Commit Graph

38 Commits

Author SHA1 Message Date
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Hellhake
5a97a4b63b Fix StyleCop warnings in OpenRA.Game 2015-01-02 12:11:01 +01:00
huwpascoe
db126ce1b6 Reimplemented TraitsInConstructOrder() 2014-10-29 20:37:14 +00:00
Alexander Fast
070d00c678 Fixes year numbers in license text in file headers. 2014-08-21 11:27:52 +02:00
ScottNZ
90894aa03e Use var everywhere 2014-06-15 22:17:34 +12:00
ScottNZ
dbffce81a6 Remove unused usings 2014-06-15 22:16:40 +12:00
Paul Chote
f6f366c4b3 Merge pull request #5401 from RoosterDragon/nodesdict
Changed MiniYaml.NodesDict property into a method.
2014-06-12 17:34:59 +12:00
RoosterDragon
e63f330717 Improved efficiency of startup methods.
- ShpReader will copy the input stream into memory just once rather than for every header.
- ShpReader.CopyImageData switched to use Array.Copy since that uses some unsafe magic for speed.
- In ActorInfo, cache a GetType call and prevent needless materialization in PrerequisitesOf.
- In ObjectCreator, cache type and ctor lookups since these are expensive and often repeated.
- Implement IReadOnlyDictionary<T, U> on Cache<T, U> to provide some supplementary functions.
- In TechTree.GatherOwnedPrerequisites, rearrange a Boolean 'and' expression to evaluate expensive functions later in the chain, and use ContainsKey to speed up name check.
2014-06-09 17:13:01 +01:00
RoosterDragon
2e992a7310 Changed MiniYaml.NodesDict property into a method.
Method is now called ToDictionary.
- Cached a few invocations into locals which should prevent some redundant evaluation.
- Added ToDictionary overloads that take projection functions for the keys and elements, since several callsites were doing a subsequent Linq.ToDictionary call to get this.
2014-06-09 17:06:42 +01:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Scott_NZ
a25aa23805 radoc tidy 2013-03-22 18:12:47 +13:00
Matthias Mailänder
c731a7960e embed the previously manually edited outdated documentation
from https://github.com/OpenRA/OpenRA/wiki/Trait-Documentation
2013-03-20 21:20:27 +01:00
Chris Forbes
3d8dc80f03 complain about junk values like the recent volkov breakage 2012-09-04 10:55:26 +12:00
Chris Forbes
6cb8ee1f9f expose appropriate *Inits, and make them work in editor 2011-11-06 18:17:13 +13:00
Chris Forbes
9b5c7c2379 remove dead GetInheritanceChain in ActorInfo 2011-11-06 11:09:30 +13:00
Chris Forbes
564fdd650d add mechanism for traits to export the *Inits they can use 2011-11-05 12:29:55 +13:00
Chris Forbes
f83c9fd4d7 add IEnum<T>.JoinWith, use it to clean up a bunch of things 2011-11-01 21:57:58 +13:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
ddc1311d87 Make RenderUnit require IFacing; RenderSimple can be used for crates, mines, etc; fix husk facing init 2011-08-09 08:51:35 +12:00
Chris Forbes
d86e0ec522 rename ITraitPrerequisite<T> to Requires<T> 2011-05-04 18:02:35 +12:00
Chris Forbes
ca81871b7b fix broken merging of yaml overrides in maps; we now have a strict mode and a liberal mode. 2011-04-09 10:55:54 +12:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Chris Forbes
55c609ee16 fix bug 609 -- removing traits that arent on an actor is an error. 2011-04-05 21:26:32 +12:00
Chris Forbes
1af23079eb make it crash nicely when you inherit from a bogus actor type 2011-04-04 11:14:07 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Chris Forbes
13d76f8e9c removed editor -> ra dep; added EditorAppearance for inconvenient bits that the editor must have _some_ understanding of, but can't see 2010-11-06 15:10:29 +13:00
Bob
2f92b873e8 make yaml into a list, rather than a dict 2010-08-30 12:22:09 +12:00
Paul Chote
226fd167e7 Category dies in a fire 2010-08-27 00:32:00 +12:00
Bob
970eb4d6e1 use the new actorinit stuff when loading map yaml 2010-08-01 19:38:42 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Chris Forbes
ba850ec3f1 improve error message in ActorInfo.TraitsInConstructOrder 2010-05-27 22:17:15 +12:00
Bob
7deefc5246 debug (timing) spam, and perf fixed on SupportPower
Build timing (un)hacked by chrisf
2010-05-16 22:23:36 +12:00
Chris Forbes
3d0b0dc82b clean that up... 2010-04-04 13:04:39 +12:00
Chris Forbes
b4f5baf1a7 load ALL the weaponinfo properly 2010-04-02 16:44:40 +13:00
Chris Forbes
58041f1b45 fixed. 2010-03-19 20:07:58 +13:00
Paul Chote
928c3a69c0 Refactoring 2010-03-15 21:17:08 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00