Commit Graph

13947 Commits

Author SHA1 Message Date
Bob
f3f8fdef90 added Sound.PlayToPlayer. changed existing if(localPlayer) Play() idiom to use it. fixed two places that used Play where PlayToPlayer was correct (mcvUndeploy and "spyplane ready") 2010-01-26 12:43:42 +13:00
Chris Forbes
c979372d27 an even bigger pile of hax for ui, but it works. 2010-01-26 00:56:13 +13:00
Chris Forbes
714b539d0f map chooser skeleton 2010-01-25 23:38:34 +13:00
Chris Forbes
cb7448441c #50 initial facing of SAM fixed 2010-01-25 23:24:22 +13:00
Bob
d9281d7a13 fixed potential div-by-zero for items that build quickly 2010-01-25 22:37:25 +13:00
Bob
71c819a8c3 fixed tree footprints. 2010-01-25 22:37:25 +13:00
Chris Forbes
c3e8a900dc #44 fixed 2010-01-25 22:07:33 +13:00
Bob
3ec2b6e19b added custom map "Caffeinated" 2010-01-25 21:06:25 +13:00
Chris Forbes
054cfa6862 #38 more pedantry wrt who hears sounds 2010-01-25 20:57:52 +13:00
Chris Forbes
890ff42c70 fixed various sound bugs 2010-01-25 20:40:04 +13:00
Paul Chote
f0ae162fb0 New extendable mechanism for disabling units 2010-01-25 20:19:02 +13:00
Bob
3aa40c36cf server debug-prints 2010-01-25 19:42:58 +13:00
Bob
dfbca88f4a working on readability of Server 2010-01-25 19:42:57 +13:00
Chris Forbes
47a60298a8 fixed chat 2010-01-25 19:25:00 +13:00
Chris Forbes
cbd15af334 isn't desync fun\! 2010-01-25 18:58:12 +13:00
Chris Forbes
96cc1502d0 you can't do that. it evals differently on each client. 2010-01-25 18:41:07 +13:00
Chris Forbes
f72a416ec9 removed local chat echo. remote should echo everything now, please. 2010-01-25 18:38:44 +13:00
Chris Forbes
be8bb20e82 added protocol versioning. AssignPlayer order is dead. 2010-01-25 18:29:56 +13:00
Chris Forbes
0998e1f17b making that a bit more readable. 2010-01-25 12:44:25 +13:00
Paul Chote
e6ded0e491 Mostly implemented Sonar Pulse 2010-01-25 00:28:43 +13:00
Paul Chote
8ffb000e2e Half implemented Nuke 2010-01-24 23:49:58 +13:00
Paul Chote
d3994bf198 Use an inner class for Iron Curtain ordergenerator 2010-01-24 23:15:40 +13:00
Paul Chote
3c25bcef74 Disabled buildings pause special powers 2010-01-24 18:02:49 +13:00
Paul Chote
86df2cd0d5 Fix Chronoshift / Demotruck interaction 2010-01-24 17:34:09 +13:00
Paul Chote
c4ffd49add Fix RulesConverter for aftermath 2010-01-24 16:48:45 +13:00
Paul Chote
90d20e32a9 Fix iron curtain activate anim 2010-01-24 16:28:10 +13:00
Paul Chote
37f305748f Merge GPS traits into one file 2010-01-24 16:14:56 +13:00
Paul Chote
c44679cc94 Refactor chronosphere power 2010-01-24 16:04:36 +13:00
Chris Forbes
da40ab449e spyplane works 2010-01-24 14:53:18 +13:00
Chris Forbes
74af815f24 spyplane activate 2010-01-24 13:46:59 +13:00
Bob
67319eac11 move McvDeploy from rules into yaml. fix buttons on chronoSelect. removed extraneous PlayAnimation order. 2010-01-24 13:47:06 +13:00
Chris Forbes
a43787d0cb skeleton of SpyPlanePower 2010-01-24 13:36:21 +13:00
Chris Forbes
6b84d102cd chrono uses traitinfo rather than general rules 2010-01-24 13:07:09 +13:00
Chris Forbes
311bb670a2 fixed up some chronoshift consistency crap 2010-01-24 12:55:35 +13:00
Chris Forbes
d7a2691db3 new support power impl 2010-01-24 12:25:46 +13:00
Chris Forbes
bbf94fef79 fixed some cursor offsets 2010-01-23 20:37:54 +13:00
Bob
3496a786e9 fixes chat echoing 2010-01-23 20:37:04 +13:00
Bob
8d53e7dc97 oops, x2. 2010-01-23 20:20:31 +13:00
Bob
057d248ee5 fixes sync bug. 2010-01-23 20:10:11 +13:00
Bob
a5d4a6befc sync checked between clients 2010-01-23 16:58:00 +13:00
Bob
3bb40f7d0e some Network changes. 2010-01-23 16:17:41 +13:00
Chris Forbes
f1e0b46d38 added Shroud.Explore overload in prep for spyplane 2010-01-23 13:19:28 +13:00
Chris Forbes
0d7a1ef251 Added CallFunc activity 2010-01-23 13:14:12 +13:00
Chris Forbes
2036fc9b74 fix broken minimap centering 2010-01-23 13:03:06 +13:00
Chris Forbes
0dfed4fc36 added MP maplist to mods/ra/mod.yaml 2010-01-23 12:42:25 +13:00
Chris Forbes
38e7590422 MRJ works; moved ProvidesRadar.IsActive update to Tick to avoid desync if any other actor code relies on it. 2010-01-23 10:37:53 +13:00
Chris Forbes
0597e2fb6c added data solution for hacking that stuff. real VS only, sorry. 2010-01-23 10:22:37 +13:00
Chris Forbes
f969ab9bf5 fixed regression in aftermath (ProjectileInfo.Animates -> Trail) 2010-01-23 10:06:06 +13:00
Chris Forbes
bd412fa8ad packed aftermath sounds 2010-01-23 10:02:08 +13:00
Chris Forbes
a67fc5ba76 fixed flames; fixed ftur 'rotation'; fixed repair cursor hotspot 2010-01-22 23:27:51 +13:00