Commit Graph

118 Commits

Author SHA1 Message Date
RoosterDragon
78bef8a98f Compress all pngs.
Reduces size used for png files from 19,034,446 bytes to 13,305,798 bytes in total. The smaller files also improve loading times as the zlib decoder has less bytes to schlep through.

The PNG decoder shipped with OpenRA only supports a bit depth of 8 for images with a palette, so must must ensure that other depths (1,2 or 4) are not used.

zopfilpng is used for compression with the following command line:
'zopflipng.exe --keepcolortype -y -m image.png image.png'

The keepcolortype flag ensures the bit depth is not changed.
2023-06-26 19:28:06 +02:00
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
Matthias Mailänder
621c85059e Extract Tiberian Dawn campaign translations. 2022-11-17 22:28:07 +02:00
Matthias Mailänder
b8e261ff2f Code cleanup in the Tiberian Dawn Lua scripts.
Uppercase global variables.
Declare local variables.
Remove unused variable.
2022-09-11 19:44:38 +03:00
Gustas
f98a74f70d Update TD maps to format 12 2022-08-30 20:03:40 +02:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Matthias Mailänder
58b105f0d4 Reorganize global .lua files. 2021-11-26 23:39:41 +01:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Paul Chote
f661d1ba48 Remove OLDLST campaign overrides. 2021-02-14 18:13:21 +01:00
Paul Chote
6d6822ca15 Update map inits in RA/TD/D2k. 2020-07-08 20:38:30 +02:00
Paul Chote
afc9c6ef85 Update TD decorations. 2020-03-24 00:07:10 -05:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
b1f6c69fce Use a global script in Tiberian Dawn 2019-12-21 00:48:03 +01:00
Paul Chote
229bac6777 Disable capturing while the make animation is playing. 2019-06-02 15:26:26 +02:00
Paul Chote
61acb905cd Enable "campaign" bot for all scripted players in TD missions. 2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Paul Chote
94088d37a6 Remove building lock from Sellable. 2018-11-03 15:09:14 +01:00
Paul Chote
18b84750aa Reimplement demolition lock using conditions. 2018-11-03 15:09:14 +01:00
Smittytron
f668e18f37 Remove out of bounds actors from TD missions 2018-09-25 18:38:08 +02:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Arular101
2e681ba674 Increase damage and HP by 100x 2017-12-12 22:18:41 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
reaperrr
9a25b33beb Adapt TD missions to TDGunboat refactor 2017-07-23 15:06:03 +02:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
reaperrr
43731526fb Fix prerequisites in GDI 1 and GDI 2
Makes sandbags and chainlink fence unbuildable.
2017-03-03 14:40:18 +01:00
Paul Chote
de856f8c1a Fix non-selectable support actor health bars. 2016-10-04 01:43:15 +01:00
reaperrr
b5f36013c2 TD yaml style fixes 2016-08-21 19:36:48 +02:00
Oliver Brakmann
1168e4b3c4 Add map numbers to TD mission titles
Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
reaperrr
840e5e7a4c Tweaked GDI01 Gunboat and turret damage
Made clear that the BoatMissile warhead is an additional bonus rather than an override, reduced the bonus damage and increased gun turret reload delay.
Overall, this makes the Gunboat and turrets behave a bit more like in the original.
2016-05-20 14:29:01 +02:00
Paul Chote
2151f9ac15 Update TD maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
6ca7663579 Extract common cnc campaign rules to shared includes. 2016-03-20 21:28:56 +00:00
Paul Chote
f4cdc523fc Upgrade TD maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c Upgrade TD maps to format 9. 2016-03-07 21:41:15 +00:00
Paul Chote
e11f49a773 Enable original TD campaign colors. 2015-12-21 17:14:49 +00:00
abcdefg30
fb56093ccf Fix 'oldlst's letting units enter it (after delivering them) 2015-11-21 21:26:59 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
Oliver Brakmann
3f32730143 Merge pull request #9478 from clemty/pngcrush
PNG file size reduction
2015-10-01 20:18:21 +02:00
clemty
76de14b6f5 PNG file size reduction
run pngcrush -brute on *.png

before:
 70 File(s)      3.455.140 bytes

after:
 70 File(s)      2.616.088 bytes
2015-09-29 20:47:36 +02:00
clemty
43590e5a67 TD yaml fixes 2015-09-28 20:18:06 +02:00
clemty
d4e1b1ba48 reduce use of Map.Topleft and Map.Bottomright as requested in #8549 2015-09-24 21:03:36 +02:00
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Zimmermann Gyula
57e684d1d9 Implements victory and defeat music. 2015-07-13 15:42:13 +02:00
Zimmermann Gyula
e875f675b8 Updates all base mods with the MusicPlaylist trait. 2015-07-12 17:27:11 +02:00
penev92
8ecc6ffbf6 Upgrade TD maps 2015-07-05 23:55:36 +03:00
clemty
6b6cf8bb48 More script string fixes
This fixes spelling, punctuation and grammar in TD and RA missions.
2015-06-20 23:22:59 +02:00
clemty
3bb9f0170a adds punctuation to all mission objectives 2015-06-04 10:20:05 +02:00
Oliver Brakmann
c61b893e11 Add a missing DamageType to missions which re-define weapons 2015-05-28 22:23:59 +02:00
abcdefg30
51433e7c64 Updated all maps with the utility 2015-05-01 14:16:21 +02:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00