Hook up RA infantry.

This commit is contained in:
Paul Chote
2013-10-26 10:56:33 +13:00
parent 7f0922b034
commit 11b131e70b
2 changed files with 14 additions and 6 deletions

View File

@@ -53,6 +53,7 @@ E1:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
StandAnimations: stand,stand2
E2:
Inherits: ^Infantry
@@ -82,6 +83,7 @@ E2:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
StandAnimations: stand,stand2
Explodes:
Weapon: UnitExplodeSmall
Chance: 50
@@ -115,6 +117,7 @@ E3:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
StandAnimations: stand,stand2
E4:
Inherits: ^Infantry
@@ -144,6 +147,7 @@ E4:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
StandAnimations: stand,stand2
E6:
Inherits: ^Infantry
@@ -176,6 +180,7 @@ E6:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
StandAnimations: stand,stand2
SPY:
Inherits: ^Infantry
@@ -211,6 +216,7 @@ SPY:
-RenderInfantry:
RenderSpy:
IdleAnimations: idle1,idle2
StandAnimations: stand,stand2
Armament:
Weapon: SilencedPPK
AttackFrontal:
@@ -441,6 +447,7 @@ SHOK:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
StandAnimations: stand,stand2
-CrushableInfantry:
SNIPER:
@@ -475,6 +482,7 @@ SNIPER:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
StandAnimations: stand,stand2
Cloak:
InitialDelay: 250
CloakDelay: 120

View File

@@ -4,7 +4,7 @@ e1:
Facings: 8
stand2:
Start: 8
Length: 8
Facings: 8
stand3:
Start: 128
Length: 16
@@ -141,7 +141,7 @@ e3:
Facings: 8
stand2:
Start: 8
Length: 8
Facings: 8
run:
Start: 16
Length: 6
@@ -203,7 +203,7 @@ e6:
Facings: 8
stand2:
Start: 8
Length: 8
Facings: 8
run:
Start: 16
Length: 6
@@ -373,7 +373,7 @@ e2:
Facings: 8
stand2:
Start: 8
Length: 8
Facings: 8
run:
Start: 16
Length: 6
@@ -481,7 +481,7 @@ spy:
Facings: 8
stand2:
Start: 8
Length: 8
Facings: 8
run:
Start: 16
Length: 6
@@ -636,7 +636,7 @@ e4:
Facings: 8
stand2:
Start: 8
Length: 8
Facings: 8
run:
Start: 16
Length: 6