reaperrr
bdb7c80f42
Moved FlashTarget to Mods.Common
...
There is nothing remaining in OpenRA.Game using this.
2016-05-26 08:16:22 +02:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Oliver Brakmann
8b5df6bf2c
Improve ProximityCapturable
...
The following changes are made:
* Replaced the custom actor search with ProximityTriggers.
* Added a `Sticky` flag, which causes the ownership to not revert back to
the original owner when the captor leaves.
* Added trait documentation.
2016-01-19 21:07:50 +01:00
RoosterDragon
bfe1804bf6
Fix some spellings.
2015-11-27 16:19:59 +00:00
atlimit8
de7f5a4288
Make Range WDist for all traits with circular ranges.
2015-09-19 11:02:28 -05:00
atlimit8
09984683a7
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
atlimit8
6970959ef1
.Trait[OrDefault]<Trait> => .Info.Traits.Get[OrDefault]<TraitInfo> where applicable
2015-09-19 09:49:24 -05:00
atlimit8
8250f223c4
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
Matthias Mailänder
7447e0bf93
rename WRange to WDist
2015-07-09 10:55:38 +02:00
Paul Chote
585a43fd8f
Rename Actor.Destroy/Destroyed to Dispose/Disposed.
2015-05-29 19:08:38 +01:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
penev92
37cdcaf354
Move everything Capture-related + Transform activity to Mods.Common
2015-01-08 01:49:15 +02:00