Paul Chote
d6436858a9
Fix IPAddress capitalization.
2020-01-15 12:12:54 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
8f2bf27edf
Replace Server.Dedicated with Server.Type.
2020-01-01 20:33:30 +01:00
Paul Chote
c00b13a18e
Fix player color when a client is bumped to a spectator slot.
2019-07-24 23:07:12 +02:00
Paul Chote
3e404f6ac2
Remove HSLColor.
2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
abcdefg30
3039b1d710
Reset the client state when being moved to spectator
2019-01-22 22:47:39 +00:00
Paul Chote
03adceb656
Rework master server ping rate-limit logic.
...
Pings are now delayed instead of dropped to avoid data loss.
2018-08-18 09:31:11 +01:00
Paul Chote
efccd610d3
Simplify server tick timeout handling.
2018-08-18 09:31:11 +01:00
teinarss
1c0aa24640
Added a player action dropdown.
...
Adds options for:
- handling kick
- transferring admin
- move to spectator
2018-07-05 23:22:09 +01:00
teinarss
23155c039d
Extract LobbyCommand command logic to their own methods.
2018-07-05 23:22:09 +01:00
Paul Chote
3a1857886a
Add support for displaying master server warnings.
2018-05-31 17:45:58 +02:00
David Wilson
9bc9ce4577
Color picker update with team color presets. Bots added will use available team color presets by default
2018-03-18 23:29:47 -03:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Paul Chote
ae394f937b
Fix the color validator overriding spectator colors.
2018-01-01 11:25:08 +01:00
Paul Chote
e7ce9aa263
Unhardcode server ping/query URLs.
2017-12-28 03:40:41 +01:00
Paul Chote
3ba610b535
Implement new master server ping protocol.
2017-12-26 20:05:38 +01:00
Paul Chote
3f67feab0e
Rename boolean LobbyOption fields.
2017-12-12 22:43:11 +01:00
rob-v
315cc966f4
Clear team in lobby for spectators
2017-10-21 14:12:11 +01:00
Paul Chote
b0906e1836
Add a bot type identifier.
2017-07-07 21:31:45 +01:00
rob-v
78bedb0513
Fix IsSinglePlayer
2017-06-27 22:43:15 +01:00
rob-v
9a9920e4af
Catch and ignore BeaconLib errors
2017-05-29 13:28:39 +01:00
Paul Chote
a43ec158fa
Update error messages.
2017-05-27 13:03:47 +02:00
Paul Chote
b104f8baa2
Improve handling of unknown error codes.
2017-05-27 12:43:25 +02:00
Glenn Martin Jensen
e8b2a12714
Add support for blacklist response
...
Adds support for the new blacklist response in servernames
2017-05-27 12:43:25 +02:00
rob-v
ffc3f6e0d0
LAN games discovery
2017-05-14 22:01:25 +02:00
Paul Chote
1722f42f83
Move web urls from user config to mod config.
2017-04-17 12:00:41 +01:00
rob-v
c3255e275c
Connection Failed when trying to join custom map #12881
2017-04-02 16:26:13 +02:00
Paul Chote
b71d4ba7a3
Remove lag-drop frame workaround.
2017-02-04 16:35:55 +00:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Paul Chote
1153cd2f7c
Reset slot configuration when all players leave a dedicated server.
2016-12-08 21:06:24 +00:00
Paul Chote
3d8cee3110
Fix player joins resetting the server timestep.
2016-10-18 23:50:46 +01:00
Paul Chote
923cde7d21
Report mission briefings in the mp lobby.
2016-09-23 19:51:07 +01:00
RoosterDragon
4d6f70f973
Merge pull request #12026 from obrakmann/fix11986-mp-mission-joining
...
Fix kicking players joining servers hosting a map with non-default rules
2016-09-23 18:45:28 +01:00
RoosterDragon
2ffea5db54
Change Game.RunTime to a long to prevent overflow.
2016-09-20 19:06:10 +01:00
Oliver Brakmann
082ccfe5d6
Fix kicking players joining servers hosting a map with non-default rules
...
Specifically, rules that remove traits which implement ILobbyOptions
2016-09-14 22:04:40 +02:00
RoosterDragon
9f1c872340
Improve some exception types.
2016-09-11 15:14:44 +01:00
Matthias Mailänder
880d848a66
Avoid duplication in server messages and fix a typo.
2016-08-21 18:27:23 +02:00
Paul Chote
bf4867909f
Rename Manifest.Mod -> Metadata.
2016-08-08 22:36:07 +01:00
Paul Chote
3df9efb95d
Rework mod enumeration / caching.
...
- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
2016-08-08 22:36:07 +01:00
abcdefg30
b1e8108a44
Merge pull request #11559 from MUzzell/feature-10416
...
Added ready checkbox for spectating admins
2016-07-15 15:47:05 +02:00
Matthew Uzzell
6110357460
#10416 Added ready checkbox for spectating admins
2016-07-14 23:42:32 +01:00
Paul Chote
7caf636222
Port game speed selection to new lobby backend.
2016-07-03 15:46:08 +01:00
abcdefg30
34c6edbbe7
Merge pull request #11456 from obrakmann/disable-singleplayer-by-default-for-dedicateds
...
Disable single-player games by default on dedicated servers
2016-06-22 22:28:37 +02:00
Oliver Brakmann
8e2adc7627
Disable singleplayer games by default on dedicated servers
2016-06-22 20:37:31 +02:00
Paul Chote
6570e1b22e
Avoid crash when parsing an order with duplicate IDs.
2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1
Port map difficulty to new options backend.
2016-06-19 22:15:26 +01:00
Paul Chote
24f166595f
Convert lobby dropdowns to new options backend.
2016-06-04 10:06:18 +01:00
Paul Chote
eb884ca76f
Convert lobby checkboxes to new options backend.
2016-06-04 10:03:06 +01:00
Paul Chote
3e92c1944a
Add plumbing for trait-defined lobby options.
2016-06-04 10:03:06 +01:00