Commit Graph

2143 Commits

Author SHA1 Message Date
Matthias Mailänder
b31f830cb1 key config settings code cleanup
- move label and textfield widget lookup into SetupKeyBinding
- fix wonkey indentions
- remove explicit private in WorldCommandWidget
2013-03-01 19:13:21 +01:00
Matthias Mailänder
1f99b1ec8e make hotkey user-configurable via in-game settings 2013-02-09 14:08:36 +01:00
Chris Forbes
6403c5e6af Fixed #2651: Units not in world should not be added to the attack force
Otherwise, a pillbox's e1 passenger is counted as part of the attack
force and ends up jamming HackyAI's attack logic until it is destroyed.
2013-02-05 07:09:05 +13:00
Scott_NZ
b3fbafad59 Use Action<bool> for objective delegate type 2013-02-03 14:27:43 +13:00
Scott_NZ
7594c4eab2 Clamp reveal range to 0-50 in PlayerStatistics to stop crashes for actors with reveal ranges > 50 2013-02-03 14:27:43 +13:00
Scott_NZ
ea716200a7 Allies 04: Fix multiple waves of spies being able to infiltrate the lab 2013-02-03 14:27:43 +13:00
Scott_NZ
8a796416a4 Remove AutoTargetIgnore for stek after Einstein is freed 2013-01-28 00:33:09 +13:00
Scott_NZ
691e6cf9e8 Have the Soviets build infantry after Einstein is found. Remove jeep cargo limit 2013-01-28 00:33:08 +13:00
Scott_NZ
de208e7a2f Fix nonworking attack code in Allies 01 2013-01-28 00:33:08 +13:00
Scott_NZ
63a72c5d28 Remove unused variable 2013-01-28 00:33:08 +13:00
Scott_NZ
b6b4b89008 Refactor cash code in Allies campaign. Adjust starting cash to 10000 in SP Allies 03 2013-01-28 00:33:08 +13:00
Scott_NZ
44215ae6f1 Add new trait interface INotifyTransformed and use it in Allies 04 to make the transport remove its cargo capacity after it unloads its passengers 2013-01-28 00:33:07 +13:00
Scott_NZ
fba5b80980 Allies 04: Add more town stuff. Remove leftover hind stuff. Only have patrol 3 on hard difficulty 2013-01-28 00:33:07 +13:00
Scott_NZ
693a622322 Fix Soviets not attacking town properly. Remove hind patrol. 2013-01-28 00:33:07 +13:00
Scott_NZ
1d40858f70 Have the Soviets attack the town in Allies 04 2013-01-28 00:33:06 +13:00
Scott_NZ
2079db79f7 Allies 04: Hack in a fix to stop player hero spies infiltrating buildings they shouldn't 2013-01-28 00:33:05 +13:00
Scott_NZ
12e1a531fe Tidy campaign stuff 2013-01-28 00:33:05 +13:00
Scott_NZ
9f47e75492 Allies 01: only set eligible units to defensive stance 2013-01-28 00:33:04 +13:00
Scott_NZ
e975681c16 Add more time to complete Allies 04 - the bridge destruction makes the mission more difficult 2013-01-28 00:33:04 +13:00
Scott_NZ
031240ffc1 Campaign: reduce failed/accomplished code duplication 2013-01-28 00:33:04 +13:00
Scott_NZ
dfc4b07b1a Campaign: Don't rely on world.issueorder anymore 2013-01-28 00:33:04 +13:00
Scott_NZ
5b7523b9e0 Allies 04: Make Soviets sell buildings when they are low on health. Have the bridge be destroyed by a Soviet tank 2013-01-28 00:33:03 +13:00
Carko
50ceb7c4dd Fixed the asynchronous map loading behavior when changing filter 2013-01-18 11:00:56 +13:00
Carko
4395a04d57 Asynchronous loading of map previews in the map chooser dialog 2013-01-18 11:00:56 +13:00
Matthias Mailänder
c5313375f0 pull mouse button preference from global property 2013-01-18 10:57:41 +13:00
Matthias Mailänder
2503ddfde4 let Chronotank/Minelayer accept left-click-orders 2013-01-18 10:57:41 +13:00
Matthias Mailänder
d52394bb47 add classic left-click orders 2013-01-18 10:57:40 +13:00
Scott_NZ
1da2d89ced Only play movies in Allies 01 and Soviet 01 Classic if there's one client 2013-01-15 17:43:39 +13:00
Scott_NZ
742a27158a Make oil derricks repairable by engineers 2013-01-12 18:55:59 +13:00
Scott_NZ
eb3685fe67 Fix a lack of difficulty dropdown yaml in other mods (d2k/cnc) causing crashes 2013-01-09 21:50:20 +13:00
Carko
d572e59d2e Checking for build prerequisites before showing them in a tooltip 2013-01-09 07:54:01 +13:00
Carko
a51c5fd9ca Added Buildable->BuildLimit option to limit the number of actors a player can build of the type 2013-01-09 07:54:01 +13:00
Sam Hegarty
0c104cfc3a Add a 'Shutting down' state to the gameserver.
Tell the masterserver about it, so it can quickly remove games
from the list when they are finished, rather than waiting for the
5 minute TTL to expire.
2013-01-08 23:02:28 +13:00
Chris Forbes
3a77082c66 silence warnings in allies03/04 2013-01-08 22:54:38 +13:00
Scott_NZ
d92f184bc9 Add civilian movement and balance changes in Allies 04 2013-01-08 22:44:10 +13:00
Scott_NZ
0e8cb14099 Allies 04: Give money to players after they receive mcvs 2013-01-08 22:44:09 +13:00
Scott_NZ
1ec3b2ffe2 Fix whitespace in objectives 2013-01-08 22:44:09 +13:00
Scott_NZ
c836d69385 Add easy mode to Allies 01 which is like the classic mission 2013-01-08 22:44:09 +13:00
Scott_NZ
11c45e4388 Start unbreaking ScaredyCat 2013-01-08 22:44:08 +13:00
Scott_NZ
3b9fac9c84 Prevent warning in Allies 04 code 2013-01-08 22:44:08 +13:00
Scott_NZ
185558985e Have civilians come out of disturbed buildings 2013-01-08 22:44:08 +13:00
Scott_NZ
200071e713 Add reinforcements paradrops 2013-01-08 22:44:07 +13:00
Scott_NZ
bdb7bb97cd Split long objective strings over several lines 2013-01-08 22:44:07 +13:00
Scott_NZ
82809f27f7 Reduce mission music code duplication 2013-01-08 22:44:06 +13:00
Scott_NZ
c8e84b3a11 Add license notice 2013-01-08 22:44:06 +13:00
Scott_NZ
9581f07242 Add first version of Soviet 01 classic 2013-01-08 22:44:06 +13:00
Scott_NZ
38db7d1e50 Make the Soviets repair their buildings in Allies 04 2013-01-08 22:44:03 +13:00
Scott_NZ
3371085da0 Move viewport to reinforcements location after infiltration 2013-01-08 22:44:03 +13:00
Scott_NZ
5c688370ed Add difficulty options to Allies 04 2013-01-08 22:44:03 +13:00
Scott_NZ
ab01722d96 Clean up the patrol code 2013-01-08 22:44:02 +13:00