Commit Graph

12646 Commits

Author SHA1 Message Date
reaperrr
2319709749 Renamed AttackTesla into AttackCharge and improved it.
Delay for initial charge is no longer hard-coded and can be customized now.
Same for delay between each charge.
Changed default MaxCharges to 1.
Added descriptions (except for MaxCharges since it's self-explanatory).
2014-03-06 20:26:48 +01:00
Matthias Mailänder
a980d82162 Merge pull request #4694 from Unit158/fix
Changed things to do with Shroud to WRange. Updated Utility. Closes #4679
2014-03-06 08:51:45 +01:00
Matthias Mailänder
6480fd7601 Merge pull request #4761 from ScottNZ/lua-desert-shellmap
Port the desert shellmap to Lua
2014-03-06 08:11:34 +01:00
ScottNZ
f74fb2d60e Update CHANGELOG for desert shellmap changes 2014-03-06 19:27:41 +13:00
ScottNZ
7d43ecc33f Remove the temperate RA shellmap and port the desert shellmap to Lua. 2014-03-06 19:27:29 +13:00
ScottNZ
79d1a944bc Fix weapon speeds of ants/zombies/dinos 2014-03-06 18:19:50 +13:00
Chicken man
a538914d6c Updated maps to work with changes. 2014-03-05 17:30:35 -05:00
Chicken man
718ddf9afd Updated mods to work with changes. 2014-03-05 17:30:34 -05:00
Chicken man
efb718a109 Updated CHANGELOG 2014-03-05 17:30:34 -05:00
Chicken man
cf3cc43a28 Changed things to do with Shroud to WRange. Updated Utility. 2014-03-05 17:30:33 -05:00
Paul Chote
9e1f15448d Merge pull request #4673 from Mailaender/scorched-husks
Scorched Husks
2014-03-06 11:23:18 +13:00
Matthias Mailänder
56470b918b use the disabled palette to render husks
closes #4631
2014-03-05 23:18:14 +01:00
Matthias Mailänder
2165518418 Merge pull request #4393 from cjshmyr/nametag
Added RenderNameTag trait for actors
2014-03-05 23:00:11 +01:00
Matthias Mailänder
1bb0b41293 Update CHANGELOG
#4638
2014-03-05 22:53:48 +01:00
Matthias Mailänder
7867aea4dc Merge pull request #4638 from AgentAAA/patch-1
update weapons.yaml so that Laser damage is set to 360
2014-03-05 22:52:17 +01:00
Matthias Mailänder
72ccbca84b Merge pull request #4537 from pizzaoverhead/bleed
Fixes order lines not being shown after reselect. Also fixes #4546
2014-03-05 22:29:50 +01:00
Matthias Mailänder
7a478dbcd5 Update voices.yaml
indention cleanup
2014-03-05 22:05:37 +01:00
Matthias Mailänder
51c1fc53de Merge pull request #4733 from ihptru/mapapi
map api: use new site and fallbacks
2014-03-05 22:01:40 +01:00
Igor Popov
ec50906296 map api: use new site and fallbacks 2014-03-06 00:39:49 +04:00
Pizzaoverhead
ed6147ce0b Fixes order lines not being shown after reselect once their lifetime has expired.
Adds INotifyBecomingIdle.
2014-03-05 18:14:57 +00:00
ScottNZ
10e8a44151 Merge pull request #4795 from Mailaender/desert-kilkakon
Added a desert variation of TENT and MSLO
2014-03-05 22:32:43 +13:00
Matthias Mailänder
c11a6c13a6 added a desert variation of TENT and MSLO 2014-03-05 10:25:46 +01:00
ScottNZ
cf3493be6d Merge pull request #4763 from Mailaender/snow-tent
Added a snow variation of TENT by Kilkakon
2014-03-05 22:16:54 +13:00
Matthias Mailänder
9ce25bd400 added a snow variation of TENT by Kilkakon
http://kilkakon.com/kocb/tent.zip
2014-03-05 08:56:36 +01:00
Matthias Mailänder
b3adb032fa Merge pull request #4766 from cjshmyr/balance
Aircraft defence balance changes
2014-03-04 08:42:09 +01:00
Curtis Shmyr
2f5947fffc Aircraft defence balance changes 2014-03-03 17:12:53 -07:00
Matthias Mailänder
cb43581c91 also check map.yaml Sequences:
closes #4765
2014-03-03 15:52:56 +01:00
Matthias Mailänder
9a8c9d1985 Update CHANGELOG
fix commit b5b98feadb
2014-03-02 02:27:52 +01:00
Paul Chote
f28fed01c9 Merge pull request #4745 from Iamgoofball/bleed
Changes to Tiberium and Viceroids
2014-03-02 14:06:00 +13:00
Iamgoofball
2c649f0eaf Rebalanced Viceroids and Tiberium. PR number 4745. 2014-03-01 16:55:18 -08:00
Matthias Mailänder
b5b98feadb Update CHANGELOG
#4724
2014-03-01 19:39:40 +01:00
Matthias Mailänder
28e672fcf8 Merge pull request #4724 from RiderRockon/bleed
Reduced range and increased build time of static defense
2014-03-01 19:38:46 +01:00
Matthias Mailänder
5ab7b26fbf Merge pull request #4756 from ScottNZ/aagun
AA gun polish
2014-03-01 18:52:49 +01:00
ScottNZ
b0c1e40609 Adjusted AA Guns to fire their guns alternately at a high fire rate, and added contrails to their bullets. 2014-03-02 02:41:53 +13:00
Paul Chote
3c3a047c21 Remove beacon from ion cannon and add to airstrike. Fixes #4732. 2014-03-01 12:54:22 +13:00
Paul Chote
5343fe1700 Merge pull request #4750 from Mailaender/demo-mix
Removed demo.mix
2014-03-01 11:59:47 +13:00
Matthias Mailänder
ca2f68ab32 removed demo.mix 2014-02-28 19:41:51 +01:00
Paul Chote
ed92111c2a Merge pull request #4714 from Mailaender/tile-export-nre
Fixed a NullReferenceException on TilesetBuilder export
2014-02-25 10:26:43 +13:00
Matthias Mailänder
405061e05b Update CHANGELOG
#4721
2014-02-24 22:14:32 +01:00
Matthias Mailänder
2072f48ef7 Merge pull request #4721 from Smilex/A10_vision
closes #4696
closes #4687
2014-02-24 22:11:17 +01:00
Ian T. Jacobsen
394e230545 Added INotifyKilled to AttackBomber 2014-02-24 19:43:01 +00:00
Ian T. Jacobsen
6d4eada679 Added a camera to the A10. That spawns as they attack, and is destroyed as they leave 2014-02-24 19:36:38 +00:00
Matthias Mailänder
2ea5e3df04 Update CHANGELOG
#4470 and #4592
2014-02-24 09:33:09 +01:00
Matthias Mailänder
f12be6f0ce Update CHANGELOG
#4726
2014-02-24 09:28:10 +01:00
Matthias Mailänder
a487bee148 Merge pull request #4726 from dan9550/rmbo-fix
closes #4648
2014-02-24 09:11:12 +01:00
Dan9550
0e905a39eb R3moved C4 target type from walls in D2K
D2K Destructable trait, walls
2014-02-24 18:27:22 +11:00
Matthias Mailänder
4d86792b76 Merge pull request #4725 from ScottNZ/orderlag
Move order lag change announcements to server.log
2014-02-24 08:17:43 +01:00
Dan9550
fefb43eb8e Commando fixes for walls
Removed commented lines
2014-02-24 16:45:57 +11:00
ScottNZ
39484bdd45 Move order lag change announcements to server.log 2014-02-24 13:33:04 +13:00
Rider Rockon
232f0da14a Reduce turret vision & Increase Build Time
Guard Tower
- Reduced vision from 7 to 6
- Increased buildtime from 12s to 24s

Gun Turret
- Reduced vision from 7 to 6
- Increased buildtime from 15s to 30s

SAM Site
- Increased buildtime from 18s to 36s

Advanced Guard Tower
- Reduced vision from 9 to 7
- Increased buildtime from 24s to 48s

Obelisk of Light
- Reduced vision from 8 to 7
- Increased buildtime from 36s to 52s
2014-02-24 00:18:00 +01:00