Paul Chote
db1a27b071
Introduce IFinalizedRenderable.ScreenBounds.
2015-02-10 14:26:44 +00:00
Paul Chote
c55d723fb4
Remove Scale from IRenderable interface.
...
It is no longer used, and isn’t implemented for most renderables.
2015-02-09 23:26:06 +00:00
Paul Chote
a495a2f528
Split IFinalizedRenderable from Renderable to remove mutable structs.
2015-02-09 23:23:37 +00:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2
Formatted all files.
...
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
abcdefg30
4fed02cd74
Make health bars 2 pixels shorter
2015-01-04 13:07:55 +01:00
Matthias Mailänder
44cd174a8d
StyleCop clean OpenRA.Game
2015-01-03 19:00:48 +01:00
Hellhake
5a97a4b63b
Fix StyleCop warnings in OpenRA.Game
2015-01-02 12:11:01 +01:00
huwpascoe
a660bb95b5
Actor properties consistency improved
2014-11-21 02:44:05 +00:00
Paul Chote
1beff77c6a
Split selectable rendering into *Renderables.
2014-07-25 21:14:39 +12:00