Paul Chote
6af377030c
Add sequence parameter to SpriteEffect.
2016-01-03 01:17:29 +00:00
RoosterDragon
8d7ed98636
Merge pull request #10380 from pchote/improve-trails
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Polish and improved customization for actor trails
2016-01-03 01:15:26 +00:00
Paul Chote
7a9f27aa11
Fix trail sprite size with zoom.
2016-01-02 12:25:52 +00:00
Matthias Mailänder
51468c60ed
use UTF8 instead of system locale code page
2016-01-02 09:08:21 +01:00
Paul Chote
99ef4dc832
Merge pull request #10346 from RoosterDragon/misc-fixes
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Dispose fixes + misc touchups
2016-01-01 13:53:05 +00:00
Matthias Mailänder
b3c474ebf9
Merge pull request #9452 from atlimit8/CreateFrozenActorsInFrozenUnderFogConstructor
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Move FrozenActor creation to Created in FrozenUnderFog
2016-01-01 11:45:08 +01:00
RoosterDragon
5f13fa0343
Fix serialization of custom exceptions.
2016-01-01 04:51:55 +00:00
RoosterDragon
b5f24c3fa6
Add some missing Dispose calls, fix some Dispose implementations.
2016-01-01 04:51:54 +00:00
Matthias Mailänder
f8161300ed
Merge pull request #10304 from whinis/ReplayReworkPR
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Reworking ReplayRecorderConnection to be not be a Connection
2015-12-31 12:40:51 +01:00
Matthias Mailänder
cd730914db
Merge pull request #10119 from RoosterDragon/sort-effects-with-actors
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Interleave renderables for effects and actors
2015-12-31 12:31:47 +01:00
Matthias Mailänder
6a555a7a8d
Merge pull request #10089 from abcdefg30/shellmapCPU
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Try to win a small amount of performance when the shellmap is disabled
2015-12-31 12:22:14 +01:00
atlimit8
4744f436d3
Move FrozenActor creation to Created in FrozenUnderFog
2015-12-31 00:53:26 -06:00
Whinis
155c74fc5f
Reworking ReplayRecorderConnection to no longer be an IConnection but rather attached to IConnection
2015-12-30 22:17:13 -05:00
abcdefg30
d2b75d780d
Merge pull request #9856 from atlimit8/FilterInstalledModsFromNeededMods
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Show only missing required "mod (version)"s
2015-12-30 15:38:07 +01:00
Matthias Mailänder
c6cc0ecd29
Merge pull request #10323 from RoosterDragon/struct-equatable
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Ensure some structs implement IEquatable<T>.
2015-12-30 09:28:09 +01:00
atlimit8
68fd5dfd58
Merge pull request #10272 from RoosterDragon/player-dict
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Speed up dictionaries keyed on Player
2015-12-29 19:27:11 -06:00
RoosterDragon
4948f73154
Ensure some structs implement IEquatable<T>.
2015-12-29 15:27:00 +00:00
abcdefg30
a7de8b3919
Merge pull request #10256 from RoosterDragon/fal-partitioning
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Spatially partition frozen actors
2015-12-29 16:16:26 +01:00
abcdefg30
e38424a2eb
Merge pull request #10133 from Mailaender/benchmark
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Added a benchmark mode
2015-12-29 15:20:28 +01:00
abcdefg30
3c171569a7
Merge pull request #10193 from atlimit8/ITraitInfoInterface
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TraitInfoInterface base for interfaces implemented by trait infos
2015-12-29 15:04:57 +01:00
abcdefg30
64f57ac9a5
Try to win a small amount of performance when the shellmap is disabled
2015-12-29 14:54:21 +01:00
RoosterDragon
4b2df6d133
Merge pull request #10290 from Phrohdoh/remove-fromdict
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Remove unused methods in MiniYaml
2015-12-29 02:26:43 +00:00
RoosterDragon
8d2fc24fbe
Speed up SpatiallyPartitioned.InBox for searches in a single partition bin.
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If a search in a spatial partition is taking place entirely within a single bin, the cost of tracking possible duplicate items with a set can be avoided for a small speedup.
2015-12-28 21:49:58 +00:00
RoosterDragon
8ec03ab3b7
Spatially partition frozen actor layer.
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Track changes in the shroud in a spatial partition in frozen actor layer. This allows us to run the expensive visibility updates only on frozen actors with a footprint in affected partitions, rather than on all frozen actors every time.
2015-12-28 21:49:57 +00:00
RoosterDragon
a50fa4fcaa
Interleave renderables for effects and actors.
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Previously, renderables from actors were z-ordered, but effects were excluded and not ordered. Now we order them all as a whole.
2015-12-28 21:28:12 +00:00
Paul Chote
7cc8846d72
Merge pull request #10271 from RoosterDragon/point-sequencing
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Support sending sequences of points when drawing lines
2015-12-28 19:36:49 +00:00
Oliver Brakmann
3cd708d2bb
Merge pull request #10302 from Phrohdoh/attrib-require-traits
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Allow ActorReferenceAttribute to list required traits
2015-12-28 14:30:01 +01:00
Oliver Brakmann
906aa0f1fd
Merge pull request #10003 from r34ch/mute-setting
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Mute setting
2015-12-28 14:07:27 +01:00
Sean Hunt
8f4ec87b63
Factor silos needed warning to a new trait.
2015-12-27 14:40:37 -05:00
Oliver Brakmann
14b6034e9d
Merge pull request #10216 from pchote/remove-tags
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Reimplement Primary and Fake tags using WithDecoration.
2015-12-27 19:43:57 +01:00
Taryn Hill
a7a6f41ef9
Allow ActorReferenceAttribute to list required trait types enforced by --check-yaml
2015-12-27 11:24:13 -06:00
Oliver Brakmann
5a27150587
Merge pull request #9977 from RoosterDragon/dispose-lua-values
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Ensure LuaValues are disposed
2015-12-27 17:20:39 +01:00
reaperrr
7bd0ce012d
Merge pull request #10270 from RoosterDragon/less-samples
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Remove some unneeded PerfSamples
2015-12-27 15:52:12 +01:00
Taryn Hill
2974af83c6
Remove unused MiniYaml methods From(Dictionary|List)
2015-12-27 07:56:41 -06:00
RoosterDragon
da84f3d5ef
Allow AUD file with sample rates other than 22050 Hz.
2015-12-27 00:05:28 +00:00
Paul Chote
74fb9bbfbb
Remove legacy SetLineWidth methods.
2015-12-26 13:51:53 +00:00
Paul Chote
788def1c31
Remove Quad rendering support.
2015-12-26 12:46:55 +00:00
Paul Chote
d0e9af8f6b
Convert VoxelRenderer to TriangleList.
2015-12-26 12:46:55 +00:00
Paul Chote
a754a96b77
Convert SpriteRenderer to TriangleList.
2015-12-26 12:46:54 +00:00
Paul Chote
af344452ea
Convert RgbaColorRenderer to TriangleList.
2015-12-26 12:46:54 +00:00
Paul Chote
409a0052ca
Remove legacy tag rendering.
2015-12-26 12:38:27 +00:00
Paul Chote
5b017cee58
Remove "Primary" tag.
2015-12-26 12:38:27 +00:00
Paul Chote
ef2f9cbafa
Remove "Fake" tag.
2015-12-26 12:38:27 +00:00
Paul Chote
3ceacbb7c1
Fix Z-sorting for UISpriteRenderable.
2015-12-26 12:37:22 +00:00
DArcy Rush
67f88e368f
Add mute option to the game
2015-12-25 23:33:18 +00:00
Oliver Brakmann
9ea2e0015d
Merge pull request #10255 from pchote/campaign-colors-redo
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Enable original TD campaign colors.
2015-12-25 19:48:18 +01:00
Matthias Mailänder
276c1984fd
document graphic settings interesting for benchmarking
2015-12-25 19:30:18 +01:00
Matthias Mailänder
d4e842e643
add a benchmark mode
2015-12-25 19:30:15 +01:00
Matthias Mailänder
e80625880f
Merge pull request #10011 from atlimit8/EasierActorSelectionInGame
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Better actor selection in game by actor bounds center
2015-12-25 19:17:12 +01:00
Matthias Mailänder
7335c4a8ce
Merge pull request #10069 from penev92/soundLoader
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Add plumbing for mod-defined sound loaders
2015-12-25 14:40:43 +01:00