Commit Graph

16 Commits

Author SHA1 Message Date
Smittytron
72923b9572 Merge Hijacker into Thief 2018-12-07 17:38:24 +03:00
reaperrr
0d5bfff88f RA mod yaml style fixes 2018-02-21 22:04:33 +03:00
Muh-Muh
f34911eeb6 Make only the right warfactory infiltratable. don't break the game if a player manages without infiltration. 2018-02-06 03:08:40 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
Arular101
8bec765925 Campaign file changes and cleanup
Remove NoAutoTarget
2017-11-15 15:43:44 +01:00
Smittytron
a1ef581749 Remove EjectOnDeath from Vehicles 2017-09-16 14:10:54 +01:00
abcdefg30
cc6191554a Remove the hacky MissionColt actor from allies05a 2017-05-20 11:28:14 +02:00
abcdefg30
550256373a Replace Camera.Truk by using ValidStances on RevealsShroud 2017-05-20 11:28:14 +02:00
roundowl
508038e3f3 Merges minelayers into single unit placing AT mines
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
Paul Chote
de856f8c1a Fix non-selectable support actor health bars. 2016-10-04 01:43:15 +01:00
abcdefg30
f945837860 Lower the case of the TechLevel in all rules.yaml files 2016-07-01 00:00:42 +02:00
Paul Chote
d08a8eb1f6 Replace Map.Difficulty with Map.LobbyOption in scripts. 2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1 Port map difficulty to new options backend. 2016-06-19 22:15:26 +01:00
Oliver Brakmann
4787bc04b3 Make use of common mission rules in missions (RA) 2016-05-05 13:02:08 +02:00
Oliver Brakmann
16ef67e247 Fix crash in allies05a when the prison is infiltrated 2016-04-03 16:56:48 +02:00
Paul Chote
9884a29b9e Upgrade RA maps to format 10. 2016-03-08 22:19:26 +00:00