D'Arcy Rush
56a3237eef
Change RA grenadier UI ordering
2016-05-21 20:38:25 +01:00
Oliver Brakmann
6fe126d09d
Merge pull request #11329 from Biofreak1987/gdi06-polish
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Polish gdi06 commando behaviour
2016-05-21 18:52:36 +02:00
Biofreak1987
2d91ff93d4
Polish gdi06 commando behaviour
2016-05-21 14:47:13 +02:00
Oliver Brakmann
392dd7db3f
Merge pull request #11112 from reaperrr/improve-LeavesTrails
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Add facings support and other controls to LeavesTrails
2016-05-21 12:36:13 +02:00
Biofreak1987
3f8f688918
Add nod09
2016-05-21 01:16:36 +02:00
reaperrr
dbd7606667
Move SpriteEffect facing parameter to the end
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To avoid potential incompatibilities with downstream projects.
2016-05-20 23:24:33 +02:00
Matthias Mailänder
f22bc68d94
Count the string length in the system codepage.
2016-05-20 21:22:12 +02:00
Matthias Mailänder
1df5e556c6
Auto-detect UTF8 instead of assuming ANSI for device names.
2016-05-20 21:22:10 +02:00
Matthias Mailänder
e47383a4fa
Fix NREs in QueryDevices by bailing out early.
2016-05-20 21:21:52 +02:00
Oliver Brakmann
149271f71e
Merge pull request #11291 from reaperrr/fix-10111-para
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Some WithParachute fixes
2016-05-20 20:18:53 +02:00
Oliver Brakmann
ab3de743a1
Merge pull request #11327 from reaperrr/ts-cleanup
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Make TS not load unnecessary mix files
2016-05-20 20:10:34 +02:00
reaperrr
60557e59f1
Merge pull request #11284 from Mailaender/net-4-eol
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Updated to .NET version 4.5
2016-05-20 15:30:57 +02:00
reaperrr
f3d869c939
Polished TD shellmap
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- Nod now uses the singleplayer color scheme. While not directly visible, you can at least guess now that units use the correct color.
- Fixed position of a wall piece (was placed on a bib) and both tiberium trees (by moving them 1 cell down)
- Made all Nod Gun turrets face in a plausible direction
2016-05-20 15:11:20 +02:00
reaperrr
9a5db590be
Fixed TD infantry death animations
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For death by bullet and death by dinosaur.
This is how it was in the original.
2016-05-20 14:47:28 +02:00
reaperrr
840e5e7a4c
Tweaked GDI01 Gunboat and turret damage
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Made clear that the BoatMissile warhead is an additional bonus rather than an override, reduced the bonus damage and increased gun turret reload delay.
Overall, this makes the Gunboat and turrets behave a bit more like in the original.
2016-05-20 14:29:01 +02:00
reaperrr
c9f339b724
Change TD Gunboat missile to behave more like in the original
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Much more inaccurate, slightly higher BurstDelay and lower horizontal turn rate.
2016-05-20 14:08:26 +02:00
reaperrr
9915f34c99
Reduce turret TurnSpeed on TD Gunboat
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So it looks a bit more like in the original.
2016-05-20 14:06:28 +02:00
reaperrr
3cc9706ac4
Set high TurnSpeed on TD Gunboat
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So it doesn't get stuck at map edge for over a second.
2016-05-20 14:05:52 +02:00
reaperrr
2c07dfbbb7
Make TS not load unnecessary mix files
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gmenu.mix only contains the menu orverride from Patch 2.0/Firestorm, maps0*.mix only contain singleplayer maps, multi.mix only contains multiplayer maps, patch.mix only contains ini files.
None of these are used or even usable directly by OpenRA as-is, so it's pointless to load them.
2016-05-20 13:50:40 +02:00
Matthias Mailänder
5029ac705f
Update to .NET 4.5
2016-05-19 21:24:21 +02:00
Oliver Brakmann
b4664d1ec5
Merge pull request #11192 from reaperrr/fix-effectwh
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Fix direct hit check in CreateEffectWarhead
2016-05-18 21:52:30 +02:00
reaperrr
6e7bce9571
Merge pull request #11275 from obrakmann/fix11256-deb-build-reqs
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Add libmono-i18n4.0-all to the list of Debian package dependencies
2016-05-18 18:38:45 +02:00
reaperrr
d7650e6d51
Merge pull request #11293 from reaperrr/d2k-polish1
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Some D2k polishing
2016-05-18 18:06:28 +02:00
Oliver Brakmann
8319dfa70e
Merge pull request #11298 from Mykogen/fix-queue-batching
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Shift+hotkey queues 5 units for production. Fixes #5544
2016-05-16 21:35:53 +02:00
reaperrr
644e3cf95d
Merge pull request #11303 from Biofreak1987/ship-tooltip
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Add generic tooltip name for td ships
2016-05-16 21:27:36 +02:00
reaperrr
64c059fd82
Merge pull request #11118 from viszkoktamas/bleed
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Add hotkeys for moving viewport to map edge
2016-05-16 21:21:19 +02:00
Tamás Viszkok
522e937597
Hotkeys for move viewport to map edge
2016-05-16 20:26:59 +02:00
reaperrr
874a9adc31
Merge pull request #11283 from Biofreak1987/nod08b
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Add nod08b
2016-05-16 20:19:08 +02:00
reaperrr
9707cd9be9
Merge pull request #11299 from reaperrr/dmgstate-upgrade
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Introduce trait granting upgrades at specified DamageStates
2016-05-16 20:00:53 +02:00
Oliver Brakmann
89599af5b2
Merge pull request #11292 from reaperrr/fix-v2-explosion
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Fix exploding V2RL sound
2016-05-16 19:57:13 +02:00
Biofreak1987
c14fb32dae
Add generic tooltip name for td ships
2016-05-16 19:39:41 +02:00
reaperrr
407a061c0a
Merge pull request #11176 from pchote/lobby-trait-checkbox-prep
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Query lobby checkbox state via their owning traits.
2016-05-16 19:00:35 +02:00
reaperrr
9cca92942e
Merge pull request #11130 from viszkoktamas/viewportBookmark
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Add hotkeys for save areas of the map
2016-05-16 18:37:56 +02:00
reaperrr
af30f6b3ad
Merge pull request #11302 from Biofreak1987/ship-explosion
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Add ship explosions to td mod
2016-05-16 18:32:04 +02:00
Biofreak1987
1477da7ff0
Add ship explosions to td mod
2016-05-16 16:26:41 +02:00
reaperrr
b327f6a3b2
Make vehicles and cyborgs in TS slow down when damaged
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By combining the new UpgradeOnDamage trait with SpeedModifiers.
2016-05-16 14:18:16 +02:00
Viszkok Tamás
a89376daf0
Added hotkeys for save areas of the map
2016-05-16 14:01:49 +02:00
Biofreak1987
9ed0e6584f
Add nod08b
2016-05-16 08:57:19 +02:00
reaperrr
d03eaaaac0
Introduce UpgradeOnDamage trait
2016-05-16 02:41:12 +02:00
reaperrr
dcd057d032
Make DamageStates flags
2016-05-16 02:41:10 +02:00
Mykogen
2bbbdbeedb
Shift+hotkey queues 5 units for production. Fixes #5544
2016-05-16 00:02:00 +02:00
reaperrr
2444491fc6
Fix exploding V2RL sound
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You could here the 'Report' of the V2 weapon when the launcher exploded. Added V2-exclusive explosion weapon to fix that.
2016-05-15 20:58:02 +02:00
Matthias Mailänder
b5eb537f2d
Remove trailing tabs.
2016-05-15 19:48:07 +02:00
Matthias Mailänder
4209d52c4c
Define the concrete slabs as terrain rather than actors.
2016-05-15 16:40:15 +02:00
reaperrr
cee5ec4754
Give large D2k missiles a ballistic flight curve
2016-05-15 16:38:34 +02:00
reaperrr
2c7fe90532
Use 'true' instead of 'yes' on all D2k booleans
2016-05-15 16:38:02 +02:00
reaperrr
974eb5aa86
Fix facings of D2k grenadier stand sequence
2016-05-15 16:34:58 +02:00
Matthias Mailänder
fc523ae953
Print actor information instead of the function name.
2016-05-15 16:21:32 +02:00
Matthias Mailänder
3c7871b352
Add actor name to ease debugging of invalid bounds.
2016-05-15 16:21:32 +02:00
reaperrr
41a53d8ed0
Merge pull request #11243 from Mailaender/elegant-lasers
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Polished the Tiberian Sun laser weaponry
2016-05-15 16:17:24 +02:00