Paul Chote
ad6481c8e8
Change master server url. Won't work until dns is set correctly.
2010-10-07 22:46:44 +13:00
pdovy
761f62292f
missing files from previous commit
2010-10-07 22:46:44 +13:00
Bob
aebef4f1c8
rename IIssueOrder2 -> IIssueOrder
2010-10-07 22:07:13 +13:00
Bob
d3244184c1
implement order targeter for everything else
2010-10-07 22:07:13 +13:00
Bob
711d05da98
use IIssueOrder2 in AttackBase
2010-10-07 22:07:12 +13:00
Bob
3d805ff40d
added IIssueOrder2. most orders are broken, but Minelayer is fixed
2010-10-07 22:07:12 +13:00
Bob
0cd140849b
fix some support powers
2010-10-07 22:07:12 +13:00
Bob
d6110b9ef0
add Sync.AssertUnsynced. use it in OrderGenerator.set
2010-10-07 22:07:12 +13:00
Bob
26d1db778e
push the check-synchash-doesn't-change pattern into a utility fn. furthur reduce the number of uses on Game.world
2010-10-07 22:07:11 +13:00
Bob
f41aa474aa
remove more uses of Game.world
2010-10-07 22:07:11 +13:00
max621
44fe0396bb
Added shift+right click on build menu cancels 5 orders. Added ctrl+shift+right click on build menu cancels all orders
2010-10-07 18:23:26 +13:00
Chris Forbes
5af8f5e2d9
bots choose random colors
2010-10-07 07:41:14 +13:00
Caleb Anderson
c85503811c
Clamp, scroll, scrollspeed, sliders
...
Reduced clamp duplication
Fixed scrolling speed issue
Modified scrollspeed slider to use a range
Fixed scrollspeed, volume, and sound sliders not showing current setting.
2010-10-06 20:53:56 +13:00
Chris Forbes
8cb7a7b8ce
add support for WeaponInfo.MinRange
2010-10-06 17:41:52 +13:00
Chris Forbes
ce5cf93077
prevent infantry going prone due to tib damage
2010-10-06 17:37:23 +13:00
Chris Forbes
24f0c28f56
fix massive player/client confusion after people drop
2010-10-06 10:59:45 +13:00
Paul Chote
25af51b4ac
Prevent a race condition
2010-10-05 19:00:36 +13:00
max621
2fc219ecd5
Fixed auto attack not working properly due to code expecting 'Idle' activity but most units use 'IdleAnimation' in RA mod
2010-10-05 17:45:29 +13:00
Chris Forbes
49a645cd2d
fix ubuntu-64 support (Tao.FreeType was quite bogus.)
2010-10-05 17:42:13 +13:00
Caleb Anderson
7bdf6a953f
New slider Range parameter. Palette modifications. Potential crash fix. Clamp function.
...
Range parameter added to slider. Supports returning a range of values
rather than just 0-1. Allows you to not have to post process the offset.
Modified palette selector to not have full range, which was causing
blown out units.
Introduced exension method Clamp<T>(min, max)
Fixed crash deserializing out of bound color value using above
extension.
2010-10-05 17:25:25 +13:00
Paul Chote
9b484b53ec
Show mod info in server browser
2010-10-02 20:37:25 +13:00
Paul Chote
9620b4ed46
Add mod metadata, and filter valid mods on startup.
2010-10-02 20:37:22 +13:00
Caleb Anderson
cfe705531a
Async motd grab. Client and server version in MasterServerQuery
2010-10-02 01:13:53 -05:00
Caleb Anderson
9a2fd38ab6
MOTD ticker. ScrollingText Widget
2010-10-02 01:13:51 -05:00
Chris Forbes
911e7f62de
fix retardedly putting everyone in slot 0.
2010-10-02 18:33:29 +13:00
Alli
6d5918b11d
Remove compiler warnings
2010-10-02 14:30:54 +13:00
Paul Chote
e4c31939d9
Save all settings to settings.yaml, not just non-defaults.
2010-10-02 12:15:15 +13:00
Matthew Bowra-Dean
4fd77aec8e
Only add 'Latest:' text if query succeeds.
2010-10-02 11:39:56 +13:00
Matthew Bowra-Dean
92fece01de
Added latest version information underneath current version in main menu.
2010-10-02 11:39:54 +13:00
unknown
de429a4c62
Added new setting : Scroll Speed (added to cnc & ra)
2010-10-02 11:38:39 +13:00
geckosoft
96d1408d45
Fixed crash bug #197
2010-10-02 11:31:55 +13:00
Chris Forbes
47950c9113
Revert "remove setters on Mobile.{from,to}Cell. use SetLocation instead"
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This reverts commit 911db3feb1 .
2010-09-28 07:45:14 +13:00
Chris Forbes
f402ec7898
Revert "add IHasLocation"
...
This reverts commit 699b4b1154 .
2010-09-28 07:43:49 +13:00
Bob
699b4b1154
add IHasLocation
2010-09-26 18:17:23 +12:00
Bob
911db3feb1
remove setters on Mobile.{from,to}Cell. use SetLocation instead
2010-09-26 16:46:22 +12:00
Bob
d6dd392028
use Invariant culture for float parsing (workaround a mono bug)
2010-09-26 09:11:26 +12:00
Bob
636b2a8ea7
fix Direct Connect window
2010-09-25 19:26:02 +12:00
Chris Forbes
aba76f4b50
don't look up resource type every cell for ore, too
2010-09-24 20:40:56 +12:00
Bob
8021fc3b20
Deduplicate shroud rendering code
2010-09-24 18:11:11 +12:00
Bob
7bf4cb85fa
fix perf in ShroudRenderer
2010-09-24 18:11:08 +12:00
Bob
6dd03bb339
bugfix in ResourceLayer
2010-09-24 18:11:06 +12:00
Bob
14e517cab5
Autoflush renderer. Sprite.DrawAt convenience function.
2010-09-24 18:11:03 +12:00
Bob
cdcfeb6276
render perf improvement: BufferSubData, and don't use the same buffer back-to-back
2010-09-24 18:11:00 +12:00
Chris Forbes
45c77e64ee
fix various desyncs when using cheats
2010-09-23 22:09:55 +12:00
Bob
66493031c8
fix crash with idle units and pathdebug
2010-09-23 21:06:44 +12:00
Bob
d66dbeb312
removing unused stuff from TraitsInterfaces
2010-09-23 15:43:34 +12:00
Chris Forbes
ba9611f544
un-FP Building.cs power stuff
2010-09-22 21:43:04 +12:00
Chris Forbes
5233ae4770
remove spam from Util.GetFacing
2010-09-22 19:21:22 +12:00
Chris Forbes
562e07264a
remove lots of debug spam
2010-09-22 19:19:18 +12:00
Bob
8e589e3c16
fix infantry anims
2010-09-22 13:32:58 +12:00