Commit Graph

58 Commits

Author SHA1 Message Date
Paul Chote
b29b685058 Rename Fluent-related code to be more precise. 2024-10-04 15:11:27 +03:00
Matthias Mailänder
bf64339890 Automatically move blockers when transform deploying. 2023-08-26 20:43:50 +03:00
Matthias Mailänder
c609c4af14 Extract text feedback messages. 2023-08-19 20:46:04 +03:00
Matthias Mailänder
1899eed839 Add localisation support to transient lines. 2023-08-19 20:46:04 +03:00
RoosterDragon
8a285f9b19 Fix IDE0090 2023-04-08 16:51:51 +03:00
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Ivaylo Draganov
24b9482cc1 Add support for transient text notifications matching speech notifications 2022-04-30 12:39:29 +01:00
Matthias Mailänder
9d905d8291 Remove unused parameters and variables. 2021-12-06 13:19:28 +01:00
Matthias Mailänder
07815143f1 Fix CA1825 warnings on empty array initialisation. 2021-12-06 13:19:28 +01:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Matthias Mailänder
bbbed49f82 Add a lint check for cursor definitions. 2021-03-20 17:37:16 +01:00
teinarss
13581c030d Use in parameter for Target 2020-11-06 22:02:24 +01:00
Paul Chote
ac975f4139 Convert yaml-exposed facings to WAngle. 2020-07-19 10:41:05 +02:00
Paul Chote
b856613194 Add ISingleInstanceInit interface.
Inits that are logically singletons (e.g. actor
location or owner) should implement this interface
to avoid runtime inconsistencies.

Duplicate instances are rejected at init-time,
allowing simpler queries when they are used.
2020-06-19 17:57:56 +02:00
Paul Chote
6adf45bcb4 Convert IFacing.Facing and TurnSpeed to WAngle. 2020-06-12 18:35:41 +02:00
Paul Chote
7c6ec577dc Rewrite ActorInit queries. 2020-05-28 19:04:53 +02:00
Paul Chote
84419e4259 Add queued argument to CanIssueDeployOrder. 2020-02-24 12:56:49 +01:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
tovl
2912bff850 Fix location checks for queued deployment. 2019-07-07 00:40:38 +01:00
Paul Chote
ecd8dee575 Add TransformsInto* traits to trigger construction yard undeploy. 2019-06-08 02:09:30 +02:00
Paul Chote
78a70be0d4 Fix and enable SA1133, SA1134 style rules. 2019-05-24 10:47:57 +02:00
tovl
8e91a1ba89 Add order voice to GrantConditionOnDeploy. 2019-04-22 15:34:07 +02:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Paul Chote
492bcdd9a7 Remove building lock from Transforms. 2018-11-03 15:09:14 +01:00
Paul Chote
09d8aafddf Add a lint test for audio notifications.
Only traits are linted - the UI still hardcodes
too many audio references for this to be worthwhile.
2018-09-26 13:57:05 +02:00
Paul Chote
0a507f3d33 Allow deploy orders to be queued from the command bar. 2018-09-10 19:42:24 +02:00
Michael Silber
6b24271a17 Pass ActorInfo through building-placement-validation code. 2018-03-21 12:53:50 +01:00
Paul Chote
2fccfdf1ee Add support for disabling IIssueDeployOrders. 2018-01-28 18:06:30 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
TheChosenEvilOne
1a947907d3 Make Transforms a PausableConditionalTrait. 2017-12-28 11:22:29 +00:00
Paul Chote
e8d6d63707 Add IIssueDeployOrder. 2017-06-06 08:53:54 -06:00
Oliver Brakmann
f9913db5e8 Make Transform use child activities 2017-04-30 19:40:14 +01:00
Paul Chote
e98c2eef68 Fix invalid Transform location exploit. 2017-03-04 00:17:38 +00:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Paul Chote
9ddfdc45b3 Introduce SoundType enum. 2016-12-23 11:34:23 +00:00
reaperrr
fd5a597966 Move Render traits to Traits.Render namespace 2016-04-15 20:43:04 +02:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
67193b43d5 Check deploy location at the time of transform. 2015-11-14 12:49:26 +00:00
Pavel Penev
8a44366667 Merge Plane and Helicopter into Aircraft 2015-10-01 20:15:41 +03:00
Paul Chote
ef55d646f7 Unstatic the Sound class. 2015-09-20 14:11:06 +01:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
atlimit8
8162fa27ab Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types 2015-09-19 09:49:24 -05:00
atlimit8
85fab45451 Remove Actor.HasTrait<T>() 2015-09-19 09:49:23 -05:00
Pavel Penev
10aee9ffa9 Rid Transforms and Transform of "race" 2015-08-05 18:15:11 +03:00
Paul Chote
1aa5852a5b Force helicopters to land before transforming. 2015-08-05 08:59:32 +01:00
penev92
7c1ef2231d Rename RaceInit to FactionInit 2015-07-25 00:39:31 +03:00
penev92
bb648decc3 Rename Player.Country to Player.Faction 2015-07-15 04:06:52 +03:00
penev92
2e04fb5ddd Rename Faction trait members
Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00