Paul Chote
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ab4a7e3558
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Replace System.Drawing primitives with our own.
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2019-03-04 18:26:42 +00:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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reaperrr
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04fb0f209d
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Spatially partition some actor overlays
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2017-12-23 17:56:11 +00:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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Paul Chote
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11805bb567
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Rename and tweak post-render interfaces.
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2016-08-22 17:40:05 +01:00 |
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reaperrr
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fd5a597966
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Move Render traits to Traits.Render namespace
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2016-04-15 20:43:04 +02:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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Paul Chote
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170ef577d7
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Reimplement RenderDetectionCircle trails.
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2015-12-10 23:22:47 +00:00 |
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teees
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2777262cb0
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Draw radar update line for mobile sensors array
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2015-11-16 15:38:13 +01:00 |
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atlimit8
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de7f5a4288
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Make Range WDist for all traits with circular ranges.
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2015-09-19 11:02:28 -05:00 |
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Paul Chote
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4b4cc52aa0
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Make RenderDetectionCircle fields readonly.
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2015-08-01 13:27:57 +01:00 |
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Matthias Mailänder
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7447e0bf93
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rename WRange to WDist
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2015-07-09 10:55:38 +02:00 |
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Oliver Brakmann
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82221f780f
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Make range circles visible to observers
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2015-06-29 18:11:52 +02:00 |
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Matthias Mailänder
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cc34463019
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require DetectCloaked as it is useless otherwise
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2015-05-24 09:06:03 +02:00 |
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Paul Chote
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a9e1c09d82
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Add upgrade support to DetectCloaked.
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2015-03-31 22:23:43 +01:00 |
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abcdefg30
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8ca61aa917
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Updated all year numbers
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2015-01-09 21:18:05 +01:00 |
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reaperrr
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573c26145e
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Move Render*Circle, ThrowsParticle and ParatroopersPower to appropriate locations
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2015-01-04 18:12:11 +01:00 |
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