Commit Graph

12646 Commits

Author SHA1 Message Date
Paul Chote
fb5c238475 Merge pull request #4661 from Mailaender/allies04-bitrot
Saved Allies04 from bit rotting
2014-02-16 11:54:50 +13:00
Paul Chote
7f73a49c3e Merge pull request #4524 from Mailaender/c4-tanks
Added tank demolition with C4
2014-02-16 11:47:15 +13:00
Matthias Mailänder
e7874b850d never allow C4 on barrels 2014-02-15 23:46:18 +01:00
Matthias Mailänder
b014af11b0 allow vehicle demolition with C4 in ra and d2k 2014-02-15 23:46:18 +01:00
Matthias Mailänder
de574910e5 removed portable install from setup
as it became a common problem when installed to %ProgramFiles
2014-02-15 23:32:11 +01:00
Paul Chote
f47f65e9c4 Merge pull request #4579 from pizzaoverhead/GrowResources
Added RAmod debug cheat option to grow resources.
2014-02-16 11:26:02 +13:00
Matthias Mailänder
dc8605825b link the README.html in the start menu 2014-02-15 18:42:04 +01:00
Matthias Mailänder
7596876d45 ship documentation 2014-02-15 18:41:47 +01:00
Pizzaoverhead
e0b40e2088 Added debug cheat button to grow map resources. 2014-02-15 17:30:36 +00:00
Matthias Mailänder
28df2d6982 lst is now using it's own render trait 2014-02-15 15:39:00 +01:00
Matthias Mailänder
d18b657bfd tooltips are now defined in sequences
closes #4573
2014-02-15 15:38:59 +01:00
Matthias Mailänder
d1d29d0fad Merge pull request #4657 from Temeez/fixTanyaChronoBug
closes #4569
2014-02-15 15:09:42 +01:00
Temeez
5b7db7ed68 Chrono tanya fix and CHANGELOG entry for it 2014-02-15 13:44:08 +02:00
Chris Forbes
e4e6af6536 Merge pull request #4652 from Temeez/fixedDinoCratePickup
Fixed dino not crushing crates
2014-02-15 13:45:00 +13:00
Temeez
cf19429eea Update CHANGELOG for dino fix 2014-02-15 00:11:22 +02:00
Temeez
878c1bd80b Fixed dino not crushing crates 2014-02-14 23:46:09 +02:00
Paul Chote
04481cb958 Merge pull request #4445 from Mailaender/miss-sprites
Set up all MISS sprites
2014-02-14 18:14:37 +13:00
Paul Chote
1ac4de9260 Merge pull request #4616 from ScottNZ/transport
Fix cargo loading/unloading
2014-02-13 23:31:16 +13:00
Paul Chote
2b674f71cd Merge pull request #4592 from Mailaender/rpm-sdl2
Cleaned up RPM macros, description, dependencies
2014-02-13 23:30:42 +13:00
AgentAAA
5305e8398b update weapons.yaml so that Laser damage is set to 360
balance change to make obelisk's damage fall more in line with the AGT's
2014-02-12 17:21:02 -07:00
ScottNZ
98b158e370 Add map upgrade code for UnloadFacing removal 2014-02-12 20:34:39 +13:00
ScottNZ
3d42dc8e0f Update CHANGELOG for cargo changes 2014-02-12 20:07:47 +13:00
ScottNZ
881d17a996 Update rules for cargo changes 2014-02-12 20:07:46 +13:00
ScottNZ
025de83d3a Fix cargo loading/unloading.
- Fix the unloading subcell bug, letting us have units move to directly adjacent cells.
- Have the cursor change to a deploy-blocked cursor if the transport can't unload due to terrain type.
- Add RenderTransport for transport door opening.
- Remove turning/opening in general.
2014-02-12 20:07:44 +13:00
Chris Forbes
b996d4cf7b Merge pull request #4629 from ScottNZ/sln-upgrade
Upgrade the sln to VS 2012
2014-02-12 13:17:47 +13:00
ScottNZ
1020dc0e55 Upgrade the sln to VS 2012 2014-02-11 22:12:54 +13:00
Paul Chote
c3b5495177 Merge pull request #4626 from Angusm3/patch-2
Update CHANGELOG
2014-02-11 14:33:22 +13:00
Paul Chote
8b99ecb721 Merge pull request #4526 from Angusm3/patch-1
obelisk health upgrade to same level as ATWR
2014-02-11 14:32:49 +13:00
Angusm3
af61a48ac7 Update CHANGELOG 2014-02-10 18:29:26 -07:00
ScottNZ
ea1d1320be Make RenderUnit.PlayCustomAnimBackwards not crash if the callback is null 2014-02-10 22:44:35 +13:00
Chris Forbes
74e72cfc01 Merge pull request #4611 from Mailaender/imove-crash
Fixed a crash in IMove
2014-02-10 20:13:41 +13:00
Matthias Mailänder
6dc02c3b26 StyleCop 2014-02-09 18:27:25 +01:00
Matthias Mailänder
35bf03aade movement can be null here and lead to a crash 2014-02-09 18:27:22 +01:00
Matthias Mailänder
449fe81bf0 Merge pull request #4568 from Smilex/issue4547
closes #4547
2014-02-09 18:17:42 +01:00
Ian T. Jacobsen
bb29723332 Added entry to CHANGELOG and AUTHORS. Small fix in Mobile.cs 2014-02-09 15:54:06 +00:00
Ian T. Jacobsen
3c80024113 Made Move::NotifyBlocker handle traits appropriately 2014-02-09 15:50:49 +00:00
Ian T. Jacobsen
91908c560d Small cleanup in Harvester::OnNotifyBlockingMove 2014-02-09 15:47:02 +00:00
Ian T. Jacobsen
eba8e8f33f Added a blocking check to Production::CanUseExit 2014-02-09 13:52:42 +00:00
Ian T. Jacobsen
2f2afd9fc5 Added OnNotifyBlockingMove to Mobile 2014-02-09 13:52:40 +00:00
Matthias Mailänder
ba5e835035 clean up RPM macros, description, dependencies
* bring back FreeType2
* also require SDL2
* don't depend on -devel packages
* assigned packaging reponsibilities to myself
2014-02-08 20:57:44 +01:00
Matthias Mailänder
4fc9e0e288 launch a Nod attack after 15 seconds 2014-02-07 15:33:50 +01:00
Matthias Mailänder
5581e6c4d9 third GDI mission recreated in Lua 2014-02-07 15:00:49 +01:00
Paul Chote
9dcf5c3dbb Merge pull request #4530 from obrakmann/lua
Added a few Lua functions, attempt 2
2014-02-08 00:05:23 +13:00
Paul Chote
54e09edd2c Merge pull request #4538 from Phrohdoh/MobilityChanges
Transfer code from overused Mobile to IMove (and IMoveInfo)
2014-02-07 23:54:18 +13:00
Paul Chote
dd103ddc60 Merge pull request #4518 from Mailaender/hectic-mech
Slower mechanic repair animation
2014-02-07 23:16:33 +13:00
Paul Chote
5bdc047c5a Merge pull request #4499 from Mailaender/gdi02-fixes
GDI02 fixes
2014-02-07 23:13:13 +13:00
Paul Chote
c9514e37fc Merge pull request #4566 from Mailaender/raed-tile0
Added RAED tile ID 0 support
2014-02-07 10:11:22 +13:00
Paul Chote
e7be3a8dc9 Merge pull request #4572 from steelphase/bleed
#4570
2014-02-04 20:46:16 -08:00
steelphase
643f8282ba #4570
C4Demolition.cs change order.TargetActor to target.Actor
2014-02-04 23:16:49 -05:00
Matthias Mailänder
5e8a1710dc convert tile ID 0 for RAED compatibility 2014-02-04 21:46:09 +01:00