Commit Graph

488 Commits

Author SHA1 Message Date
Chris Forbes
b119c14599 fix whitespace in Settings 2011-10-21 10:22:43 +13:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
c608b45ef0 move cnc shellmap music toggle into Sound settings group where it belongs 2011-09-24 20:37:03 +12:00
Chris Forbes
6c39f19a73 remove match timer configuration crap 2011-09-24 20:17:27 +12:00
Chris Forbes
ddc1311d87 Make RenderUnit require IFacing; RenderSimple can be used for crates, mines, etc; fix husk facing init 2011-08-09 08:51:35 +12:00
Paul Chote
d2c033dcd3 Add a PixelDouble preference for rendering at 2x zoom. Allowing arbitrary zoom levels leads to too many rendering artifacts. 2011-07-25 22:23:18 +12:00
Paul Chote
2b3ee9e5bc Replace fullscreen checkbox and misleading width/height fields in RA settings menu with a mode/resolution selector like C&C. Fixes bugs #118, #791. 2011-07-25 22:23:16 +12:00
Chris Forbes
6f477a2c14 fix broken detection of desktop resolution on linux 2011-07-14 20:29:10 +12:00
Chris Forbes
60a3f170ab clean up remaining non-generic GetValue uses 2011-07-14 20:29:09 +12:00
Chris Forbes
913ca89d4f use generic GetValue<> in VoiceInfo 2011-07-14 20:29:09 +12:00
Chris Forbes
99b8c765c7 fixed #996 -- Rules.InstalledMusic 2011-07-14 20:29:05 +12:00
Chris Forbes
cd63da85d8 remove FieldLoader.LoadAttribute; replace with FieldLoader.IgnoreAttribute 2011-07-14 20:29:03 +12:00
Chris Forbes
a4648cfbcc move SheetSize to Graphics section of settings 2011-07-14 20:29:03 +12:00
Paul Chote
b64c5e001e Add support for C&C Covert Ops music (fixes half of #824). 2011-06-25 14:43:45 +12:00
Paul Chote
922f4754f9 Drop the ControlGroupModifier setting. Use Cmd on osx for group addition. 2011-05-30 22:15:15 +12:00
Paul Chote
124f19f00b Bind skirmish servers to a random available port 2011-05-30 22:15:14 +12:00
Chris Forbes
90cea9f73d expose temp VBO tuning parameters in settings 2011-05-22 20:41:31 +12:00
Paul Chote
cb565e5d3c Wire up the settings panel 2011-05-21 17:26:17 +12:00
Paul Chote
529ed51034 Nit: use ServerSettings to pass info to the server 2011-05-21 17:26:16 +12:00
Paul Chote
be79529d9e Perf debug 2011-05-21 17:26:15 +12:00
Paul Chote
80d5b67bb9 Music installation 2011-05-21 17:26:15 +12:00
Paul Chote
33a4f5e29e Support loopback servers for solo play 2011-05-21 17:26:14 +12:00
Paul Chote
fdf9927854 Remember the last map. Disable the server desc and password fields. Draw the chat entry box on top of the display box. 2011-05-21 17:25:44 +12:00
Chris Forbes
d86e0ec522 rename ITraitPrerequisite<T> to Requires<T> 2011-05-04 18:02:35 +12:00
Chris Forbes
ca81871b7b fix broken merging of yaml overrides in maps; we now have a strict mode and a liberal mode. 2011-04-09 10:55:54 +12:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Chris Forbes
55c609ee16 fix bug 609 -- removing traits that arent on an actor is an error. 2011-04-05 21:26:32 +12:00
Chris Forbes
1af23079eb make it crash nicely when you inherit from a bogus actor type 2011-04-04 11:14:07 +12:00
Paul Chote
08158a6929 Allow the control group modifier key to be customized. 2011-03-19 17:48:56 +13:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
746c3d068c Use the existing settings mechanism for --settings-value. Allows the defaults to be queried. 2011-01-27 20:50:04 +13:00
Chris Forbes
3426b52247 add ColorRamp type; change everything to use it; maps not yet upgraded 2011-01-08 18:17:18 +13:00
Chris Forbes
303525a5ba be fast by default; add 'Check Sync around Unsynced Code' option in debug panel 2011-01-08 11:49:31 +13:00
Chris Forbes
c1fb6c2732 remove ability to not save syncreports 2010-12-23 08:48:54 +13:00
Paul Chote
1461309dba Use the Gl renderer by default on all platforms. 2010-11-21 13:10:22 +13:00
Paul Chote
ccf66cde2f Expose Graphics.Renderer setting; Refactor Renderer.Null. 2010-11-21 13:10:19 +13:00
geckosoft
000dd6de7b ed: Made it possible for maps to define custom & override existing voices 2010-11-21 10:57:36 +13:00
geckosoft
5e8e4dd9d5 Changed: Made it possible for maps to define custom & override existing weapons 2010-11-21 10:57:36 +13:00
Paul Chote
047a09bbbd Excise previous server extensions code 2010-11-10 10:30:24 +13:00
Chris Forbes
13d76f8e9c removed editor -> ra dep; added EditorAppearance for inconvenient bits that the editor must have _some_ understanding of, but can't see 2010-11-06 15:10:29 +13:00
Bob
480c5edd75 move Building et al into Mods/ 2010-11-06 11:05:45 +13:00
Chris Forbes
eac548ac8b disable bot debug by default 2010-11-01 20:38:28 +13:00
Chris Forbes
526cf6059a remove Misc.cs; put its contents in sensible places. 2010-11-01 20:15:32 +13:00
geckosoft
298314626e Added: Dedicated server support
Added: The ability to not render anything when using the client as a dedicated server
Added: The basic server extension (NullServerExtension)
Exposed: Made some fields public, so that the server extension can access it
2010-11-01 17:55:31 +13:00
geckosoft
3e08f9b1b1 Added: LocalAssemblies / LocalRules to Manifest.cs (can be used to add a custom set of rules / assemblies to be loaded, other than the ones defined in the mod) 2010-11-01 17:55:29 +13:00
Bob
de92a2fc0c remove UIM-debug from settings (now in DeveloperMode trait) 2010-10-20 20:49:10 +13:00
Caleb Anderson
a904047a16 Toggle-able teamchat on shift-enter 2010-10-15 18:07:36 +13:00
Paul Chote
dca77956cb Revert to saving only non-default settings. 2010-10-13 19:57:53 +13:00
max621
c150fd9475 Added attack move 2010-10-13 08:13:20 +13:00