Paul Chote
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8e8b80ba85
|
Update seaside map by nudalz.
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2011-02-24 20:08:32 +13:00 |
|
Paul Chote
|
0723723b30
|
Upgrade maps to v5.
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2011-02-23 22:02:48 +13:00 |
|
Paul Chote
|
05e5ee7ca4
|
Update Rubicon, add new ra map by Arcturus
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2011-02-23 21:55:49 +13:00 |
|
Chris Forbes
|
30f05fb359
|
add another thirdparty map
|
2011-02-16 19:22:19 +13:00 |
|
Paul Chote
|
37ebda2847
|
Upgrade maps to format 4
|
2011-02-11 21:50:11 +13:00 |
|
Chris Forbes
|
4d7cf23521
|
updated Nuclear Winter maps from nudalz
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2011-01-28 18:40:54 +13:00 |
|
Paul Chote
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0f3b6a7cd4
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Add nuclear winter' and seaside' maps by nudalz.
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2011-01-28 17:18:06 +13:00 |
|
Chris Forbes
|
e2b739cd3e
|
fix bogus spawn on central-conflict
|
2011-01-01 15:29:45 +13:00 |
|
Chris Forbes
|
dffb5293d0
|
hack up ZipFile to fix #464; filesystem needs rework to be sane
|
2011-01-01 15:28:07 +13:00 |
|
Paul Chote
|
4f6f3eb80d
|
Upgrade maps to oramap format. Save type field.
|
2010-12-30 18:00:44 +13:00 |
|
Chris Forbes
|
fa36c71023
|
fix game failing to load compressed maps; convert 'a path beyond.'
|
2010-12-29 00:55:10 +13:00 |
|
Chris Forbes
|
44e668e804
|
choose a random map with MapStub.UseAsShellmap as the shellmap, rather than hardcoding a sha1 in mod.yaml; add editor support for the new flag too.
|
2010-12-28 19:13:56 +13:00 |
|
Chris Forbes
|
99a0bd9609
|
remove legacy .uid junk
|
2010-12-28 18:53:15 +13:00 |
|
Paul Chote
|
2c897d4454
|
Fix ra shellmap low power and broken GAP position
|
2010-11-30 23:16:40 +13:00 |
|
Paul Chote
|
f6ce673345
|
Fix KOTH maps
|
2010-11-30 22:28:28 +13:00 |
|
Paul Chote
|
08eeec4d99
|
More lobby polish (mainly map chooser).
|
2010-11-30 21:20:57 +13:00 |
|
Chris Forbes
|
1629958970
|
remove bogus sandbag-in-water on equal-opportunity
|
2010-11-23 21:39:34 +13:00 |
|
Chris Forbes
|
2079627030
|
fix APB spawn
|
2010-11-23 21:39:34 +13:00 |
|
Chris Forbes
|
f4f9abe4d4
|
import 'A Path Beyond' from original RA
|
2010-11-22 08:21:22 +13:00 |
|
Chris Forbes
|
70f92494b2
|
fixed player setup for koth-crossroads
|
2010-11-21 22:10:43 +13:00 |
|
Chris Forbes
|
26a7e06b40
|
finish initial work on koth-crossroads
|
2010-11-21 10:59:35 +13:00 |
|
Chris Forbes
|
2ba8120d79
|
WiP KoTH map 'crossroads'
|
2010-11-21 10:59:35 +13:00 |
|
geckosoft
|
b9b045098b
|
Changed: People can no longer build structures near the strategic point, once they captured it, without having a regular structure near.
|
2010-11-21 10:59:35 +13:00 |
|
geckosoft
|
a0682d80c0
|
Fixed: koth-island-hoppers (map) now correctly sets MustBeClear
|
2010-11-21 10:59:34 +13:00 |
|
geckosoft
|
bddd058b38
|
Changed: Rules for the koth map (need to hold it for 2 seconds, both poins, and it gets reset if the hold is broken)
|
2010-11-21 10:59:33 +13:00 |
|
geckosoft
|
0af653b101
|
Changed: KotH Island Hoppers (map) should be working now! victory after holding it for 5 minutes.
|
2010-11-21 10:59:32 +13:00 |
|
geckosoft
|
7f7c293856
|
Added: Island Hoppers KoTH map (wip, not done yet)
|
2010-11-21 10:59:31 +13:00 |
|
Caleb Anderson
|
ff7daf8727
|
MoveViewport takes a float to allow for smoother panning. Added more scripting to shellmap
|
2010-10-25 08:16:08 +13:00 |
|
Paul Chote
|
cceb4401aa
|
Disable unfinished default test map.
|
2010-09-09 23:36:30 +12:00 |
|
Chris Forbes
|
e5d45a6961
|
fix spurious extra spawn in ra:Equal Opportunity
|
2010-08-26 21:33:07 +12:00 |
|
Chris Forbes
|
50066ec238
|
merge CreateMapPlayers into CreateMPPlayers
|
2010-08-25 21:44:54 +12:00 |
|
Paul Chote
|
21b0b12948
|
Fix MP gamestart
|
2010-08-18 22:21:08 +12:00 |
|
Paul Chote
|
56b0da0b13
|
Singleplayer campaign support: player/world init
|
2010-08-17 22:59:41 +12:00 |
|
Paul Chote
|
02a7b092dc
|
Use map-defined stances
|
2010-08-15 20:15:45 +12:00 |
|
Chris Forbes
|
2ea0907d66
|
convert ra maps to format3
|
2010-08-01 23:46:16 +12:00 |
|
Chris Forbes
|
d50d26350e
|
upgrade caffeinated as a test.
|
2010-08-01 21:02:12 +12:00 |
|
Chris Forbes
|
b77bddddbc
|
fix maploader to be backwards compatible. InitDict-based format is now 3. Formats 1,2 are translated on load, and will be saved back as Format 3 if saved in the editor.
|
2010-08-01 21:00:17 +12:00 |
|
Bob
|
f789aef892
|
map format change: move mapactor Type onto header line
|
2010-08-01 19:38:37 +12:00 |
|
Bob
|
bceaecf031
|
change map format to remove redundant crap
|
2010-08-01 19:38:35 +12:00 |
|
Chris Forbes
|
fd5d441086
|
fix all the broken maps
|
2010-08-01 18:46:46 +12:00 |
|
Chris Forbes
|
724df5ad54
|
add central-conflict and marooned-ii via new importer
|
2010-08-01 18:02:02 +12:00 |
|
Chris Forbes
|
260fe70e5f
|
remove 'Middle of Hell' map, it's garbage
|
2010-08-01 16:07:55 +12:00 |
|
Paul Chote
|
2be6cf35ac
|
Add extra spawnpoints to "Middle Mayhem"
|
2010-07-28 23:23:39 +12:00 |
|
Paul Chote
|
bce5f2c681
|
Use custom colors ingame; requires a map format change to kill the obsoleted "palette" field
|
2010-07-16 23:47:33 +12:00 |
|
Paul Chote
|
59f931b2f8
|
Rip out preview.pngs
|
2010-07-15 21:47:03 +12:00 |
|
Booom3
|
0195e54c8c
|
Updated testmap
|
2010-06-19 10:24:57 +02:00 |
|
Booom3
|
d58f2de090
|
Test map
|
2010-06-18 19:58:25 +12:00 |
|
Paul Chote
|
a35d6207a9
|
Scriptable chronosphere + desaturate effect
|
2010-05-26 21:07:13 +12:00 |
|
Paul Chote
|
9dc8422adf
|
Scriptable MSLO and shellmap win
|
2010-05-26 20:40:50 +12:00 |
|
Paul Chote
|
f5b313b5e8
|
blah
|
2010-05-24 21:29:16 +12:00 |
|