Paul Chote
b29b685058
Rename Fluent-related code to be more precise.
2024-10-04 15:11:27 +03:00
Matthias Mailänder
c609c4af14
Extract text feedback messages.
2023-08-19 20:46:04 +03:00
Matthias Mailänder
1899eed839
Add localisation support to transient lines.
2023-08-19 20:46:04 +03:00
RoosterDragon
f4af5c1764
Fix CA1852
2023-06-06 11:51:47 +03:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Ivaylo Draganov
24b9482cc1
Add support for transient text notifications matching speech notifications
2022-04-30 12:39:29 +01:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
abcdefg30
cc8908d7eb
Make ProductionParadrop and ProductionAirdrop refund undelivered actors
2020-10-02 11:51:48 +02:00
abcdefg30
0dac4520ad
Add a 'refundableValue' parameter to 'Produce'
2020-10-02 11:51:48 +02:00
Paul Chote
ac975f4139
Convert yaml-exposed facings to WAngle.
2020-07-19 10:41:05 +02:00
Paul Chote
a2269e7ee7
Convert (Dynamic)FacingInit, (Dynamic)TurretFacingInit to WAngle.
2020-07-08 20:38:30 +02:00
abcdefg30
69b7ba2d22
Fix NREs in ProductionParadrop
2020-03-03 20:51:39 +00:00
Paul Chote
b2f0ac15e8
Generalize RallyPointInfo.Offset to support arbitrary length paths.
2020-02-09 16:52:22 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
tovl
203fff0ab7
Allow queued structure rallypoints.
2019-12-13 23:51:03 +01:00
Paul Chote
ae34410c80
Replace MoveIntoWorld with ReturnToCell/AssociateWithAirfield.
2019-10-17 23:31:15 +02:00
tovl
2d394f33b8
Fix units from transports appearing at load point.
2019-08-19 00:33:38 +02:00
tovl
c0d5cd750d
Add missing target lines.
2019-08-10 12:17:36 +02:00
Turupawn
3240b1e9eb
Overhaul target line rendering:
...
- Targets are now defined by the activities
- Queued activities are shown
- Support custom attack colors
2019-08-05 02:53:09 +01:00
Paul Chote
e2b27328bd
Rework paradrop logic to be more robust.
2019-05-31 15:31:47 +02:00
Paul Chote
78a70be0d4
Fix and enable SA1133, SA1134 style rules.
2019-05-24 10:47:57 +02:00
tovl
64cec4a0ad
Revise AttackMoveActivity.
2019-03-22 19:02:05 +01:00
Paul Chote
ab4a7e3558
Replace System.Drawing primitives with our own.
2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Paul Chote
ea3731a7cc
Pass the original init dict to UnitProducedByOther.
2018-11-03 17:30:05 +01:00
Paul Chote
47a470e945
Remove legacy Building plumbing.
2018-11-03 15:09:14 +01:00
Mustafa Alperen Seki
faa35946b8
Make Exit Conditional
2018-10-08 22:00:39 +01:00
Paul Chote
09d8aafddf
Add a lint test for audio notifications.
...
Only traits are linted - the UI still hardcodes
too many audio references for this to be worthwhile.
2018-09-26 13:57:05 +02:00
reaperrr
d643d2ebda
Remove legacy .aud sound defaults from Common traits
...
While C&C-specific sound defaults might be acceptable for C&C-specific traits like MadTank and Chronoshiftable, for common, generic traits like Building they no longer are.
2018-03-09 18:58:49 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
reaperrr
383840135f
Replace IsDisabled checks in production with IsTraitPaused/Disabled checks
...
Note: We might want to separate IsTraitDisabled checks later (possibly make the latter cancel the currently produced item), but that can be done in a follow-up.
2017-12-17 21:18:44 +00:00
GSonderling
488cec64b8
Added support for filtering exits by production type.
2017-12-13 04:08:52 +01:00
Paul Chote
cfac996438
Generalize factionVariant to a TypeDictionary of Inits.
2017-10-22 03:32:21 +03:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Paul Chote
9ddfdc45b3
Introduce SoundType enum.
2016-12-23 11:34:23 +00:00
Bynnar18
a9ffe0a779
Paradrop Production
2016-03-30 02:46:19 +02:00