FrameLimiter
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edd9e39dcd
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Removed redundent LaunchAngle override on 8Inch
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2017-11-19 12:55:28 +00:00 |
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FrameLimiter
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cfe1a8cd02
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Removed the redundant overrides
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2017-11-19 12:55:28 +00:00 |
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FrameLimiter
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e6f73dc68f
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Updated weapon trait names for drop-zone-w mission
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2017-11-19 12:55:28 +00:00 |
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FrameLimiter
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c70efd4a14
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Fixes PortaTesla Warhead override for drop-zone-tikiaki
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2017-11-19 12:49:43 +00:00 |
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FrameLimiter
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b7c3bc4e25
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Fixes PortaTesla Warhead override for drop-zone
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2017-11-19 12:49:43 +00:00 |
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FrameLimiter
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773a619d2d
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Palette fix for desert tree husks
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2017-11-19 01:26:13 +01:00 |
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Smittytron
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070c54d069
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Disable DetectCloaked on low power Tesla Coil
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2017-11-17 13:42:51 +01:00 |
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Arular101
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3efce265a8
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Reduce barrel explosion damage vs wood armor
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2017-11-15 15:17:08 +00:00 |
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Arular101
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8bec765925
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Campaign file changes and cleanup
Remove NoAutoTarget
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2017-11-15 15:43:44 +01:00 |
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Arular101
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fd9cd78810
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Fix spy voices
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2017-11-15 15:20:34 +01:00 |
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reaperrr
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d328b9b7d8
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Adapt RA to low power/power-down refactor
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2017-11-13 03:09:05 +02:00 |
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reaperrr
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9dabc9d672
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Upgrade rule for adapting to removal of Armament.OutOfAmmo
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2017-11-12 19:48:06 +00:00 |
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reaperrr
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a017018bee
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Fix official mods Aircraft.RearmBuildings setups
Only aircraft that a) have an AmmoPool and b) don't auto-reload should define RearmBuildings.
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2017-11-12 19:48:06 +00:00 |
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abc013
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3092927a7f
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Added a visual explosion to e4
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2017-11-12 18:34:03 +00:00 |
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Arular101
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fdac023a8d
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Rename V2 Rocket to V2 Rocket Launcher
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2017-11-12 18:26:46 +00:00 |
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Smittytron
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e65ffc8be2
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Change remaining Vulcan vs Light values to 50
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2017-11-12 18:18:11 +00:00 |
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Mustafa Alperen Seki
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3aa91a08cc
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Fix Fake Naval Yard's Name
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2017-11-12 12:30:28 +00:00 |
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Arular101
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a8d27257eb
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Remove custom aud for cruiser in shellmap
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2017-11-11 11:21:27 +01:00 |
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Mustafa Alperen Seki
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dadfc0b09c
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Fix AutoTargetPriority traits of ra infantry
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2017-11-09 22:38:52 +02:00 |
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abcdefg30
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0377c8ae20
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Replace bogus values in the Fort Lonestar rules
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2017-11-09 22:24:14 +02:00 |
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abcdefg30
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eac9286b78
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Fix tiling errors on some RA maps
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2017-11-09 09:54:59 +01:00 |
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Paul Chote
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faf2634e3d
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Upgrade mod rules.
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2017-11-04 16:08:58 +01:00 |
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Mustafa Alperen Seki
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77feb3f76d
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Add GPS Dots for Comm Center and Forward Command
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2017-11-03 13:36:40 +01:00 |
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abcdefg30
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025d5c8d05
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Fix the "Secure the convoy's path" objective being completed without securing a path
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2017-11-03 07:54:48 +01:00 |
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Mustafa Alperen Seki
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817449c018
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Fix Inconsistency with AcceptsDeliveredCash on RA mod
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2017-11-01 20:41:00 +01:00 |
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kosti1
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6a750d7a65
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Added buildradius checkbox to lobby options
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2017-11-01 18:18:41 +01:00 |
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Andrii Yukhymchak
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6e1c1eaa94
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Submarine fix
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2017-10-26 01:48:36 +02:00 |
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Smittytron
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5471a3e729
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Assign Gunboat and Sub to Techlevel Low
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2017-10-15 23:15:43 +02:00 |
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abc013
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c8b2a7dc04
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Changed Aircraft explosion
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2017-10-14 13:59:59 +02:00 |
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gkaretka
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97e0f17e15
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Add notification sound when paratroopers land
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2017-10-14 13:40:53 +02:00 |
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Paul Chote
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249e813444
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Fix submarine autotarget behaviour.
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2017-10-08 20:11:30 +02:00 |
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Paul Chote
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e3e5dc1b49
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Fix Defend stance auto-targeting naval structures.
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2017-10-08 20:11:30 +02:00 |
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abc013
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fb74c8351f
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Change Road -> Bridge on bridge tiles
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2017-10-07 10:27:18 +02:00 |
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abc013
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dfe2076826
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Fix passive vehicles can become ranks
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2017-10-06 22:24:24 +02:00 |
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abc013
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f84699454f
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Fix some tiling errors in the map Haos Ridges [RA]
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2017-10-06 22:04:32 +02:00 |
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abc013
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8c387c3bcf
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Fix a tile error in map Asymetric Battle [RA]
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2017-10-06 22:02:39 +02:00 |
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Paul Chote
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64afe4cfde
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Display (attack|assault)move-blocked cursor outside map bounds.
This makes them consistent with the regular move order.
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2017-09-30 14:33:40 +02:00 |
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Paul Chote
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1d6cd81690
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Add mine deployment to the command bar.
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2017-09-27 21:00:56 +02:00 |
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rob-v
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c9b4568117
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Add Statistics options hotkeys
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2017-09-24 15:32:02 +02:00 |
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reaperrr
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eea14ec922
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Fix DepthCharge dealing no damage to surfaced subs
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2017-09-23 20:06:23 +01:00 |
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reaperrr
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eb3b68e24a
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Fix DepthCharge not showing an explosion when hitting emerged subs
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2017-09-23 20:06:23 +01:00 |
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reaperrr
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1d402d4f8b
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Fix submerged sub vulnerability to most weapons
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2017-09-23 20:06:23 +01:00 |
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Matthias Mailänder
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3af0b1a7a0
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Remove PlayerPaletteFromCurrentTileset.
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2017-09-17 16:20:38 +02:00 |
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abcdefg30
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1f6b9a7638
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Add missing wall tiles to the interior tileset
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2017-09-16 17:31:15 +02:00 |
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Smittytron
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a1ef581749
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Remove EjectOnDeath from Vehicles
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2017-09-16 14:10:54 +01:00 |
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reaperrr
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dbcfb0c92e
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Rename and move WithTurretedSpriteBody
The name wasn't in line with our implicit naming convention and ambigous on top of that.
Also, only used by RA and TD so moved to Mods.Cnc.
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2017-09-15 18:10:13 +01:00 |
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Forcecore
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8027bed6b2
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Separated ship squad from ground unit squad
Just like aircrafts are independent from ground squads.
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2017-09-13 23:31:26 +02:00 |
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abcdefg30
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5ddf28fa81
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Bomber John rules cleanup
Removed hacks, default values and duplicates
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2017-09-13 22:13:49 +02:00 |
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abcdefg30
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0f95febefa
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Bomber John sequence cleanup
Most of those sequences were unused or default values
Tick count fixed as well
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2017-09-13 22:13:49 +02:00 |
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Paul Chote
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c46d1944d9
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Add assault move to RA.
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2017-09-11 19:08:33 +02:00 |
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