Matthias Mailänder
bb444eb5f0
Merge pull request #11838 from obrakmann/yaml-cleanups
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Mission-related yaml cleanups
2016-08-19 21:48:03 +02:00
Oliver Brakmann
e25eeaba17
Minor mission cleanups
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* Remove exlamation mark from map title for Intervention
* Remove redundant yaml rule for Evacuation
2016-08-19 19:12:51 +02:00
Oliver Brakmann
88391391b2
Fix disabling the CrateSpawner the wrong way
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In multiplayer maps, disabling the CrateSpawner by removing the trait leads to error messages in the lobby when you click on the "Crate" checkbox.
2016-08-19 19:11:22 +02:00
reaperrr
0ec9725c2a
Merge pull request #11621 from Mailaender/text-controlgroup
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Added With*ControlGroup
2016-08-18 21:25:32 +02:00
Matthias Mailänder
7485404c87
Tweak the infantry control group positioning.
2016-08-18 21:10:57 +02:00
reaperrr
f12e0d498c
Merge pull request #11771 from pchote/split-content-files
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Rework mod enumeration and split content metadata into their own files.
2016-08-18 14:59:51 +02:00
reaperrr
1cec0a2497
Merge pull request #11789 from obrakmann/fix11692_save-map-visibility-flag
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Allow saving maps with multiple visibility options
2016-08-18 13:03:20 +02:00
Matthias Mailänder
1a53bfd8a3
Keep sprite ctrl groups for Dune 2000, Red Alert, Tiberian Dawn.
2016-08-12 21:54:51 +02:00
Zimmermann Gyula
028edc8051
Update Red Alert AI.
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Increase land AI infantry percentages.
Add medic and mechanic to Normal and Turtle AI.
Limit Engineers at Rush AI.
2016-08-12 14:38:49 +02:00
Oliver Brakmann
da3333073f
Merge pull request #11800 from WolfGaming/FixHuntable
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RA: Delete the Huntable trait for walls and gates.
2016-08-12 14:14:07 +02:00
WolfGaming
299e925180
Only define Huntable for actors that need to be hunted.
2016-08-11 20:25:22 +00:00
Taryn Hill
4e4676036f
RA: Add capturing to Rush AI
2016-08-10 19:06:24 -05:00
Paul Chote
88c43fa9b3
Extract content sources and downloads to external files.
2016-08-08 22:36:08 +01:00
Oliver Brakmann
207f0d2056
Allow saving maps with multiple visibility options
2016-08-08 23:14:06 +02:00
Matthias Mailänder
b08186f1cc
Merge pull request #11666 from abcdefg30/survFix
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Add an IsDead check to prevent crashes in survival01
2016-08-03 07:09:14 +02:00
Matthias Mailänder
a73163c476
Merge pull request #11545 from pchote/aftermath-assets
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Overhaul RA installed content.
2016-07-30 18:20:57 +02:00
Paul Chote
492e308e2e
Update asset downloads.
2016-07-30 09:59:24 +01:00
Paul Chote
3c0470cc93
Load beacon posters from lores.mix.
2016-07-30 09:59:24 +01:00
Paul Chote
9d8840a4da
Extract only the redalert.mix contents that we need.
2016-07-30 09:59:24 +01:00
Paul Chote
68e176c531
Load C&C desert assets from content dir.
2016-07-30 09:49:28 +01:00
Paul Chote
5c496b8f2b
Load aftermath assets from content dir.
2016-07-30 09:49:27 +01:00
Paul Chote
841e8982dc
Move RA assets to v2 dir for backwards compatibility.
2016-07-30 09:35:46 +01:00
SoScared
b821ec6e72
Revert Nuke Truck Damage nerf vs Air
2016-07-29 14:40:44 +02:00
Zimmermann Gyula
6b7ccd8aa5
Rename the Experience coloumn to Score in observer stats.
2016-07-27 02:46:10 +02:00
abcdefg30
6f15b5a72d
Remove CAMERA.Large from Survival01
2016-07-24 15:30:16 +02:00
abcdefg30
48d042ee05
Remove CAMERA.Large from Evacuation
2016-07-24 15:24:30 +02:00
Matthias Mailänder
5c230803fe
Merge pull request #11696 from Mailaender/lonely-cactus
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Removed a burnt cactus from TEMPERAT & SNOW terrain
2016-07-24 07:04:32 +02:00
Matthias Mailänder
37ff8420f2
Exclude burnt cactus from TEMPERAT & SNOW terrain.
2016-07-23 18:29:54 +02:00
Matthias Mailänder
c0a440fb0a
Merge pull request #11627 from obrakmann/player-experience2
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Enable tracking of player experience in all mods
2016-07-23 15:53:22 +02:00
Matthias Mailänder
03e7b70029
Remove the unused jeep unload sequence (redundant to idle).
2016-07-21 09:07:20 +02:00
Oliver Brakmann
56ae4e846b
Add GUI integration for PlayerExperience
2016-07-19 22:23:03 +02:00
Oliver Brakmann
3083c8a175
Add a yaml rules include file to disable player experience for scripted maps
2016-07-19 22:14:40 +02:00
Oliver Brakmann
d292f15cc2
Enable player experience tracking in mod rules
2016-07-19 20:20:38 +02:00
abcdefg30
76e57895b5
Merge pull request #11645 from RailTracker/bleed
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Changed Basic and Combat observer stats to include Assets Destroyed/L…
2016-07-18 19:58:11 +02:00
abcdefg30
308a1a72b3
Add an IsDead check to prevent crashes in survival01
2016-07-18 18:55:21 +02:00
abcdefg30
00c6260ec2
Extract duplicated code to a SetupHuntTrigger function
2016-07-18 18:54:46 +02:00
Anthony Diep
b96de91480
Changed Basic and Combat observer stats to include Assets Destroyed/Lost instead of K/D ratio
2016-07-17 14:55:10 -07:00
abcdefg30
b1e8108a44
Merge pull request #11559 from MUzzell/feature-10416
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Added ready checkbox for spectating admins
2016-07-15 15:47:05 +02:00
Oliver Brakmann
e6659f805b
Merge pull request #11641 from abcdefg30/particleDensity
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Convert ParticleDensityFactor from a float to an int
2016-07-15 10:30:57 +02:00
Matthew Uzzell
6110357460
#10416 Added ready checkbox for spectating admins
2016-07-14 23:42:32 +01:00
Paul Chote
9ae444890b
Add TFD metadata for RA.
2016-07-13 21:01:56 +01:00
Oliver Brakmann
3539e3146e
Merge pull request #11560 from abcdefg30/supportSpeech
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Refine the support power speech notifications setup
2016-07-13 18:40:07 +02:00
abcdefg30
39d9832b03
Remove unnecessary ParticleDensityFactor yaml nodes
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which only reflected the default value.
2016-07-12 22:19:51 +02:00
abcdefg30
beb44c56fe
Change the 'Training' sound to 'Building' for all queues except Infantry
2016-07-11 16:54:07 +02:00
Matthias Mailänder
57acfe355b
Merge pull request #11592 from reaperrr/fix-smudges
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Fix smudges spawning/growing on cells occupied by structures or vehicles
2016-07-09 20:51:39 +02:00
Oliver Brakmann
c000966590
Merge pull request #11361 from abcdefg30/newLua
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Add new lua functions and fix the air attacks in allies05a
2016-07-09 14:59:47 +02:00
D'Arcy Rush
3ae87c9db4
Allow RA LST to travel on beach tiles
2016-07-07 22:13:19 +01:00
reaperrr
1886bad107
Make smudges in RA not spawn/grow below vehicles and structures
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Also walls, trees and husks in most cases.
Note: Differences between warheads are intentional.
Note2: Some smudge WHs were removed instead when the weapon was purely anti-air or anti-water.
2016-07-07 20:51:21 +02:00
Oliver Brakmann
2c42177ef8
Merge pull request #11549 from reaperrr/fix-ra-gren-dmg
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Fix RA Grenadier damage versus Heavy armor
2016-07-04 17:53:35 +02:00
Oliver Brakmann
9ab2ce2362
Merge pull request #11520 from reaperrr/IdleWander
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Make civilians wander around when idle
2016-07-04 11:50:35 +02:00