Commit Graph

15 Commits

Author SHA1 Message Date
Bob
aebef4f1c8 rename IIssueOrder2 -> IIssueOrder 2010-10-07 22:07:13 +13:00
Bob
4bc9e01516 use new orders system in various traits 2010-10-07 22:07:12 +13:00
Paul Chote
91aa5302a8 Fix c4 force-firing. TODO: remove magic numbers 2010-09-12 18:20:25 +12:00
Paul Chote
2b6328f0ee Begin imposing sanity on order ordering 2010-09-12 18:10:34 +12:00
Bob
ae703d50b2 Actor.traits is implementation detail 2010-08-14 17:39:49 +12:00
alzeih
526bb3e042 Use Targets 2010-07-26 12:33:54 +12:00
Paul Chote
e8adc357e9 Draw targeting lines for player-issued orders. Can force-display targets with [alt]. 2010-07-26 12:01:13 +12:00
Paul Chote
4016b81208 c4 and goldwrench voices / flashes / fixed movement 2010-07-23 20:13:41 +12:00
Paul Chote
71420df0f3 Fix CursorForOrderString to work with orders + preliminary e6 fixes 2010-07-23 17:16:02 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Paul Chote
df3581237e Remove hardcoded cursor bs; move TransformsOnDeploy to Mods.RA. 2010-07-08 20:23:19 +12:00
Chris Forbes
db465e1fdd ActorInitializer, in preparation for next change (bob) 2010-06-19 14:28:30 +12:00
Paul Chote
21ee783521 Kill crufty makefile warnings 2010-04-13 20:48:47 +12:00
alzeih
c29733da63 move global defaults to a trait (half done) 2010-04-02 01:42:41 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00