Mustafa Alperen Seki
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53032576e2
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Update default mods for Heal WH full health check removal
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2018-11-21 19:25:45 +01:00 |
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Arular101
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ede72410ff
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Increase damage and HP by 100x
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2017-12-28 10:12:52 +01:00 |
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reaperrr
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edffaa4987
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Introduce Weapon.TargetActorCenter and adapt projectiles
This also fixes issues with attackers that don't have their own Attack
trait.
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2017-06-24 11:24:17 +01:00 |
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reaperrr
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7acc6dacbc
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Fix armaments/projectiles to aim at closest Target.Positions
Instead of CenterPosition.
TargetablePositions were already used for targeting/attack decisions, but not armaments/projectiles.
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2017-06-05 14:22:47 +02:00 |
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reaperrr
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ce5c11d4f0
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Use inheritance and TargetDamageWH for TS heal weapons
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2017-01-30 21:22:07 +01:00 |
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Zimmermann Gyula
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0f368bf6c3
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Update the default mods excluding veins in TS.
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2016-07-26 23:18:54 +02:00 |
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Paul Chote
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9f7f759da4
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Fix filename case on weapon reports.
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2016-01-17 19:24:40 +00:00 |
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Paul Chote
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4f1d8b7ac9
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Remove spurious final newline from mod files.
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2016-01-02 20:06:53 +00:00 |
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Taryn Hill
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20927e9aae
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Change healing weapons to have a Green DebugOverlayColor
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2015-12-09 20:57:57 -06:00 |
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reaperrr
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050a9076ed
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Fix TS medic heal target validation
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2015-08-25 18:54:00 +02:00 |
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abcdefg30
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4a42591369
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Fix TS Repair weapons versus values
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2015-07-29 14:49:05 +02:00 |
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penev92
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1c44fcbad4
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Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
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2015-05-24 00:15:09 +03:00 |
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penev92
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ea01439377
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Add an upgrade rule for DamageWarheads
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2015-04-26 14:29:10 +03:00 |
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reaperrr
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ca67407358
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Split TS weapons.yaml into several categorized yamls
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2015-04-01 22:42:01 +02:00 |
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