Paul Chote
ef7d198ca8
Merge pull request #6244 from havok13888/PalaceStarPortBib
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Fixes #6013 D2K - Tiles that should unmoveable at Palaces bib
2014-08-24 11:51:52 +12:00
Curtis Shmyr
fa8229d53b
Implement IRenderInfantrySequenceModifier for ScaredyCat and TakeCover
2014-08-23 14:42:55 -06:00
UberWaffe
a1e51b71d6
AI Support Power Meta Data implemented.
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Changes included:
Decision can be defined for the AI support powers, governing their targeting.
Each decision can be made up of multiple considerations.
2014-08-23 12:01:30 +02:00
Matthias Mailänder
152aad9cf9
Merge pull request #6315 from MustaphaTR/d2k-three-orni
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D2k - 3 Ornithopter
2014-08-23 11:00:56 +02:00
Mustafa Alperen Seki
c6196ceb43
Update atreides.yaml
2014-08-23 11:35:52 +03:00
Mustafa Alperen Seki
3ae9c1d796
Added 3 orni.
2014-08-23 11:34:51 +03:00
WolfGaming
d619fbfbbe
Added a trait that removes an actor when prereqs are met, with delay.
2014-08-21 18:42:37 +00:00
havok13888
d44e01e232
Fixed starport and palace
2014-08-19 18:24:46 -05:00
Matthias Mailänder
24a3fd3196
show a user friendly description of the starting unit template
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closes #6209
2014-08-09 13:34:03 +02:00
Curtis Shmyr
381505cd19
Merge pull request #6189 from UberWaffe/6066_CratePrerequisites
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6066 Crate Prerequisites
2014-08-08 23:14:58 -06:00
UberWaffe
9756132006
Update mods (only d2k and RA affected) crate actions to take tech levels and prerequisites into account.
2014-08-08 17:00:04 +02:00
Oliver Brakmann
8cec848a0f
Add a mission objectives GUI panel
2014-08-08 13:35:49 +02:00
Oliver Brakmann
cca6646927
Add mission objectives to Lua interface
2014-08-08 13:35:43 +02:00
Oliver Brakmann
a3bf3e7403
Add support for mission objectives
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Objectives can be either primary or secondary objectives. Primary ones
influence the outcome of the game. If all primary objectives are
completed the game is won, and lost when any of them fails.
Objectives can be added at any stage during the game, allowing to react
dynamically to game events.
The objectives backend only contains the information about the
objectives themselves. It does not check if objectives are completed or
failed. Instead, the state of objectives must be manually marked. The
backend, however, does check whether the game is won or lost.
2014-08-07 16:56:17 +02:00
Paul Chote
de775e2f56
Reimplement unit levels using IUpgradable.
2014-08-07 20:44:28 +12:00
Matthias Mailänder
0502d90a05
Merge pull request #6084 from pchote/renderpreview
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Improve actor preview rendering
2014-08-03 12:51:21 +02:00
Matthias Mailänder
56765d5ca2
remove unneccessary build-top sequences.
2014-08-03 22:23:49 +12:00
Paul Chote
f64cdc52e1
Remove obsolete key definitions.
2014-08-03 19:28:09 +12:00
ScottNZ
692e3a9c88
Move Power out of Building and into its own trait
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Conflicts:
mods/ts/rules/structures.yaml
2014-08-03 18:53:51 +12:00
ScottNZ
de29b41103
Remove repulsion from d2k planes
2014-07-29 00:18:22 +12:00
Mustafa Alperen Seki
a7a65bf213
Added Grenadier as Atreides starting unit
2014-07-25 16:51:55 +03:00
Chris Forbes
945455f15e
Merge pull request #5973 from reaperrr/renderinf-unhardcode
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Unhardcoded RenderInfantry sequence names
2014-07-23 09:58:07 +12:00
Chris Forbes
f68de0bbd8
Merge pull request #5921 from UberWaffe/CrateMultiUnits
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Crate updates.
2014-07-23 09:50:54 +12:00
Mustafa Alperen Seki
7abde5fd32
Improved AI
2014-07-21 08:51:50 +03:00
UberWaffe
94b1f53ebf
Rebased. (+1 squashed commits)
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Squashed commits:
[43010a0] Fixes. (+1 squashed commits)
Squashed commits:
[94ee90e] Fixes. (+1 squashed commits)
Squashed commits:
[ef827c7] Style cop updates. Updates to LevelUp, Cloak, and UnitUpgrade to allow multiple units within range, plus maximum extra unit limit. (+1 squashed commits)
Squashed commits:
[2103b01] Dupe crate action updates and fixes. (+2 squashed commit)
Squashed commit:
[0f4df4a] Added DuplicateUnitCrateAction.
[2787fa1] Clarity update. (+1 squashed commits)
Squashed commits:
[93ddc3b] Crate updates.
+Multiple units per crate allowed.
+Allow time delay on crate actions.
2014-07-20 21:37:40 +02:00
reaperrr
1ba41a9af5
Unhardcodes RenderInfantry sequence names.
2014-07-17 20:59:08 +02:00
Matthias Mailänder
efeba3ec4f
Merge pull request #5898 from MustaphaTR/d2k-techlevel
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D2k Tech Level
2014-07-10 19:05:35 +02:00
Mustafa Alperen Seki
ec69e05433
Added D2K Tech Levels
2014-07-10 17:17:11 +03:00
Paul Chote
4e1f7dedba
Fix the bogus D2K AI definitions.
2014-07-09 17:50:14 +12:00
Paul Chote
a46baeaf2b
Reorganise AI base building logic.
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- Now obeys defined structure percentages and limits.
- Faster.
- More readable and maintainable code.
2014-07-09 17:50:14 +12:00
Paul Chote
3918c992c4
Fix D2K turret placement crash.
2014-07-08 17:12:51 +12:00
Paul Chote
ab26d4b0ad
Overhaul ParatroopersPower:
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- Adds support for multiple drop planes.
- Adds support a beacon and camera.
- Prevents the plane from circling if it can’t unload.
2014-07-08 00:30:38 +12:00
Matthias Mailänder
fa83507a62
Merge pull request #5854 from pchote/ra-poster
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Add beacons to the RA spy plane and parabombs
2014-07-07 10:15:03 +02:00
Matthias Mailänder
17e41a7b79
Merge pull request #5856 from MustaphaTR/d2k-footprints
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D2k Some Footprint Fixes
2014-07-07 09:33:41 +02:00
Mustafa Alperen Seki
96988fe563
Fixed ref and palace footprints.
2014-07-07 10:20:12 +03:00
Paul Chote
c6299892e0
Remove obsolete BeaconDuration definitions.
2014-07-07 17:40:50 +12:00
Matthias Mailänder
4fb7d4ef41
fix Unit sietch does not have a sequence named bib2x
2014-07-06 22:55:27 +02:00
Matthias Mailänder
69209cd340
split WithActiveAnimation from SeedsResource
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closes #5300
2014-07-06 14:58:29 +02:00
Matthias Mailänder
394d635dae
new trait WithMakeAnimation
2014-07-06 08:24:08 +02:00
Matthias Mailänder
8cdd7dce6c
make the fallrate customizable
2014-07-05 09:13:52 +02:00
Matthias Mailänder
2907273ef2
new trait Parachtuable that decides on the fate upon landing
2014-07-05 09:13:51 +02:00
Matthias Mailänder
79dd9a9c6b
get rid of the RallypointTestBuilding hack
2014-07-04 14:57:34 +02:00
Mustafa Alperen Seki
68f8b5073a
LevelUpCrate
2014-06-30 10:51:40 +03:00
Paul Chote
e6a501bb66
Fix D2K paratroopers.
2014-06-28 22:57:12 +12:00
Paul Chote
8f046c7c5a
Support split sprites for fog/shroud.
2014-06-27 22:28:33 +12:00
Mustapha
b297bb7e75
Heavy Support + Ordos Raider for light
2014-06-24 16:43:09 +03:00
Mustapha
315fad8db7
Light Unit Support for D2K.
2014-06-24 09:30:39 +03:00
Mustapha
2d8f0ce96e
Engineer's description changes.
2014-06-23 10:02:54 +03:00
Mustapha
4159aa4bba
Trike's weaknesses.
2014-06-23 09:56:15 +03:00
Matthias Mailänder
e607c04cce
let harvester splatter resources when exploding
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closes #2346
2014-06-20 11:11:31 +02:00