Paul Chote
6d95c93bea
Clean up AttackCharge.
2014-03-12 23:50:07 +13:00
Paul Chote
b28ba09728
Remove TD dependency on the RA cursors.
2014-03-12 23:50:07 +13:00
Paul Chote
059ba575ee
Add a new attackoutsiderange cursor to TD.
2014-03-12 23:50:07 +13:00
Paul Chote
cf75240c7e
Add new TD goldwrench / capture cursors.
2014-03-12 23:50:07 +13:00
Paul Chote
865f6ed0d5
Add a new TD guard cursor.
2014-03-12 23:50:07 +13:00
Paul Chote
b5b3043811
Add a new TD AttackMove cursor.
2014-03-12 23:50:07 +13:00
Paul Chote
8063e25f3b
Add a new RA AttackMove cursor by @pizzaoverhead.
2014-03-12 23:50:06 +13:00
Matthias Mailänder
53479d1ac6
Merge pull request #4827 from ScottNZ/balance
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Make Allied/Soviet factions use general-purpose mines
2014-03-12 11:24:20 +01:00
Chris Forbes
32c2e001b6
Merge pull request #4852 from pchote/timer-fixup
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Overhaul ingame timer displays.
2014-03-12 22:40:21 +13:00
Paul Chote
37bf88f5a5
Fix Sound coding style nits.
2014-03-12 17:31:26 +13:00
Paul Chote
20b88fd904
Remove World.FrameNumber.
2014-03-12 17:19:29 +13:00
Paul Chote
a7d6f717c4
Overhaul ingame timer displays. Fixes #3062 .
2014-03-12 17:19:06 +13:00
ScottNZ
c724558b75
Update CHANGELOG for mine changes
2014-03-12 14:58:08 +13:00
ScottNZ
9287fd1a76
Make Allied and Soviet factions build general-purpose mines instead of AT and AP mines.
2014-03-12 14:58:06 +13:00
epicelite
3d2dceba61
Updated building descriptions.
2014-03-12 13:53:30 +13:00
Paul Chote
cba19ffaa9
Merge pull request #4830 from Mailaender/music-button-mouseover
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Fixed music player image button mouse over highlight
2014-03-12 13:48:02 +13:00
Matthias Mailänder
1079f37a68
Update CHANGELOG
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#4836
2014-03-09 12:14:32 +01:00
Matthias Mailänder
31525c90c3
Merge pull request #4836 from s1ww/bleed
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RA adding blitzkrieg & burlesca balanced maps
2014-03-09 12:13:25 +01:00
Matthias Mailänder
623452a884
Merge pull request #4838 from stecman/production-time-fix
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Set unit/structure build time when building starts instead of when added to queue
2014-03-09 12:03:19 +01:00
Stephen Holdaway
bd077d337f
Set ProductionItem build time when building starts
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The build time for a unit/structure was previously set at the time that
item was added to a production queue. This meant modifiers of the
production time (multiple production facilities in ClassicProductionQueue
or "instant build" in debug) were not applied to items already in a queue.
This change modifies ProductionQueue so that build time is set at the
instant an item starts building (reaches the front of it's queue). This was
done primarily to make the production bonuses in ClassicProductionQueue
more apparent, though it also makes the "instant build" debug option more
responsive when items are queued prior to enabling.
2014-03-09 14:56:54 +13:00
s1ww
b4bb268f45
RA adding blitzkrieg & burlesca balanced maps
2014-03-08 16:33:38 +01:00
Matthias Mailänder
c95114deff
Update CHANGELOG
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#4835
2014-03-08 15:36:50 +01:00
Matthias Mailänder
2720261eae
Merge pull request #4835 from Mknsri/spyfix
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Fix #4350 - Spy not disappearing
2014-03-08 15:28:58 +01:00
Mknsri
2ea184e89e
Fix #4350 - Spy not disappearing
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Spy now calls .Destroy() and is removed from minnimap upon infiltration
2014-03-08 16:18:31 +02:00
Matthias Mailänder
6190b7794b
Merge pull request #4832 from ScottNZ/guard-og-fix
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Fix Guard OG crash #4821
2014-03-08 12:33:08 +01:00
ScottNZ
c777c621e0
Update CHANGELOG for Guard OG fix
2014-03-08 22:56:59 +13:00
ScottNZ
d36dc41429
Fix GuardOrderGenerator's GetCursor crash. Closes #4821 .
2014-03-08 22:56:32 +13:00
Matthias Mailänder
274fee2156
fixed music player image button mouse over highlight
2014-03-08 07:47:39 +01:00
Matthias Mailänder
19ac138275
Merge pull request #4792 from pchote/replays
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Fix chat synchronization in replays.
2014-03-08 06:36:32 +01:00
Paul Chote
306271e93f
Update changelog.
2014-03-08 11:47:55 +13:00
Paul Chote
bce0a7b39e
Overhaul replay parsing. Fixes #4608 .
2014-03-08 11:47:55 +13:00
Paul Chote
6385e7ebaa
Stylecop ReplayConnection.
2014-03-08 11:47:55 +13:00
Matthias Mailänder
fd4aa222f7
Merge pull request #4803 from reaperrr/obelisk-fix2
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Building charge improvements
2014-03-07 18:54:17 +01:00
Matthias Mailänder
e2a33dbc10
Merge pull request #4817 from ScottNZ/mapcull
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Map cull
2014-03-07 17:15:50 +01:00
Matthias Mailänder
36a1992d31
Merge pull request #4812 from cjshmyr/ftrk
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Renamed Flak Truck to Mobile Flak
2014-03-07 17:06:01 +01:00
Matthias Mailänder
6dbe28cdbe
Merge pull request #4815 from pchote/beacons
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Remove beacon from ion cannon and add to airstrike.
2014-03-07 17:04:01 +01:00
reaperrr
2293453b8f
Adds UpgradeRule for AttackTesla -> AttackCharge.
2014-03-07 14:28:49 +01:00
reaperrr
c1954f498b
Fixes unused fields.
2014-03-07 14:28:22 +01:00
ScottNZ
a91741ebfa
Update CHANGELOG for removed maps
2014-03-08 00:32:38 +13:00
ScottNZ
9720b7a966
Remove some RA maps
2014-03-08 00:31:20 +13:00
ScottNZ
bba0e20ef5
Update CHANGELOG for removal of hardcoded missions
2014-03-08 00:26:49 +13:00
ScottNZ
856120f2b2
Remove hardcoded missions
2014-03-08 00:26:09 +13:00
Paul Chote
1d9681a1d2
Merge pull request #4768 from Mailaender/map-sequences
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Fixed map.yaml sequences being ignored
2014-03-07 22:19:31 +13:00
Paul Chote
2566eea1c5
Merge pull request #4805 from reaperrr/chinook-rotor
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Makes Chinook rotors counter-rotate
2014-03-07 22:13:07 +13:00
Curtis Shmyr
5c436e32e1
Renamed Flak Truck to Mobile Flak
2014-03-06 23:07:47 -07:00
Chris Forbes
34e6773005
Increase cost of DOME from 1600 to 1800
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Just move this slightly later, and make DOME-first rushes a bit more
risky.
2014-03-07 18:05:33 +13:00
reaperrr
6483fc571f
CHANGELOG entry for counter-rotating chinook rotor blades.
2014-03-06 21:27:02 +01:00
reaperrr
525b4eee93
Chinook rotors now counter-rotate as intended.
2014-03-06 21:25:55 +01:00
reaperrr
8a318cad9b
Un-hardcodes charge sequence name.
2014-03-06 20:31:58 +01:00
reaperrr
82cd2b9520
Adapts Tesla Coil and Obelisk to AttackTesla -> AttackCharge changes.
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Fine-tunes Obelisk charge delay, adds changelog entry.
2014-03-06 20:30:24 +01:00