atlimit8
b6f17df260
Add ActorsHavingTrait<TTrait>([Func<TTrait, bool])
2015-10-28 16:36:45 -05:00
abcdefg30
be50adbed3
Add a lua function to check for prerequisites
2015-10-06 22:14:23 +02:00
atlimit8
8162fa27ab
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
atlimit8
85fab45451
Remove Actor.HasTrait<T>()
2015-09-19 09:49:23 -05:00
clemty
2bbc1fcda4
LUA and trait documentation fixes
...
- Typo in documentation ("proximitry").
- Add spaces between sentences.
- Remove most occurrences of " " (two spaces) unless clearly used as indendation
- Punctuation (although no fullstop after filenames like "notifications.yaml").
2015-08-24 19:41:15 +02:00
penev92
4616828b28
Deprecate PlayerProperties.Race
2015-07-25 16:43:34 +03:00
penev92
1d49c23af0
Rename PlayerReference.Race and LockRace to Faction and LockFaction
2015-07-05 23:08:49 +03:00
abcdefg30
91f62b5741
Expose more PlayerProperties to lua
2015-05-27 16:51:28 +02:00
Moshe Schmidt
7d6f367d84
Added CnC: gdi05b
2015-04-13 22:31:51 +02:00
reaperrr
6f0ae30a7e
Moves nearly all ScriptingProperties to Mods.Common
2015-01-15 22:56:35 +01:00