Commit Graph

15 Commits

Author SHA1 Message Date
Oliver Brakmann
5325fa7bae Add creeps to scripted missions
Fixes #6298
2014-08-23 00:00:40 +02:00
Oliver Brakmann
dc33e0e1b0 Make necessary changes to existing maps 2014-08-08 13:35:50 +02:00
ScottNZ
22dd2b0a92 Add singleplayer mission menu to ra/td 2014-04-19 15:54:55 +12:00
Matthias Mailänder
18d8034153 added mods/cnc Lua scripts 2014-01-19 11:18:35 +01:00
Matthias Mailänder
752562dca7 added a description that can be displayed as mission briefing 2014-01-02 17:43:16 +01:00
Matthias Mailänder
7af935469d hide GDI soldiers behind trees 2014-01-02 16:15:07 +01:00
Matthias Mailänder
4a4885a905 ported first Nod mission to Lua 2013-12-31 12:53:24 +01:00
Paul Chote
cd2a1cb30f Upgrade shipped maps to format 6. 2013-12-08 11:33:04 +13:00
Matthias Mailänder
4c5c0974ad don't attack neutral world owner plus invulnerable bridge
closes #4230
2013-12-06 15:10:07 +01:00
Paul Chote
271ce5275c Add starting cash option. 2013-08-17 14:43:52 +12:00
Paul Chote
ce41eb2361 Add "Build off Ally ConYards" option. Fixes #2464. 2013-08-17 14:42:40 +12:00
Paul Chote
d76a8c2950 Allow maps to override options. Closes #3646.
Also set sensible defaults for most of the maps and mini games.
2013-08-17 14:41:40 +12:00
Dan9550
f88c62e363 More improvements to nod01 2013-07-24 17:45:19 +10:00
Paul Chote
a678337d14 Enable starting units in C&C. 2013-07-13 19:18:27 +12:00
Scott_NZ
992d1723f8 Move gdi01 and nod01 back to cnc 2013-04-21 17:59:33 +12:00