Commit Graph

869 Commits

Author SHA1 Message Date
RoosterDragon
b733465f33 General uncontroversial cleanup:
- Made private methods static where possible (runtime can elide checking the object for null).
- Declared attribute classes as sealed (allows reflection on attributes to complete faster).
- Moved some static cctor's into field initializers (static cctor's are slower than static field initializers).
- Made classes static if they contained only static methods (can't create instances of useless objects).
- Use inferable Exts.Lazy and not new Lazy<T>().
- Added required STAThread attribute to CrashDialog.
- Removed unused parameters in private methods.
- Added Serializable attribute to exceptions.
- Added parameter name in calls to ArgumentNullException.
- Use of as operator instead of is + cast.
- Changed (x as Foo).Bar anti-pattern into ((Foo)x).Bar. Results in sensible cast exceptions on error rather than null dereferences.
- Removed unused method in NullShader.
2014-05-23 15:50:54 +01:00
RoosterDragon
0ea3509ee4 Added MinBy, MaxBy, MinByOrDefault and MaxByOrDefault methods and replaced calls of the style OrderBy[Descending]().First[OrDefault]() which is not as performant. 2014-05-23 08:23:42 +01:00
RoosterDragon
de7a837d94 Unify settings for solution and project setups.
Create a single solution platform named x86.
Ensure both Debug and Release configs build to the root for all projects.
Ensure all Release configs generate pdbs.
2014-05-23 08:16:09 +01:00
Paul Chote
4aa7376994 Add wrappers for RenderSprites anims dictionary. 2014-05-22 23:35:10 +12:00
Matthias Mailänder
ddb0d70fd2 add the starport active animation 2014-05-20 11:41:41 +02:00
Paul Chote
b3313be217 Remove the now-redundant CncWidgetUtils.cs 2014-05-19 10:24:22 +12:00
Paul Chote
05eb56b1e2 Simplify MenuPaletteEffect activation. 2014-05-19 10:24:09 +12:00
Oliver Brakmann
062e7f5298 Check proc's health before (un)docking. Fixes #5338 2014-05-17 17:09:46 +02:00
Pavlos Touboulidis
a845947e0f Minor style & nit fixes 2014-05-17 14:33:17 +03:00
Pavlos Touboulidis
b560268495 Change animations to use the proper SequenceProvider
Remove references to the global "Game" and use the SequenceProvider
of the current world/map.
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
49ec533481 Better distinction between Widgets using the mod's DefaultRules or the map's Rules 2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
3eefcc69f8 Use proper map rules in ProductionTooltipLogic.cs 2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
d9db1c1854 Revert replacing generic Ui.OpenWindow with static method in MusicPlayerLogic 2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
750fc4e02c Merge ModRuleset and MapRuleset into Ruleset 2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
63ec6d60e7 Refactoring to remove static Rules & SequenceProvider 2014-05-17 14:32:03 +03:00
Paul Chote
2acba2ce47 Merge pull request #5242 from reaperrr/deathsounds-followup
Made DeathSounds and their InfDeath relation fully customizable
2014-05-17 23:24:44 +12:00
Paul Chote
ce7fb707b2 Merge pull request #5297 from Saticmotion/betterScrolling
Better scrolling
2014-05-17 17:43:38 +12:00
reaperrr
d5023e376d Fixes units hunting Advanced Comm. Center after being damaged by Ion Cannon.
Additionally made weapon, effect animation and effect palette customizable.
2014-05-16 18:38:12 +02:00
Saticmotion
1bf3f3e03e The engine now uses the SDL2.0 scroll events properly.
Scroll speed is now a user preference.
2014-05-16 13:56:22 +02:00
Squiggles211
a0458eeb24 Fix crashes related to transports
Fixes two specific causes of transport related crashes, one prevents
infantry from continuing to take damage by Tiberium if loaded into the
transport over Tiberium, and one fixes the edge case where an infantry
dies in the same tick cycle as it was loaded into the transport.
2014-05-15 20:27:44 -05:00
reaperrr
98e48ae991 Converts InfDeath from integer to string.
Wire up updated DeathSounds for all mods.
2014-05-14 15:24:06 +02:00
Paul Chote
14df5a3bc3 Merge pull request #5279 from ScottNZ/news
Add news
2014-05-15 00:20:35 +12:00
ScottNZ
c7d8024522 Add a news panel to each mod 2014-05-14 23:51:41 +12:00
Matthias Mailänder
ba309a3367 add spice refinery smoke overlay when harvester docked 2014-05-14 09:39:45 +02:00
reaperrr
f7506b8a79 Fix warning message when compiling under Windows (MSBuild/VS). 2014-05-13 14:45:53 +02:00
Paul Chote
d73af0190f Add a new native-lua implementation. 2014-05-02 22:18:34 +12:00
Paul Chote
fdd4437c52 Re-enable shellmaps. 2014-05-02 22:08:41 +12:00
Pavlos Touboulidis
c28faffa45 Remove custom Stopwatch wrapper
Remove the redirection (that doesn't offer any new functionality)
and replace it with the familiar System.Diagnostics.Stopwatch.
2014-04-26 23:58:18 +03:00
Paul Chote
e572c0dcb6 Merge pull request #5184 from pavlos256/loading-perf
Loading performance measurements
2014-04-26 11:17:21 +12:00
Sebastien Kerguen
a7c77d4155 Fixes the speed of the blinking READY text (in RA & TD). 2014-04-24 20:22:22 +02:00
Pavlos Touboulidis
035834978d Make Stopwatch.ElapsedTime() a property and TimeSpan 2014-04-23 00:56:07 +03:00
Paul Chote
1a69118f02 Make the ready overlay blink. Fixes #3032. 2014-04-22 23:49:24 +12:00
Matthias Mailänder
b6f2c119a7 take low power slowdown into account
fixes #4840
2014-04-19 08:58:47 +02:00
Paul Chote
14eab38f0b Add a camera to the Ion Cannon. Fixes #5058. 2014-04-18 14:17:15 +12:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Paul Chote
1b2a90c00c Migrate to System.Lazy. 2014-04-09 20:20:41 +12:00
Matthias Mailänder
67cd0645a4 update to .NET 4.0 2014-04-09 20:20:26 +12:00
Oliver Brakmann
4d71e37ab0 Disable shellmaps temporarily 2014-04-03 17:24:01 +02:00
Paul Chote
0bc3a68e9f Unify all mods on the C&C order button logic. 2014-03-22 00:02:41 +13:00
Paul Chote
acda996227 Remove airstrike beacon when the attack begins. 2014-03-13 01:03:24 +13:00
Paul Chote
20b88fd904 Remove World.FrameNumber. 2014-03-12 17:19:29 +13:00
Matthias Mailänder
e4effd0125 Merge pull request #4478 from pchote/aircraft-follow
Add Guard and AttackMove to RA and C&C aircraft.
2014-02-01 00:38:21 -08:00
Paul Chote
1d8e785d0d Merge pull request #4448 from Mailaender/test-files
TestFile to TestFiles in mod.yaml
2014-01-31 20:17:56 -08:00
Paul Chote
4eaaa052cc Simplify Fly interface. 2014-02-01 10:55:04 +13:00
ScottNZ
1a3ec26a1e Unify ra and cnc main menu logic and clean up the main menus.
Move a bunch of buttons into an Extras submenu and the server browser.
Move CncMenuPaletteEffect to ra so it can be used elsewhere and rename it to MenuPaletteEffect.
2014-01-31 23:47:15 +13:00
Kanar
17cf890dce Enables "insufficient power"-speech in RA and C&C when powered-down supportpowerwidget is clicked 2014-01-27 04:29:32 +01:00
Matthias Mailänder
b8740a3a47 test for a list of files when loading mods
don't cache test file string arrays
2014-01-21 08:30:03 +01:00
ScottNZ
f7fb05891a Remove Nod01Script.cs reference from csproj following the port of it to Lua in #4397 2014-01-04 14:34:37 +13:00
Matthias Mailänder
4a4885a905 ported first Nod mission to Lua 2013-12-31 12:53:24 +01:00
Matthias Mailänder
7d6d484afd recreated GDI01 in Lua 2013-12-30 08:52:15 +01:00