Bob
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aebef4f1c8
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rename IIssueOrder2 -> IIssueOrder
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2010-10-07 22:07:13 +13:00 |
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Bob
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711d05da98
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use IIssueOrder2 in AttackBase
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2010-10-07 22:07:12 +13:00 |
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Bob
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3d805ff40d
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added IIssueOrder2. most orders are broken, but Minelayer is fixed
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2010-10-07 22:07:12 +13:00 |
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Chris Forbes
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47950c9113
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Revert "remove setters on Mobile.{from,to}Cell. use SetLocation instead"
This reverts commit 911db3feb1.
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2010-09-28 07:45:14 +13:00 |
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Chris Forbes
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f402ec7898
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Revert "add IHasLocation"
This reverts commit 699b4b1154.
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2010-09-28 07:43:49 +13:00 |
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Bob
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699b4b1154
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add IHasLocation
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2010-09-26 18:17:23 +12:00 |
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Bob
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911db3feb1
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remove setters on Mobile.{from,to}Cell. use SetLocation instead
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2010-09-26 16:46:22 +12:00 |
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Chris Forbes
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562e07264a
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remove lots of debug spam
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2010-09-22 19:19:18 +12:00 |
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Bob
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8e589e3c16
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fix infantry anims
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2010-09-22 13:32:58 +12:00 |
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Bob
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c16a515224
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make more activities cancelable. remove many uses of CurrentActivity is T
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2010-09-22 11:53:58 +12:00 |
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Bob
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2f6315b816
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make the pathfinder use integers
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2010-09-22 08:04:52 +12:00 |
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Chris Forbes
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9979209c34
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more useful debug, less debug
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2010-09-21 22:42:31 +12:00 |
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Chris Forbes
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3a617f8934
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sync the last path generated, to try and catch this MUCH earlier
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2010-09-21 21:43:16 +12:00 |
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Chris Forbes
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b35a7d9f8d
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stacktrace on set_Facing too
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2010-09-21 21:06:37 +12:00 |
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Chris Forbes
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6cfad6f2ab
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stacktrace in SetLocation
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2010-09-20 22:52:28 +12:00 |
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Chris Forbes
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c0c4e7299b
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log changes to synced parameters in Mobile
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2010-09-20 22:07:16 +12:00 |
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Chris Forbes
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c5b7c43d23
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add pathspam in debug
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2010-09-20 19:06:43 +12:00 |
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Chris Forbes
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0073a03ca4
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add debug for nudges
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2010-09-20 18:27:31 +12:00 |
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Paul Chote
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410daecab6
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sync SharedRandom
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2010-09-18 21:53:10 +12:00 |
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Chris Forbes
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d0bc834a57
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#151 fixed
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2010-09-16 18:32:03 +12:00 |
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Paul Chote
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147acbf096
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Improve behaviour of move orders wrt shroud/fog
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2010-09-12 18:48:46 +12:00 |
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Paul Chote
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2b6328f0ee
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Begin imposing sanity on order ordering
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2010-09-12 18:10:34 +12:00 |
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Paul Chote
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f9445cb282
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Pathfinder uses a MobileInfo instead of a specific actor
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2010-09-09 23:25:58 +12:00 |
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Paul Chote
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706adb6d0b
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Remove cruft
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2010-09-09 23:10:14 +12:00 |
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Bob
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9e53774299
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fix bug wrt tiberium infantry damage splashing; fix bug where Mobile+Production units didn't work right
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2010-09-09 15:26:12 +12:00 |
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Bob
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f70a6aafb1
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fix actor leak bug
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2010-09-09 13:40:24 +12:00 |
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Paul Chote
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ff0c66e38c
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Idle animations for infantry. Enabled for cnc e3.
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2010-09-07 23:30:49 +12:00 |
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Paul Chote
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6632feb696
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Less perf, but avoids reinventing the wheel and searches a wider area
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2010-09-07 15:58:04 +12:00 |
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Paolo Chiodi
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7b2622e67b
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if ordered to move to unreachable cell, find a new nearby target location
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2010-09-07 15:32:28 +12:00 |
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Paul Chote
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dca5f8d27b
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Tidy up Mobile yaml / loading
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2010-09-03 21:47:24 +12:00 |
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alzeih
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70a92b80cf
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Gunboat non-orderable (move)
- Give Mobile OnRails property
- Make hax Move not cancellable
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2010-08-25 20:15:49 +12:00 |
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Bob
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ae703d50b2
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Actor.traits is implementation detail
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2010-08-14 17:39:49 +12:00 |
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Paul Chote
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f6c6255f64
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Custom tiberium pathing cost
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2010-08-14 17:37:36 +12:00 |
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Paul Chote
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053f0f5c7f
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Refactoring + cnc weap
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2010-08-03 01:03:31 +12:00 |
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alzeih
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578d42614b
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Convert all CreateActor calls to use TypeDictionary
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2010-08-02 01:51:13 +12:00 |
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alzeih
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4ea66ea309
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Added FacingInit and AltitudeInit. Used in Mobile/Aircraft/Husks. Refactored Production, SpyPlane, Paratroopers and LeavesHusk
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2010-08-02 00:49:26 +12:00 |
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Bob
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10b7ece62e
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new mapactor init stuff
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2010-08-01 19:38:39 +12:00 |
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Paul Chote
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bd979f65b8
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Kill Unit trait; Radar signature tweaks
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2010-08-01 01:26:59 +12:00 |
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Paul Chote
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d29e3f3f0e
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Split facing into its own interface; fix husks
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2010-08-01 01:01:31 +12:00 |
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Paul Chote
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207ee49da3
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Move Facing and Altitude onto IMove impls, with associated pile of cleanups
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2010-08-01 01:01:31 +12:00 |
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Paul Chote
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88cb942430
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Cleaner access to InitialFacing and ROT
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2010-08-01 01:01:31 +12:00 |
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Bob
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53b9b63ae5
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change Mobile, Move to use Mobile.toCell instead of Actor.Location
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2010-07-31 12:23:07 +12:00 |
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alzeih
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33b6f590e9
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move ROT, InitialFacing and Speed to Mobile and Aircraft.
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2010-07-31 02:06:30 +12:00 |
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Chris Forbes
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41c0d175bd
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fix paradrop being broken (again!)
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2010-07-30 21:20:13 +12:00 |
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Chris Forbes
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bb0531b80f
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convert Crate to use crushable support again
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2010-07-29 18:48:25 +12:00 |
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Chris Forbes
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e325b5954c
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split ITeleportable off as a base interface from IMove; Crate no longer pretends to be moveable.
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2010-07-29 18:16:26 +12:00 |
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Chris Forbes
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56e929014d
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slightly faster again (map.IsInMap isnt free) -- but be careful
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2010-07-26 21:42:11 +12:00 |
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Chris Forbes
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e0a5350ed6
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slightly faster again
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2010-07-26 21:39:23 +12:00 |
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Chris Forbes
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d774817b0e
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remaining dumbness removed.
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2010-07-26 21:35:00 +12:00 |
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Chris Forbes
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3526c05dc8
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a bit more
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2010-07-26 21:30:23 +12:00 |
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