Oliver Brakmann
9722502a4b
Merge pull request #8710 from GraionDilach/victory-music
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Implements victory and defeat music.
2015-07-13 22:01:20 +02:00
abcdefg30
b4031c6e9b
Merge pull request #8703 from atlimit8/RequireInMiniYaml
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Require trait properties in MiniYaml
2015-07-13 15:50:06 +02:00
Zimmermann Gyula
57e684d1d9
Implements victory and defeat music.
2015-07-13 15:42:13 +02:00
abcdefg30
db4f1ad025
Merge pull request #8663 from Mailaender/disguise-stand2-crash
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Fixed a crash when disguising the spy as infantry without stand2
2015-07-13 13:39:19 +02:00
Matthias Mailänder
41b488779a
fix crash when disguising the spy as infantry without stand2
2015-07-12 22:20:52 +02:00
atlimit8
429a9380e8
Ignore trait property requirements for abstract actor types
2015-07-12 12:44:30 -05:00
atlimit8
7881ff40bf
Added FieldLoader.SerializeAttribute.Required to require fields in MiniYaml
2015-07-12 12:44:22 -05:00
Zimmermann Gyula
32c29e7dd6
Removes the MapMusic checkbox.
2015-07-12 17:27:12 +02:00
Zimmermann Gyula
60fafaa5a7
Refactors the music player.
2015-07-12 17:27:02 +02:00
Matthias Mailänder
56e9bcd96e
rename RangeSquard to LengthSquared
2015-07-09 21:16:01 +02:00
Matthias Mailänder
cae889fb67
leave a warning for thirdparty scripters
2015-07-09 21:15:57 +02:00
Matthias Mailänder
8d8d7ab8ea
rename WRange to WDist in documentation
2015-07-09 12:36:29 +02:00
Matthias Mailänder
ff7fe2bab5
rename WRange to WDist in the Lua API
2015-07-09 12:36:15 +02:00
Matthias Mailänder
31892dd104
fix copy paste error
2015-07-09 12:32:03 +02:00
Matthias Mailänder
413baf9d8b
rename WDist.Range to WDist.Length
2015-07-09 10:55:38 +02:00
Matthias Mailänder
7447e0bf93
rename WRange to WDist
2015-07-09 10:55:38 +02:00
reaperrr
bbf9596530
Merge pull request #8635 from penev92/bleed_warheads
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Move Warheads from the engine to Mods.Common
2015-07-07 18:32:45 +02:00
Pavel Penev
69c49c0139
Merge pull request #8669 from RoosterDragon/settings-safe-load
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Ensure FieldLoader is left in its original state when loading Settings
2015-07-06 23:24:20 +03:00
penev92
351cf254e7
Fix DamageModifiers
2015-07-06 22:24:30 +03:00
penev92
fe94b7686e
Introduce IWarhead and move Warhead to Mods.Common
2015-07-06 22:24:20 +03:00
Paul Chote
971d1c1388
Fix a NRE in TerrainSpriteLayer.
2015-07-06 19:54:44 +01:00
Paul Chote
f93ad2a9c1
Expose TerrainSpriteLayer.Sheet and BlendMode.
2015-07-06 19:54:43 +01:00
RoosterDragon
101eadf345
Ensure FieldLoader is left in its original state when loading Settings.
2015-07-06 19:10:20 +01:00
Matthias Mailänder
5b122eae6c
remove unused duplicated code
2015-07-06 10:58:34 +02:00
Matthias Mailänder
d9ac97a967
Merge pull request #8660 from penev92/bleed_fixServer
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Fix a bug in Server
2015-07-06 08:53:02 +02:00
penev92
0648b7edaa
Fix a bug in Server
2015-07-06 00:59:30 +03:00
Pavel Penev
f221a70e40
Merge pull request #8652 from Mailaender/custom-rule-warning
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Added a warning about custom game rules
2015-07-06 00:32:44 +03:00
Oliver Brakmann
c899606a6f
Merge pull request #7872 from Mailaender/storm-effects
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Unified FlashPaletteEffect and exposed it to Lua
2015-07-05 21:08:04 +02:00
Matthias Mailänder
5378b6225c
unhardcode and increase the exit delay
2015-07-05 20:50:31 +02:00
Matthias Mailänder
b61dcbdf76
Merge pull request #8417 from abcdefg30/newlua_disguise
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Added DisguiseAs and DisguiseAsType functions to lua
2015-07-05 20:04:00 +02:00
Paul Chote
19c777a922
Move maximum terrain height definition to mod.yaml.
2015-07-05 17:49:56 +01:00
abcdefg30
6afc6a879e
Update the ActorInfo summary
2015-07-05 18:43:10 +02:00
Matthias Mailänder
2768fc88e7
stop all sounds on map change
2015-07-05 18:07:11 +02:00
Oliver Brakmann
54c2db3804
Merge pull request #8629 from penev92/bleed_serverLog
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Touch up Server.cs
2015-07-05 17:51:21 +02:00
penev92
907265a64c
Random refactoring and beautifying of Server.cs
2015-07-05 18:39:13 +03:00
penev92
502db0b462
Add logging on exception to Server.ValidateClient()
2015-07-05 18:39:10 +03:00
Matthias Mailänder
e86ff94a20
don't display game join notifications during missions
2015-07-05 17:17:14 +02:00
Matthias Mailänder
8c92839e0b
warn about custom rules
2015-07-05 17:16:43 +02:00
Pavel Penev
3a3d628947
Merge pull request #8625 from RoosterDragon/type-dict-refactor
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Refactor TypeDictionary
2015-07-05 17:56:09 +03:00
Pavel Penev
1ed4d55363
Merge pull request #8624 from RoosterDragon/hotkey-perf
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Improve hotkey resolution performance
2015-07-05 17:39:54 +03:00
Oliver Brakmann
a753a114a0
Merge pull request #8645 from Mailaender/fieldloader-nre-coverity
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Fixed missing null checks in FieldLoader
2015-07-05 16:25:39 +02:00
Paul Chote
7d62ac2b12
Merge RulesetCache.LoadDefaultRules and LoadMapRules.
2015-07-05 14:58:00 +01:00
Paul Chote
86bf9086d9
Rename WorldRenderer.Position -> ProjectedPosition.
2015-07-05 14:57:59 +01:00
Paul Chote
e10cb5cd9c
Fix an incorrect coordinate check.
2015-07-05 14:57:59 +01:00
Paul Chote
b8b27f11af
Remove stub map constructor.
2015-07-05 14:57:58 +01:00
Paul Chote
0dbbc00d0a
Simplify editor/importer map creation.
2015-07-05 14:57:58 +01:00
Paul Chote
41fa77d12a
Fix projected world coordinate calculation for Lua API.
2015-07-05 14:57:58 +01:00
Paul Chote
7a4c461692
Remove unused code from Minimap.cs.
2015-07-05 11:15:14 +01:00
Matthias Mailänder
aab6d6d170
add addititional value null checks
2015-07-05 08:47:05 +02:00
Paul Chote
8206c3c453
Enable VisibilityType for shroud revealing.
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VisibilityType.Footprint reveals from each footprint cell.
VisibilityType.CenterPosition reveals from the
actor’s CenterPosition only (as the original
games did).
2015-07-04 17:07:05 +01:00