Commit Graph

1530 Commits

Author SHA1 Message Date
Scott_NZ
03121ed826 Add yak strafing, support for SP as well as MP, additional Soviet spawn point 2012-11-03 13:33:37 +13:00
Scott_NZ
0cdff00cb6 First version of Allies 03 2012-11-03 13:33:36 +13:00
Scott_NZ
787facec65 Allies02: Make Allied infantry buildable by the Allies1 player when they capture the Soviet barracks. Remove ctnk from the build menu 2012-11-03 13:33:36 +13:00
Scott_NZ
44d63b9103 Barrels were not scorching the terrain 2012-11-03 13:33:36 +13:00
Scott_NZ
60569bc97c Fix open areas for allies maps 2012-11-03 13:33:35 +13:00
Chris Forbes
b37510c30e nerf dtrk speed from 8 to 6 2012-10-23 19:26:51 +13:00
Kenny
343b7bf3e1 Increasing cost to $2500 as well as reducing armor to 50 hit points. 2012-10-22 14:42:36 +13:00
Curtis Shmyr
7a2423a742 Fix #2449 - ctnk line of sight improved 2012-10-21 16:50:01 -06:00
Chris Forbes
7574124ff0 added forest-path map for tournament 2012-10-19 11:56:39 +13:00
Curtis Shmyr
36813ff52f Fix chronotank's missiles from exploding too soon 2012-10-13 17:31:12 -06:00
Curtis Shmyr
5dc0439173 Fix flak truck description 2012-10-13 16:50:10 -06:00
Curtis Shmyr
4dbee1c0e3 Lower cost of TTNK (1500->1350) and update description to reflect current balance 2012-10-13 16:50:09 -06:00
Curtis Shmyr
76baba89c1 Retune chronotank's weapons to match its description 2012-10-13 16:50:08 -06:00
Curtis Shmyr
5da96941e1 Fix demo truck description 2012-10-13 16:50:07 -06:00
Curtis Shmyr
c2ec8cd372 Fix Volkov's description 2012-10-13 16:50:06 -06:00
Chris Forbes
1792f16929 Merge remote-tracking branch 'scott/allies' 2012-10-13 13:52:21 +13:00
Curtis Shmyr
da9422824a Trans heli now costs 900, increased health, increased cargo count to 8 2012-10-13 13:30:36 +13:00
Curtis Shmyr
36990601db Remove extra newline on Volkov's description 2012-10-13 11:38:00 +13:00
Curtis Shmyr
82f9549f01 Improve mammoth tank tusk turn rate (5->10) 2012-10-13 11:37:55 +13:00
Curtis Shmyr
656503c0c5 Increase range of Tanya's colt45 from 5.75 to 7 2012-10-13 11:37:52 +13:00
Curtis Shmyr
83fc70f415 Added Chrono Tank to Allies 2012-10-13 11:37:46 +13:00
Scott_NZ
8f8800803b Make the Soviet V2s buildable immediately. Fix the Soviet reinforcements not arriving properly. Remove the Soviet reinforcements timer. Rework the bottom left of the map. 2012-10-11 22:35:13 +13:00
Scott_NZ
795008011e Explosive barrel explosions now cascade with a small delay between each explosion. 2012-10-09 01:51:25 +13:00
Scott_NZ
ec6b8646e9 Improve barrel explosions in Allies 01 by increasing the explosion damage and the health of the power plants/oil derrick. 2012-10-09 00:25:49 +13:00
Scott_NZ
887a9e7c9c Make medic/spy available to the Allies1 player 2012-10-08 23:34:02 +13:00
Scott_NZ
e4218ede41 Improve the Soviet base, and rebalance the power. 2012-10-08 21:16:30 +13:00
Scott_NZ
f4d0f80cd3 Increase the difficulty of the final wave and shift some of the Soviet power plants around 2012-10-08 20:51:03 +13:00
Scott_NZ
8661fb6b8d Add final attack for Soviets 2012-10-08 19:39:18 +13:00
Scott_NZ
a4b01cf114 Improved the Allies 02 map layout 2012-10-05 22:02:51 +13:00
Scott_NZ
cba069a039 Improve the effectiveness of the parabombs 2012-10-05 16:23:58 +13:00
Scott_NZ
bf4829205c Have the parabomber come from a different direction. Have the Soviet tanks go straight for the enemy base structures. 2012-10-04 23:59:33 +13:00
Scott_NZ
328dce26ba Add some dogs around the Soviet base to make it harder to use spies 2012-10-04 22:57:34 +13:00
Scott_NZ
0524708e05 Add Yak harrassment 2012-10-02 21:52:45 +13:00
Scott_NZ
37479b3cfd Tank wave at 11 minutes, just before the reinforcements arrive 2012-10-02 21:52:44 +13:00
Scott_NZ
07c2330245 Add 2 additional paradrop badgers to the paradrop attack, and a parabomb attack 2012-10-02 21:52:44 +13:00
Scott_NZ
0c6daf191c Add button highlighting/glow effect, to be used for the objective button when the objectives update 2012-10-02 21:52:43 +13:00
Scott_NZ
43e99bf9f5 Add heal animation for the heal crate 2012-10-02 21:52:42 +13:00
Scott_NZ
83d10ba838 Add mission objectives logic/backend 2012-10-02 21:52:42 +13:00
Scott_NZ
48997725c3 Don't let tran reveal shroud 2012-10-02 21:52:42 +13:00
Scott_NZ
631f899f18 Begin work on objectives UI 2012-10-02 21:52:42 +13:00
Scott_NZ
2a4a9d778f Redo some of the fencing near the Soviet base 2012-10-02 21:52:41 +13:00
Scott_NZ
2e2b4d04db Small map/behaviour adjustments 2012-10-02 21:52:41 +13:00
Scott_NZ
e3b2e84792 Focus on the town more; create additional crash site there and and move Einstein there for players to save. 2012-10-02 21:52:41 +13:00
Scott_NZ
e07d55f5f4 Open up the rear of the Soviet base for infiltration by the allies1 player. 2012-10-02 21:52:40 +13:00
Scott_NZ
185e3cffb4 Repackage maps 2012-10-02 21:52:38 +13:00
Scott_NZ
4551302c09 Reduce Tanya's and Einstein's weights to 0 so they can still board chinook helicopters if they are full 2012-10-02 21:52:38 +13:00
Scott_NZ
56f36e45db New crate type 'HealUnitsCrateAction' which heals all of the units that the collecting player has. Very rare. New 'ContainsCrate' trait which goes along with this - could be used to hide crates inside churches for example like in the original RA missions. 2012-10-02 21:52:38 +13:00
Scott_NZ
0e801f9d3a Rework bottom right of Allies 2 map: add more space, more Soviet soldiers, put the captive Engineer outside. Move the southern Soviet outpost up to where the second SAM site is. Move the Soviet rally point up a bit. 2012-10-02 21:52:37 +13:00
Scott_NZ
e5ab56e843 Rework bottom right of the Allies 02 map, move captive Engineer outside. Set Tanya's stance to ReturnFire so attack-move works. 2012-10-02 21:52:37 +13:00
Scott_NZ
ff0ad9cb41 Set fcom tooltip to Forward Command 2012-10-02 21:52:36 +13:00