Paul Chote
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52e265557c
|
Oil Derricks spurt fire when dead.
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2010-11-27 15:50:46 +13:00 |
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Paul Chote
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f9f9fbf3e4
|
Reinit the sheetbuilder too - appending more sprites to the old sheets isn't the best of ideas. Fixes "Terrain sprites span multiple sheets" on cnc tundra map.
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2010-11-27 15:11:38 +13:00 |
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Paul Chote
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d559b5cdb7
|
Rallypoint Polish: Improved artwork, correct positioning, doesn't disappear when the building is offscreen, targeting cursor.
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2010-11-27 14:54:29 +13:00 |
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Paul Chote
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d6733e62d6
|
Extra sounds extracted from the c&c demo.
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2010-11-27 14:08:31 +13:00 |
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Paul Chote
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00a0aac7a3
|
Scale is now set via a field on Render* and interacts properly with chronoshift and building previews.
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2010-11-27 13:30:08 +13:00 |
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Paul Chote
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840ade5b78
|
Remove LineBuild preview (no preview is better than broken preview).
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2010-11-27 13:18:06 +13:00 |
|
geckosoft
|
13d3137ae4
|
Fixed: Issue #376 : Captured Refineries cannot receive Ore + harv not unlinked
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2010-11-27 11:28:22 +13:00 |
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Paul Chote
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62c652a645
|
Fix a fog information leak introduced by 8d8c6c67.
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2010-11-27 11:28:22 +13:00 |
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Paul Chote
|
76428cbda2
|
Move ShroudRenderer into Graphics.
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2010-11-27 11:28:22 +13:00 |
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Paul Chote
|
434ea26950
|
Fix cloaked units.
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2010-11-27 11:28:22 +13:00 |
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Paul Chote
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9655b34e5f
|
Fix FrozenUnderFog; add to cnc.
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2010-11-27 11:28:22 +13:00 |
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Paul Chote
|
e91caa4e7a
|
Save some perf.
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2010-11-27 11:28:22 +13:00 |
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Paul Chote
|
3b0810a096
|
Simply the localplayer hack, and prevent vis dirtying when shroud is disabled.
|
2010-11-27 11:28:17 +13:00 |
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Paul Chote
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1d81e71bcb
|
Allow vis to extend outside the map, but not explored.
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2010-11-27 11:20:04 +13:00 |
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Paul Chote
|
29ac9a594a
|
Add a hack to support our old "no player means total vis" behavior.
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2010-11-27 11:20:04 +13:00 |
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Paul Chote
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fb0e399ab9
|
Consolidate viewport clip calculations into one place (except for TerrainRenderer, but changing that calculation crashes my gfx card).
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2010-11-27 11:20:04 +13:00 |
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Paul Chote
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7c5c989eb2
|
Introduce World.LocalShroud. Breaks targeting stealth tanks. Probably breaks FrozenUnderFog.
|
2010-11-27 11:20:04 +13:00 |
|
Paul Chote
|
41fd19c766
|
Begin refactoring Shroud. ShroudRenderer is now internal to WorldRenderer; all traits interact with Shroud directly. Gives soft-edges at the map border for free, but breaks shellmap and observers.
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2010-11-27 11:20:03 +13:00 |
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Paul Chote
|
b423889c06
|
Remove a pile of duplication from target lines.
Remove MoveFlash.
|
2010-11-27 11:20:03 +13:00 |
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Paul Chote
|
5f43923b80
|
Polish: Show the "move-blocked" cursor for locations outside the map. Clamp move orders to the map bounds for these orders.
|
2010-11-27 11:20:03 +13:00 |
|
Paul Chote
|
5470264f00
|
Show move-blocked cursor if we can know the unit can't move there.
|
2010-11-27 11:20:03 +13:00 |
|
Paul Chote
|
06ed722b7a
|
Render healthbars / target lines / minefield grids *above* shroud.
|
2010-11-27 11:20:02 +13:00 |
|
Paul Chote
|
8565b7be0c
|
Always render actor selection boxes.
|
2010-11-27 11:20:02 +13:00 |
|
Paul Chote
|
a3861823c9
|
Fix scissoring for LocalPlayer != null.
|
2010-11-27 11:20:02 +13:00 |
|
Paul Chote
|
84fd45ad69
|
Scissor to map edge.
|
2010-11-27 11:20:02 +13:00 |
|
Paul Chote
|
dd6a431af2
|
Start scripting the cnc shellmap.
|
2010-11-27 11:20:02 +13:00 |
|
Paul Chote
|
fa31fb199f
|
Setup factions on cnc shellmap
|
2010-11-27 11:20:02 +13:00 |
|
Paul Chote
|
fbeb638582
|
Center the viewport by default.
|
2010-11-27 11:20:01 +13:00 |
|
Paul Chote
|
1aebd59062
|
Fix some compiler warnings
|
2010-11-27 11:20:01 +13:00 |
|
Paul Chote
|
7182908728
|
Rename ListBoxWidget -> ScrollPanelWidget.
|
2010-11-27 11:20:01 +13:00 |
|
Paul Chote
|
58a92de5a1
|
Move widget delegates into Mods.
|
2010-11-27 11:20:01 +13:00 |
|
Paul Chote
|
4ea04f461a
|
Fix license info.
|
2010-11-27 11:19:39 +13:00 |
|
Paul Chote
|
26c084cfb8
|
Update makefile.
|
2010-11-27 11:17:00 +13:00 |
|
Matthew Bowra-Dean
|
ac513557a1
|
Removed old code, made installing mods work.
|
2010-11-26 01:01:12 +13:00 |
|
Matthew Bowra-Dean
|
db5b5698a7
|
Implemented remaining JS bridge functions for Win launcher.
|
2010-11-26 00:47:22 +13:00 |
|
Paul Chote
|
1f61d22489
|
RA package download/install (copied from cnc)
|
2010-11-25 22:51:30 +13:00 |
|
Paul Chote
|
520f602f23
|
Disable some currently unimplemented bits (to be re-enabled later).
|
2010-11-25 22:51:30 +13:00 |
|
Paul Chote
|
8c5c63a4b5
|
Use the launcher in osx packaged builds. Leopard support. Fix some wording. Remove old osx launcher project.
|
2010-11-25 22:51:29 +13:00 |
|
Paul Chote
|
a0741ba26b
|
Set the game path to the launcher resource dir. Can be overwritten using the system defaults mechanism.
|
2010-11-25 22:51:29 +13:00 |
|
Paul Chote
|
9f21d944d1
|
Gl renderer is now default, don't need to override it.
|
2010-11-25 22:51:28 +13:00 |
|
Paul Chote
|
10f9e3e787
|
Zip extraction support.
|
2010-11-25 22:51:28 +13:00 |
|
Paul Chote
|
eff5e409c0
|
More utility tweaks
|
2010-11-25 22:51:28 +13:00 |
|
Paul Chote
|
f108735f74
|
Keep the bs inside the launcher
|
2010-11-25 22:51:28 +13:00 |
|
Paul Chote
|
e62149398b
|
Clean up after failed extraction.
|
2010-11-25 22:51:28 +13:00 |
|
Paul Chote
|
d6e831eb07
|
Utility changes to support extracting a zip relative to a mod. Can also be used to install new mods.
|
2010-11-25 22:51:28 +13:00 |
|
Paul Chote
|
dcf3912d24
|
Add mono version check
|
2010-11-25 22:51:28 +13:00 |
|
Paul Chote
|
efad699d4b
|
Prompt user when quitting with active downloads. Remove js debug logging.
|
2010-11-25 22:51:28 +13:00 |
|
Paul Chote
|
77a35fd132
|
Close the app when the main window is closed. Terminate all in progress downloads when the app is closed.
|
2010-11-25 22:51:28 +13:00 |
|
Paul Chote
|
2fe7e10750
|
Handle download errors
|
2010-11-25 22:51:27 +13:00 |
|
Paul Chote
|
6f66a19b18
|
Clean up file downloading.
|
2010-11-25 22:51:27 +13:00 |
|