Matthias Mailänder
ac5a1b2569
fetch FuzzyLogicLibrary from NuGet
2015-03-08 10:22:37 +01:00
Pavel Penev
5ad1424c87
Merge pull request #7579 from Mailaender/lua51-msvc110
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Avoid MSVC120 runtime dependency for Lua Windows DLLs
2015-03-08 02:29:55 +02:00
Pavel Penev
4c394d61e4
Merge pull request #7611 from Mailaender/freetype2-msvc-downgrade
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Fixed FreeType2 depending on too new VS C++ runtime DLLs
2015-03-08 02:27:14 +02:00
Matthias Mailänder
b7255761e3
downgrade to MSVC8 runtime dependency
2015-03-07 17:54:42 +01:00
Taryn Hill
04fff1da72
Merge pull request #7606 from pchote/manifest
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Allow mods to define custom manifest data.
2015-03-07 09:51:00 -06:00
Matthias Mailänder
0f309c31be
downgrade FreeType2 version to old msvcrt.dll dependency
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also downgrade ZLib dependency to old VC runtime versions
2015-03-07 14:04:36 +01:00
Paul Chote
dcfc62f333
Move InstallUtils from Game to Mods.Common.
2015-03-07 10:02:43 +00:00
Paul Chote
2de91a4c4e
Convert ContentInstaller into a manifest module.
2015-03-07 10:02:42 +00:00
Paul Chote
5552000d69
Allow mods to define custom manifest metadata.
2015-03-07 10:02:42 +00:00
Paul Chote
31710c1644
Remove obsolete Movies entry from cnc manifest.
2015-03-07 10:02:42 +00:00
Pavel Penev
77684f4439
Merge pull request #7353 from Mailaender/promptconfirm-incompatible-replay
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Added a warning before loading incompatible replays
2015-03-07 11:20:33 +02:00
Matthias Mailänder
e13447e641
automatically switch mods when possible
2015-03-07 10:12:16 +01:00
Matthias Mailänder
3bb448b29b
warn before loading incompatible replays
2015-03-07 10:06:17 +01:00
Pavel Penev
5fa7e50c8e
Merge pull request #7599 from DeadlySurprise/radarCursorFix
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Fixed radar not showing move/attack cursors
2015-03-06 22:32:37 +02:00
Pavel Penev
f590fe0d91
Merge pull request #7602 from obrakmann/fix7600_pdof_bib
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Add mini-bib to fake chronosphere
2015-03-06 22:24:31 +02:00
Oliver Brakmann
886513277a
Add mini-bib to fake chronosphere
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Fixes #7600
2015-03-06 20:29:30 +01:00
DeadlySurprise
1a2e8d56d1
Fixed radar not showing move/attack cursors
2015-03-06 14:30:45 +01:00
Taryn Hill
36db620262
Merge pull request #7533 from reaperrr/ra-weapons
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Split RA weapons.yaml into multiple roughly categorized files.
2015-03-05 17:27:16 -06:00
Matthias Mailänder
957a9e2532
Merge pull request #7580 from Phrohdoh/ab-logical-frame-counter
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Use correct frame indices in the asset browser.
2015-03-04 22:11:56 +01:00
Matthias Mailänder
fc750874bc
Merge pull request #7586 from Phrohdoh/exit-descs-buff
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Make Exit’s descs more informative.
2015-03-04 20:45:59 +01:00
Taryn Hill
7b16ba5d42
Use correct frame indices in the asset browser
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with total frame count in parentheses.
2015-03-04 10:52:07 -06:00
Taryn Hill
d6da7d54e4
Make Exit’s descs more informative.
2015-03-04 09:15:09 -06:00
Scott
43c3621ef6
Merge pull request #7582 from Phrohdoh/ignore-moq
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Add Moq.dll to the gitignore.
2015-03-04 19:00:46 +13:00
Taryn Hill
025493f6a5
Add Moq.dll to the gitignore.
2015-03-03 22:02:35 -06:00
Paul Chote
8c4ea20636
Merge pull request #7430 from Rydra/upstream/pf-optimized
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[Discussion PR] Complete refactor of Pathfinder
2015-03-03 19:50:25 +00:00
David Jiménez
54ae572303
- Introduced Unit Testing capabilities to the PathFinder trait and algorithm.
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Introduced also a small Unit test project to prove it.
- Separated caching capabilities from PathFinder class to increase cohesion and maintainability.
Refactored the pathfinding algorithm by extracting methods based on responsibilities like
calculating costs and reordering functions. These changes should provide a in average a small increase in
pathfinding performance and maintainability.
- Optimized the pathfinder algorithm to reuse calculations like the
MovementCost and heuristics.
- Introduced base classes, IPathSearch and IPriorityQueue interfaces,
and restructured code to ease readability and testability
- Renamed the PathFinder related classes to more appropriate names. Made the
traits rely on the interface IPathfinder instead of concrete PathFinder
implementation.
- Massive performance improvements
- Solved error with harvesters' Heuristic
- Updated the heuristic to ease redability and adjustability. D can be
adjusted to offer best paths by decreasing and more performance by
increasing it
- Refactored the CellLayer<CellInfo> creation in its own Singleton class
- Extracted the graph abstraction onto an IGraph interface, making the
Pathfinder agnostic to the definition of world and terrain. This
abstraction can help in the future to be able to cache graphs for similar
classes and their costs, speeding up the pathfinder and being able to feed
the A* algorithm with different types of graphs like Hierarchical graphs
2015-03-03 20:11:11 +01:00
Oliver Brakmann
50d726ea31
Merge pull request #7477 from pchote/d2k-raceart
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Add race-specific sequence support, and overhaul D2K actor definitions.
2015-03-03 20:07:30 +01:00
Paul Chote
b968b527d2
Allow map players to use non-selectable races.
2015-03-03 18:45:46 +00:00
Paul Chote
6e08fd33c4
Update d2k map importer actor table.
2015-03-03 18:45:46 +00:00
Paul Chote
476986660f
Allow GDI/Nod flavoured conyards to be built in debug mode.
2015-03-03 18:45:45 +00:00
Paul Chote
b670673f9f
Reorganize D2K actor rules.
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This removes the redundancy between faction variants and adjusts the layout
to be more consistent with the other mods.
2015-03-03 18:45:45 +00:00
Paul Chote
b7a98c8eb7
Document the other Transforms trait properties.
2015-03-03 18:45:45 +00:00
Paul Chote
59d06a22bf
Change "Cannot deploy here" to a notification.
2015-03-03 18:45:44 +00:00
Paul Chote
7b27b803f9
Allow actors to force a specific race variant.
2015-03-03 18:45:44 +00:00
Paul Chote
d1ed1bf0fb
Set actor race (and icons) based on active producer.
2015-03-03 18:45:44 +00:00
Paul Chote
44159ecdd6
Add support for race-specific actor sequences.
2015-03-02 20:46:24 +00:00
Paul Chote
00a2146299
Adjust GetImage plumbing in preparation for race-specific sequences.
2015-03-02 20:46:24 +00:00
Paul Chote
4c3a95ebc0
Fix bogus Produces definition on TD FACT.
2015-03-02 20:46:24 +00:00
Paul Chote
f606a1bfd7
Use a consistent set of arguments for Render* ctors.
2015-03-02 20:46:23 +00:00
Oliver Brakmann
d135e58ad9
Merge pull request #7501 from Bynnar18/leftclick
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Reimplementing Left Click Orders with Fixes
2015-03-02 18:01:26 +01:00
reaperrr
477dbbd532
Splits RA weapons.yaml into multiple roughly categorized files
2015-03-01 22:11:45 +01:00
Bynnar18
0abe8f9b2b
Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme.
2015-03-01 14:58:19 -06:00
Bynnar18
7b46b76329
Fixed left-click orders and implemented a selection deadzone.
2015-03-01 14:58:19 -06:00
Bynnar18
36d59d6b1d
Restored faulty left-click logic for now.
2015-03-01 14:58:18 -06:00
Oliver Brakmann
75bfd0fb31
Merge pull request #7535 from reaperrr/allmods-audio
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Cleanup: Moved audio-related yamls to audio subfolder
2015-03-01 19:20:47 +01:00
Pavel Penev
711659d7dd
Merge pull request #7540 from Mailaender/d2k-description
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Changed the Dune 2000 mod chooser description
2015-03-01 17:53:20 +02:00
Matthias Mailänder
ab04380234
give this a more in-universe description
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we now have sandworms, carryalls and concrete
2015-03-01 14:59:41 +01:00
Oliver Brakmann
61cea23c3c
Merge pull request #7562 from abcdefg30/onSellRemoved
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Fix a crash in OnAllRemovedFromWorld
2015-03-01 14:00:25 +01:00
Oliver Brakmann
74c22523aa
Merge pull request #7564 from Mailaender/common-widgets
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Moved the whole widget code to OpenRA.Mods.Common
2015-02-28 23:00:07 +01:00
Matthias Mailänder
ff6dbde8d7
move widget code to commons
2015-02-28 20:32:19 +01:00