Commit Graph

1182 Commits

Author SHA1 Message Date
James Dunne
8e602104af Harvesters - made search radius configurable for both initial search from proc and search from harvest location. 2012-06-27 18:00:42 -05:00
Matthias Mailänder
d3915ad291 string AcceptsSmudgeType replaces boolean AcceptSmudge
because Dune 2000 has different craters for rock and sand
2012-06-27 13:19:52 +12:00
Matthias Mailänder
a64629f1c5 remove ready/hold/group pip from BuildPaletteWidget
and render as text instead
2012-06-27 13:19:52 +12:00
Chris Forbes
aa06751de5 categorize the rest of the temperat tileset 2012-06-26 20:12:01 +12:00
Chris Forbes
f10eb9e082 add category headers in editor 2012-06-26 19:58:04 +12:00
Chris Forbes
984a498ed2 Finish fixing #2136 2012-06-26 19:24:59 +12:00
Igor Popov
c122e6f54d indicate-admin: implementation (ra) 2012-06-26 18:58:31 +12:00
James Dunne
1f0da42a15 Refineries now show which harvesters are linked by holding down ALT key. 2012-06-24 20:26:01 -05:00
James Dunne
80123b6aa4 Many harvester behavior improvements; summary below.
Implemented Harvester territory marking with a simple resource claim system in ResourceClaimLayer trait added to World.
Added customCost for PathSearch to support new Harvester search preferences.
Explicit delivery order forces harvester to always deliver to that refinery.
Explicit harvest order frees harvester from forced delivery refinery and allows for auto-balancing.
Harvesters auto-balance refinery choice such that no more than 3 harvesters are linked to any one refinery at a time.
Harvesters try very hard to not block the refinery dock location.
Harvesters try to avoid enemy territory when searching for resources.
Group-select harvest order intelligently disperses harvesters around the order location.
Fixed PathFinder caching to not be a sliding window. This is a correctness issue. Sliding window causes no-route paths to be cached permanently in tight move loops and doesn't allow eventual progress to be made. This may have negative performance implications.
2012-06-24 20:26:00 -05:00
Chris Forbes
2ed12f1d95 Merge remote-tracking branch 'scott/bleed'
Conflicts:
	OpenRA.Mods.RA/Missions/Allies01Script.cs
2012-06-25 08:45:16 +12:00
Matthias Mailänder
5b470650b7 added Einstein 2012-06-24 19:26:03 +03:00
Matthias Mailänder
380875ad3e added Einstein 2012-06-24 19:24:26 +03:00
Chris Forbes
1bf649d27d Merge remote-tracking branch 'matt/bleed' 2012-06-24 21:34:37 +12:00
ScottNZ
1146790dc1 Reworked the left side of the map to make it useful, and moved one of the spawnpoints there. 2012-06-22 13:07:24 +12:00
ScottNZ
3ab197f400 Buff the Allies a bit - give them some riflemen. 2012-06-21 23:34:34 +12:00
ScottNZ
9ff69b7946 Add EVA voices
Use new WaitFor when waiting for Einstein
Have a small delay before the Soviets counterattack
Have the Soviets Attack-Move towards Einstein during the counterattack, this makes them much more damaging
Spawn the signal flare only after Einstein has been spawned, also add EVA voice for this
2012-06-21 22:53:20 +12:00
Matthias Mailänder
84d623397b made PaletteFormat configurable
as suggested in issue #2219
2012-06-19 21:36:10 +02:00
ScottNZ
20af089fcd Added Allies 01 SP map and Allies01Script.cs 2012-06-18 22:13:24 +12:00
Matthias Mailänder
c9edf7d0dc added Renderer Dropdown in RA Settings 2012-06-18 09:30:52 +12:00
Igor Popov
4d94cb5593 2 maps: Bomber John(minigame->new); Free Coasts(conquest->replace) 2012-06-16 14:46:32 +12:00
Curtis Shmyr
4e88166673 Added two new RA maps by Tirili: Ice Woods & Nishnekolymsk 2012-06-10 12:56:24 -06:00
Chris Forbes
f3d68f4944 remove some junk ai profiles 2012-06-10 19:52:25 +12:00
Matthias Mailänder
aa36a56b27 UPnP source code fixes
as suggested by Chris Forbes
2012-06-10 16:46:19 +12:00
Matthias Mailänder
b96158adcb new AI with optimized build order
Eisenhower builds less refineries, more units and techs faster
2012-06-10 16:34:31 +12:00
Chris Forbes
1bb1e00a0d fix #2195 - barrels should not be capturable or sellable 2012-06-05 19:41:30 +12:00
earthpig
059347af40 bots (once again) build pillboxes. 2012-05-22 17:20:23 +12:00
earthpig
8c218b67ab Bring back hbox, with both the new garrison stuff and with stealth until firing. 2012-05-22 17:18:26 +12:00
Remco van der Zon
6c96a106e7 Red Alert CashTicks
Three options for cash ticks:
Extreme: current behavoir (every cash countdown tick is heard)
Normal: RedAlert countdown style (only one cash countdown tick every ~1 or 2 seconds)
Disabled: No cash tickdown or tickup is heard.

Thanks to Tirili for hints on the settings system.
2012-05-06 20:03:09 +12:00
earthpig
c8c4507acf Few things with Zhukov AI. 2012-05-01 14:51:21 -07:00
Chris Forbes
63898820f1 ra: drop mjolnir-1 map 2012-05-02 09:08:28 +12:00
Chris Forbes
609d5bd611 ra: fix Flame Turret -> Flame Tower in unit name 2012-05-02 08:32:43 +12:00
Chris Forbes
d737930bb0 #2076 fixed - missing widget id for WICW 2012-05-01 19:59:48 +12:00
earthpig
e7a8cdf951 Normal AI: Gone.
Zhukov AI: Bit of a turtle, but sends large attacks with arty/v2.
Rommel AI: Modified Hard AI.
2012-04-30 21:51:46 +12:00
Curtis Shmyr
9185dc65d5 Initial pbox pax changes 2012-04-30 21:18:10 +12:00
Chris Forbes
e0bfa287ee new flamer integrated 2012-04-30 21:13:15 +12:00
Chris Forbes
80f142c8ea flamer that doesnt suck 2012-04-30 20:51:10 +12:00
Chris Forbes
7050fbc6e1 add napalm1 SHP and wiring in ra/sequences 2012-04-30 20:38:42 +12:00
Chris Forbes
2c938bc305 add sniper SHP 2012-04-30 20:33:36 +12:00
Chris Forbes
cd6bfb1b9a add better flame projectile SHP 2012-04-30 20:33:21 +12:00
Chris Forbes
11b253e4c3 add gate SHPs 2012-04-30 20:33:03 +12:00
earthpig
d625e2624a Fixed #2010 - arty in line now only has only 75% chance of exploding
When an arty in a group of them dies, each individual arty only has a 75% chance of perpetuating the genocide of arty.... so usually, it'll stop before killing your whole line but not before seriously hurting it.
2012-04-29 19:20:46 +12:00
Chris Forbes
16e00c1f12 shimmering cloak in cnc 2012-04-25 22:24:38 +12:00
Chris Forbes
75c105cb85 fix right edge of cheats close button 2012-04-25 00:06:48 +12:00
Chris Forbes
84a50e8e86 unify cheats panels 2012-04-24 20:04:21 +12:00
Chris Forbes
c4916bd997 #2038 fixed - add shadow to crates on the ground 2012-04-24 19:17:41 +12:00
Chris Forbes
f86332fd99 change pillbox hotkey to p 2012-04-20 14:41:45 +12:00
Chris Forbes
8d843cd8ad dropped map No Fly Zone 2012-04-19 11:04:51 +12:00
Chris Forbes
062c49dac3 fix bogus widget id setup for resolution picker 2012-04-09 13:10:40 +12:00
Chris Forbes
533f9044cc strip redundant Id: elements from chrome yaml 2012-04-09 13:10:40 +12:00
Nukem
aa21ddaa4d Added new RA map: Tainted Peak 2012-04-06 18:36:50 +12:00