Commit Graph

28 Commits

Author SHA1 Message Date
reaperrr
342114878c Prevent D2k AIs from building too many wind traps
While scaling minimum excess power with base size to make sure they don't build too few, either.
2018-02-27 19:47:00 +01:00
Mustafa Alperen Seki
a45e0d9d0a Seperate Imperial and Harkonnen Sardaukars 2018-02-06 21:20:00 +01:00
Paul Chote
96a1c8d54b Update internal ra/cnc/d2k/ts bot types. 2017-07-07 21:31:45 +01:00
Paul Chote
b0906e1836 Add a bot type identifier. 2017-07-07 21:31:45 +01:00
reaperrr
4fdda9efd2 Remove wrong space and 2nd free line from d2k yamls 2017-03-31 10:55:01 +02:00
abcdefg30
248d9df3ab Merge pull request #12622 from MustaphaTR/d2k-ai-building
D2K - Some AI Fixes
2017-01-25 15:50:18 +01:00
Mustafa Alperen Seki
86180adc13 Some AI fixes and reorder Structures on AI.yaml 2017-01-25 11:20:56 +02:00
Mustafa Alperen Seki
5c24512735 Make D2K AI able to use Fremen SW. 2017-01-24 14:13:54 +02:00
Zimmermann Gyula
099598e02c Update Dune 2000 AI.
Increase all AI combat infantry percentages.
Remove nonbuildable and deprecated infantry from AI UnitsToBuild list.
2016-08-12 14:39:06 +02:00
Matthias Mailänder
7d827a9c32 limit the production of carryalls 2016-01-03 11:57:50 +01:00
Matthias Mailänder
df8b1efbf4 fix AI not building any Carryalls 2016-01-03 08:54:12 +01:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
OmegaBolt
3532b22e5e D2k fixed armour & AI typos 2015-11-09 18:08:51 +00:00
reaperrr
be28da2a64 Remove paradrop power from Ix Lab 2015-09-13 21:49:22 +02:00
Paul Chote
96b8b8c1ce Rename actors to match original game rules. 2015-09-10 19:23:05 +01:00
Zimmermann Gyula
11c5144cb4 Restore AI kennel usage, limit AI harvesters and dogs. 2015-09-01 23:32:22 +02:00
reaperrr
27ffd4967a AI base builder power tweaks 2015-07-07 22:22:59 +02:00
Matthias Mailänder
4681e22bdc miniyaml junk removal and add missing new lines 2015-06-20 12:13:22 +02:00
Oliver Brakmann
d46cf70b00 Make d2k AI aware of buildings upgrades 2015-05-21 21:26:16 +03:00
Paul Chote
b670673f9f Reorganize D2K actor rules.
This removes the redundancy between faction variants and adjusts the layout
to be more consistent with the other mods.
2015-03-03 18:45:45 +00:00
Matthijs Benschop
2d380c64bd Implementation of the automated D2k Carryall
Closes #2246
2014-11-29 12:17:11 +01:00
Paul Chote
de8f3c3530 Add missing EOF newline to mod yaml files. 2014-10-19 21:06:50 +13:00
UberWaffe
a1e51b71d6 AI Support Power Meta Data implemented.
Changes included:
Decision can be defined for the AI support powers, governing their targeting.
Each decision can be made up of multiple considerations.
2014-08-23 12:01:30 +02:00
Mustafa Alperen Seki
7abde5fd32 Improved AI 2014-07-21 08:51:50 +03:00
Paul Chote
4e1f7dedba Fix the bogus D2K AI definitions. 2014-07-09 17:50:14 +12:00
Paul Chote
a46baeaf2b Reorganise AI base building logic.
- Now obeys defined structure percentages and limits.
- Faster.
- More readable and maintainable code.
2014-07-09 17:50:14 +12:00
Matthias Mailänder
79dd9a9c6b get rid of the RallypointTestBuilding hack 2014-07-04 14:57:34 +02:00
Matthias Mailänder
8de154573b renamed old system.yaml descendened files 2014-04-06 08:15:13 +02:00