Paul Chote
ad4d6eaec9
Improve --check-missing-sprites error handling.
2020-09-12 17:52:46 +02:00
Paul Chote
cd9bf53e1a
Use nameof() to reference image fields.
2020-09-12 17:52:46 +02:00
Paul Chote
ac8b312140
Generalize --check-sequence-sprites to --check-missing-sprites.
2020-09-12 17:52:46 +02:00
Paul Chote
3e849568ff
Improve exception message for bogus tileset definitions.
2020-09-12 17:52:46 +02:00
Paul Chote
5d6961619d
Fix WithIdleOverlayInfo Image override.
2020-09-12 17:52:46 +02:00
Paul Chote
94180f6a0a
Add SequenceReference support for dictionaries.
2020-09-12 17:52:46 +02:00
Paul Chote
7803686aec
Rewrite sequence linting / missing file handling.
...
- Distinguish between missing sequences and missing sprites
- Lint default sequences as well as maps
- Improved performance
- Correctly handle null images
2020-09-12 17:52:46 +02:00
Paul Chote
b8e60ca8ec
Fix SequenceReference definitions.
2020-09-12 17:52:46 +02:00
Paul Chote
b985edbc29
Add ModData to ILintRulesPass.Run.
2020-09-12 17:52:46 +02:00
Paul Chote
ffdb3f86d7
Move mod-specific lint attributes to Mods.Common.
2020-09-12 17:52:46 +02:00
Paul Chote
c9b2a34561
Save SubCellInit as an integer.
2020-09-12 17:17:26 +02:00
Paul Chote
e5dc0309f1
Support OPENRA_DISPLAY_SCALE environment variable on Windows.
2020-09-12 00:37:20 +02:00
abcdefg30
57a3ad8ae2
Replace 'inner' with 'move' inside AttackMoveActivity
2020-09-12 00:30:33 +02:00
abcdefg30
ad3722e19f
Add support for circumventing the target scan limit in AttackMove
2020-09-12 00:30:33 +02:00
abcdefg30
a12d127fd6
Rework the internals of AttackMoveActivity
...
Avoids creating and throwing away inner activities unnecessarily
2020-09-12 00:30:33 +02:00
abcdefg30
e80ebfae35
Use readonly where possible in AttackMoveActivity
2020-09-12 00:30:33 +02:00
abcdefg30
4669d6b378
Work around a sound issue when loading saves
2020-09-12 00:18:25 +02:00
abcdefg30
9f093da61e
Unhardcode the leeway range of AttackFollow
2020-09-11 23:55:57 +02:00
abcdefg30
c0d31688c4
Exclude walls from the assets value
2020-09-11 23:44:30 +02:00
abcdefg30
86698e7822
Exclude C17, A10 and carryall.reinforce from the assets value
2020-09-11 23:44:30 +02:00
abcdefg30
3fc5859f08
Add 'AddToAssetsValue' to 'UpdatesPlayerStatistics'
2020-09-11 23:44:30 +02:00
tovl
f9bb663f6b
Allow thieves to capture landed aircraft in RA mod.
2020-09-10 18:18:09 +02:00
tovl
5e8121bd0b
Properly cancel EnterActor when target capturable trait is disabled.
2020-09-10 18:18:09 +02:00
Paul Chote
9cd6df2929
Replace DecorationPosition with mod-defined string ids.
2020-09-09 23:16:05 +02:00
Matthias Mailänder
b16cbeacb6
Sort contents before merging to unify UIDs across filesystems.
2020-09-07 17:25:24 +02:00
Matthias Mailänder
4d46464bc6
Fix an invalid target crash
...
target.CenterPosition is referenced in warhead orientation later
2020-09-06 12:21:15 +01:00
Matthias Mailänder
7746dc55f0
Remove the table of content
...
which is auto-generated by mkdocs.
2020-09-06 11:44:23 +01:00
Matthias Mailänder
5d9e8b56c5
Use fewer hard-coded HTML tags to improve mkdocs rendering.
2020-09-06 11:44:23 +01:00
Matthias Mailänder
d1c06365a8
Move automatic API documentation to docs.openra.net
2020-09-06 11:44:23 +01:00
Matthias Mailänder
b56ddc1a08
Check global scripts for Lua errors.
2020-09-05 21:13:47 +01:00
Orb
ae8c8e781f
TD Balance Summer 2020 2
2020-09-05 21:02:59 +01:00
reaperrr
1344b1f2e3
Remove system order checks from PlayerStatistics
...
ResolveOrder for actors isn't even used
for these.
2020-09-05 17:22:04 +01:00
reaperrr
36df25dcb4
GivesExperience performance optimization
...
Move some look-ups to creation to reduce contribution
to actor death cost.
2020-09-05 17:16:00 +01:00
reaperrr
84246d287d
Merge two ifs into one in SpawnActorOnDeath
2020-09-05 17:16:00 +01:00
reaperrr
6d0fbfa21f
Explodes performance optimization
...
Cache armaments on creation, avoid LINQ.
Also merge and put first the DamageThreshold == 0
check in Damaged, because the common default IS 0,
so most of the time the IsTraitDisabled and
IsInWorld checks are redundant.
2020-09-05 17:16:00 +01:00
abcdefg30
034c6824de
Fix MiG missiles damaging airborne actors
2020-09-05 18:06:30 +02:00
reaperrr
c8afa4a2a8
Remove defenderStats look-up from UpdatePlayerStatistics
...
playerStats is updated on owner change,
so it should always be identical to the removed defenderStats.
2020-09-05 11:12:38 +02:00
abcdefg30
1a77f7320b
Fix a crash when updating the DiscordPresence party size
2020-09-05 10:36:35 +02:00
abcdefg30
183ece1360
Remove the unused SetPlayers method
2020-09-05 10:36:35 +02:00
abcdefg30
035cc3da99
Turn DiscordService's 'GetService' into property
2020-09-05 10:36:35 +02:00
ABrandau
c01c39954a
Update Harpy Rotor
2020-09-01 18:57:43 +02:00
Matthias Mailänder
c48eb572e3
Remove MuzzleSplitFacings and expose MuzzleSequence to testing.
2020-09-01 18:53:43 +02:00
Paul Chote
b03ab1212f
Remove install-core target.
2020-09-01 18:48:54 +02:00
Paul Chote
8a9b5e7e01
Split a separate "compat" macOS package that uses the system mono.
2020-09-01 18:48:54 +02:00
Paul Chote
9b90e4f25a
Remove Coverity references.
2020-09-01 18:48:54 +02:00
Paul Chote
8a4401bdcb
Fix Appveyor GeoIP download.
2020-09-01 18:48:54 +02:00
Paul Chote
d52e90cf23
Improve .travis.yml compatibility for non-OpenRA deploys.
2020-09-01 18:48:54 +02:00
Paul Chote
14ef0a7740
Remove markdown/html pages from windows install.
2020-09-01 18:48:54 +02:00
Paul Chote
c1f79b348a
Generate platform-specific artwork from common source files.
2020-09-01 18:48:54 +02:00
Paul Chote
62166a50d9
Move itch upload script.
2020-09-01 18:48:54 +02:00