Commit Graph

2352 Commits

Author SHA1 Message Date
abcdefg30
b1b4c0bbd4 Merge pull request #10856 from reaperrr/smoke-facings
Added facings support to sprite trails
2016-03-06 12:18:29 +01:00
Oliver Brakmann
1fb68b8a20 Merge pull request #10778 from Mailaender/test-nuke-sprites
Exposed nuke missile sprites to lint testing
2016-03-05 21:52:20 +01:00
reaperrr
717a5063d9 Add facings support to projectile trails and SmokeTrailWhenDamaged 2016-03-05 13:49:07 +01:00
reaperrr
d063087de9 Add TrailSequences to Bullet
And use that instead of Sequences.
2016-03-05 13:45:06 +01:00
RoosterDragon
0bce7a1b71 Fix a possible null reference in UpgradeWeaponRules. 2016-03-04 21:29:56 +00:00
abcdefg30
436e364c58 Merge pull request #10803 from obrakmann/player-census
Add ability to collect system information from users' systems
2016-03-04 16:27:32 +01:00
reaperrr
0a168b26f0 Fix InitialFacing of turrets to match Mobile 2016-03-04 15:13:56 +01:00
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
Paul Chote
bc0efbefd1 Include OpenGL version string in sysinfo. 2016-03-02 21:33:12 +01:00
Oliver Brakmann
6b4ccecabe Add ability to collect system information from users' systems 2016-03-02 21:33:12 +01:00
reaperrr
d3ab8dbd01 Add facing support to Smoke effect 2016-03-01 23:37:27 +01:00
Paul Chote
293b6202ef Add support for oramod packages. 2016-02-28 20:30:40 +00:00
Matthias Mailänder
50294917da Document FlashType. 2016-02-28 20:54:22 +01:00
Matthias Mailänder
8e62186c6c Require MissileWeapon. 2016-02-28 20:54:22 +01:00
Matthias Mailänder
a7a6815f99 Lint test the nuke missile sprites. 2016-02-28 20:54:10 +01:00
Pavel Penev
0eaa57c017 Merge pull request #10838 from pchote/map-saving-packages
Rework map loading and saving.
2016-02-28 21:50:18 +02:00
Paul Chote
be52c1cb72 Properly use the virtual filesystem for map loading and saving. 2016-02-28 19:27:33 +00:00
Zimmermann Gyula
505542955c Normalize InsufficientFundsWarning header.
It got merged with the old, now outdated header.
2016-02-28 12:57:36 +01:00
Paul Chote
617113fa86 Rework IReadWritePackage interface. 2016-02-28 10:18:50 +00:00
Oliver Brakmann
584bf9e7f7 Merge pull request #10570 from abcdefg30/InsufficientFunds
Add support for playing an InsufficientFunds warning
2016-02-27 18:09:13 +01:00
Oliver Brakmann
59d9eeaa08 Merge pull request #10795 from Mailaender/screenmap-bounds-crash
Fixed screen map updates for invisible mobile actors
2016-02-27 17:52:49 +01:00
Paul Chote
0e87b49a61 Merge pull request #10802 from Mailaender/exit-sprite-checks
Added exit codes to CheckSequenceSprites
2016-02-27 13:36:53 +00:00
Matthias Mailänder
e4f3aeeb13 Terminate with exit codes on missing sprite sequences. 2016-02-27 14:12:01 +01:00
Matthias Mailänder
9734054582 Reduce duplication. 2016-02-27 14:10:17 +01:00
Paul Chote
20c8a2bb74 Merge pull request #10800 from obrakmann/fix10330_lobbycommand-input-validation
Fix LobbyCommands not validating user-modifiable input
2016-02-27 11:49:43 +00:00
RoosterDragon
3ff678ef86 Lock fuzzyEngine during construction so it is published correctly. 2016-02-26 21:23:19 +00:00
Oliver Brakmann
fe6c4d8e5c Merge pull request #10788 from pchote/widget-moddata
Remove Game.ModData references from Widget code.
2016-02-25 22:18:18 +01:00
reaperrr
589b2d19c3 Merge pull request #10797 from pchote/fix-upgrade-rules
Fix mod updater and clear out legacy rules.
2016-02-25 14:34:47 +01:00
Oliver Brakmann
07ec56fd22 Merge pull request #10821 from obrakmann/pr10559-squashed
Added mousewheel zooming
2016-02-24 22:37:00 +01:00
Philipp Schärer
ea74499ec2 Added mousewheel zooming 2016-02-24 22:22:32 +01:00
abcdefg30
85ee351d96 Merge pull request #10636 from reaperrr/missile-speed
Refactor naming of Missile's speed-related properties
2016-02-24 17:39:25 +01:00
Paul Chote
a6c4eb330a Remove modRules widget logic argument. 2016-02-23 23:34:36 +00:00
Paul Chote
84b470017f Remove static Game.ModData references from widget logic. 2016-02-23 23:34:34 +00:00
Paul Chote
ff2aabda9b Remove ModRules assumption from editor code. 2016-02-23 23:32:59 +00:00
Paul Chote
a553b46d3b Remove upgrade pre-20151224 upgrade rules. 2016-02-23 23:31:32 +00:00
Oliver Brakmann
1dcc43801a Fix broken map format upgrade 2016-02-23 23:28:16 +00:00
Paul Chote
d2566d442c Load files for upgrading using the filesystem. 2016-02-23 23:24:27 +00:00
Matthias Mailänder
ecbd1a0247 Merge pull request #9509 from penev92/upgradeTickTank
Convert Tick Tank to use DeployToUpgrade + some fixes
2016-02-23 23:33:38 +01:00
Oliver Brakmann
4f1fa3acec Merge pull request #10786 from pchote/mappreview-packages
Remove internal use of map paths.
2016-02-23 22:52:54 +01:00
abcdefg30
063321ea6b Fix the horrible formatting in CustomBuildTimeValueExts 2016-02-23 22:16:52 +01:00
abcdefg30
be1080f7bd Add support for playing an InsufficientFunds warning 2016-02-23 22:16:51 +01:00
Pavel Penev
17ef6efefc Fix AttackFollow (and consequently AttackTurreted) firing at old target when the trait is reenabled
Most noticeable by ordering a deployed Tick Tank to fire at the ground, then undeploying it and deploying it again.
2016-02-22 02:44:28 +02:00
Pavel Penev
07947179cd Don't crash on multiple Attack* traits
This is important for actors that use upgrades to switch between attack types.
2016-02-22 02:44:25 +02:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
8a9bce45ec Remove map loading shim. 2016-02-21 16:11:36 +00:00
Paul Chote
d492c23a6d Store map packages in MapPreview. 2016-02-21 16:11:36 +00:00
Paul Chote
226081d379 Remove map saving shim method. 2016-02-21 16:11:36 +00:00
Paul Chote
573e26c887 Load and save maps using packages. 2016-02-21 16:11:35 +00:00
Oliver Brakmann
cf9f25eb0b Fix LobbyCommands not validating user-modifiable input
Validates all input that could have been changed with custom yaml rules.
2016-02-21 16:50:43 +01:00