias Mailänder
0cf63d9899
added a Zombie unit
2013-07-11 20:52:10 +02:00
reaperrr
5ef3a49485
Splits sequences.yaml into multiple files.
...
The sequences.yaml is a behemoth, next to impossible to navigate other than through the search function. Splitting it into multiple files named after their category makes navigation easier for everyone.
2013-05-27 19:35:22 +02:00