Commit Graph

14 Commits

Author SHA1 Message Date
Mustafa Alperen Seki
53032576e2 Update default mods for Heal WH full health check removal 2018-11-21 19:25:45 +01:00
Arular101
ede72410ff Increase damage and HP by 100x 2017-12-28 10:12:52 +01:00
reaperrr
edffaa4987 Introduce Weapon.TargetActorCenter and adapt projectiles
This also fixes issues with attackers that don't have their own Attack
trait.
2017-06-24 11:24:17 +01:00
reaperrr
7acc6dacbc Fix armaments/projectiles to aim at closest Target.Positions
Instead of CenterPosition.
TargetablePositions were already used for targeting/attack decisions, but not armaments/projectiles.
2017-06-05 14:22:47 +02:00
reaperrr
ce5c11d4f0 Use inheritance and TargetDamageWH for TS heal weapons 2017-01-30 21:22:07 +01:00
Zimmermann Gyula
0f368bf6c3 Update the default mods excluding veins in TS. 2016-07-26 23:18:54 +02:00
Paul Chote
9f7f759da4 Fix filename case on weapon reports. 2016-01-17 19:24:40 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Taryn Hill
20927e9aae Change healing weapons to have a Green DebugOverlayColor 2015-12-09 20:57:57 -06:00
reaperrr
050a9076ed Fix TS medic heal target validation 2015-08-25 18:54:00 +02:00
abcdefg30
4a42591369 Fix TS Repair weapons versus values 2015-07-29 14:49:05 +02:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
reaperrr
ca67407358 Split TS weapons.yaml into several categorized yamls 2015-04-01 22:42:01 +02:00