abcdefg30
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b1b4c0bbd4
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Merge pull request #10856 from reaperrr/smoke-facings
Added facings support to sprite trails
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2016-03-06 12:18:29 +01:00 |
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Oliver Brakmann
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1fb68b8a20
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Merge pull request #10778 from Mailaender/test-nuke-sprites
Exposed nuke missile sprites to lint testing
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2016-03-05 21:52:20 +01:00 |
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reaperrr
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717a5063d9
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Add facings support to projectile trails and SmokeTrailWhenDamaged
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2016-03-05 13:49:07 +01:00 |
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reaperrr
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d063087de9
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Add TrailSequences to Bullet
And use that instead of Sequences.
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2016-03-05 13:45:06 +01:00 |
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RoosterDragon
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0bce7a1b71
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Fix a possible null reference in UpgradeWeaponRules.
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2016-03-04 21:29:56 +00:00 |
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abcdefg30
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436e364c58
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Merge pull request #10803 from obrakmann/player-census
Add ability to collect system information from users' systems
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2016-03-04 16:27:32 +01:00 |
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reaperrr
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0a168b26f0
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Fix InitialFacing of turrets to match Mobile
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2016-03-04 15:13:56 +01:00 |
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reaperrr
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cddf182996
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Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
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2016-03-04 15:13:55 +01:00 |
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Paul Chote
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bc0efbefd1
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Include OpenGL version string in sysinfo.
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2016-03-02 21:33:12 +01:00 |
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Oliver Brakmann
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6b4ccecabe
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Add ability to collect system information from users' systems
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2016-03-02 21:33:12 +01:00 |
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reaperrr
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d3ab8dbd01
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Add facing support to Smoke effect
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2016-03-01 23:37:27 +01:00 |
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Paul Chote
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293b6202ef
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Add support for oramod packages.
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2016-02-28 20:30:40 +00:00 |
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Matthias Mailänder
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50294917da
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Document FlashType.
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2016-02-28 20:54:22 +01:00 |
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Matthias Mailänder
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8e62186c6c
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Require MissileWeapon.
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2016-02-28 20:54:22 +01:00 |
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Matthias Mailänder
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a7a6815f99
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Lint test the nuke missile sprites.
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2016-02-28 20:54:10 +01:00 |
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Pavel Penev
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0eaa57c017
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Merge pull request #10838 from pchote/map-saving-packages
Rework map loading and saving.
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2016-02-28 21:50:18 +02:00 |
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Paul Chote
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be52c1cb72
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Properly use the virtual filesystem for map loading and saving.
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2016-02-28 19:27:33 +00:00 |
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Zimmermann Gyula
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505542955c
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Normalize InsufficientFundsWarning header.
It got merged with the old, now outdated header.
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2016-02-28 12:57:36 +01:00 |
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Paul Chote
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617113fa86
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Rework IReadWritePackage interface.
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2016-02-28 10:18:50 +00:00 |
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Oliver Brakmann
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584bf9e7f7
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Merge pull request #10570 from abcdefg30/InsufficientFunds
Add support for playing an InsufficientFunds warning
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2016-02-27 18:09:13 +01:00 |
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Oliver Brakmann
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59d9eeaa08
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Merge pull request #10795 from Mailaender/screenmap-bounds-crash
Fixed screen map updates for invisible mobile actors
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2016-02-27 17:52:49 +01:00 |
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Paul Chote
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0e87b49a61
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Merge pull request #10802 from Mailaender/exit-sprite-checks
Added exit codes to CheckSequenceSprites
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2016-02-27 13:36:53 +00:00 |
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Matthias Mailänder
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e4f3aeeb13
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Terminate with exit codes on missing sprite sequences.
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2016-02-27 14:12:01 +01:00 |
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Matthias Mailänder
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9734054582
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Reduce duplication.
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2016-02-27 14:10:17 +01:00 |
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Paul Chote
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20c8a2bb74
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Merge pull request #10800 from obrakmann/fix10330_lobbycommand-input-validation
Fix LobbyCommands not validating user-modifiable input
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2016-02-27 11:49:43 +00:00 |
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RoosterDragon
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3ff678ef86
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Lock fuzzyEngine during construction so it is published correctly.
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2016-02-26 21:23:19 +00:00 |
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Oliver Brakmann
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fe6c4d8e5c
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Merge pull request #10788 from pchote/widget-moddata
Remove Game.ModData references from Widget code.
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2016-02-25 22:18:18 +01:00 |
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reaperrr
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589b2d19c3
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Merge pull request #10797 from pchote/fix-upgrade-rules
Fix mod updater and clear out legacy rules.
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2016-02-25 14:34:47 +01:00 |
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Oliver Brakmann
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07ec56fd22
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Merge pull request #10821 from obrakmann/pr10559-squashed
Added mousewheel zooming
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2016-02-24 22:37:00 +01:00 |
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Philipp Schärer
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ea74499ec2
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Added mousewheel zooming
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2016-02-24 22:22:32 +01:00 |
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abcdefg30
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85ee351d96
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Merge pull request #10636 from reaperrr/missile-speed
Refactor naming of Missile's speed-related properties
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2016-02-24 17:39:25 +01:00 |
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Paul Chote
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a6c4eb330a
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Remove modRules widget logic argument.
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2016-02-23 23:34:36 +00:00 |
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Paul Chote
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84b470017f
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Remove static Game.ModData references from widget logic.
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2016-02-23 23:34:34 +00:00 |
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Paul Chote
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ff2aabda9b
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Remove ModRules assumption from editor code.
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2016-02-23 23:32:59 +00:00 |
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Paul Chote
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a553b46d3b
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Remove upgrade pre-20151224 upgrade rules.
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2016-02-23 23:31:32 +00:00 |
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Oliver Brakmann
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1dcc43801a
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Fix broken map format upgrade
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2016-02-23 23:28:16 +00:00 |
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Paul Chote
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d2566d442c
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Load files for upgrading using the filesystem.
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2016-02-23 23:24:27 +00:00 |
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Matthias Mailänder
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ecbd1a0247
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Merge pull request #9509 from penev92/upgradeTickTank
Convert Tick Tank to use DeployToUpgrade + some fixes
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2016-02-23 23:33:38 +01:00 |
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Oliver Brakmann
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4f1fa3acec
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Merge pull request #10786 from pchote/mappreview-packages
Remove internal use of map paths.
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2016-02-23 22:52:54 +01:00 |
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abcdefg30
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063321ea6b
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Fix the horrible formatting in CustomBuildTimeValueExts
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2016-02-23 22:16:52 +01:00 |
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abcdefg30
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be1080f7bd
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Add support for playing an InsufficientFunds warning
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2016-02-23 22:16:51 +01:00 |
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Pavel Penev
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17ef6efefc
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Fix AttackFollow (and consequently AttackTurreted) firing at old target when the trait is reenabled
Most noticeable by ordering a deployed Tick Tank to fire at the ground, then undeploying it and deploying it again.
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2016-02-22 02:44:28 +02:00 |
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Pavel Penev
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07947179cd
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Don't crash on multiple Attack* traits
This is important for actors that use upgrades to switch between attack types.
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2016-02-22 02:44:25 +02:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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Paul Chote
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8a9bce45ec
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Remove map loading shim.
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2016-02-21 16:11:36 +00:00 |
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Paul Chote
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d492c23a6d
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Store map packages in MapPreview.
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2016-02-21 16:11:36 +00:00 |
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Paul Chote
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226081d379
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Remove map saving shim method.
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2016-02-21 16:11:36 +00:00 |
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Paul Chote
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573e26c887
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Load and save maps using packages.
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2016-02-21 16:11:35 +00:00 |
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Oliver Brakmann
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cf9f25eb0b
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Fix LobbyCommands not validating user-modifiable input
Validates all input that could have been changed with custom yaml rules.
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2016-02-21 16:50:43 +01:00 |
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