RoosterDragon
f5f2f58664
Use Stream.Write(int) extension method where possible.
2023-08-29 16:17:27 +02:00
RoosterDragon
3275875ae5
Fix CA1851
2023-08-20 20:41:27 +02:00
Matthias Mailänder
c609c4af14
Extract text feedback messages.
2023-08-19 20:46:04 +03:00
Matthias Mailänder
b742a776eb
Refactor LocalizedMessage.
2023-08-19 20:46:04 +03:00
RoosterDragon
a1dfb42812
Fix IDE0251
2023-08-11 15:51:53 +02:00
RoosterDragon
d83e579dfe
Fix CA1305
2023-08-07 21:38:09 +02:00
RoosterDragon
949ba589c0
MiniYaml becomes an immutable data structure.
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This changeset is motivated by a simple concept - get rid of the MiniYaml.Clone and MiniYamlNode.Clone methods to avoid deep copying yaml trees during merging. MiniYaml becoming immutable allows the merge function to reuse existing yaml trees rather than cloning them, saving on memory and improving merge performance. On initial loading the YAML for all maps is processed, so this provides a small reduction in initial loading time.
The rest of the changeset is dealing with the change in the exposed API surface. Some With* helper methods are introduced to allow creating new YAML from existing YAML. Areas of code that generated small amounts of YAML are able to transition directly to the immutable model without too much ceremony. Some use cases are far less ergonomic even with these helper methods and so a MiniYamlBuilder is introduced to retain mutable creation functionality. This allows those areas to continue to use the old mutable structures. The main users are the update rules and linting capabilities.
2023-08-07 21:57:10 +03:00
Matthias Mailänder
a1efb28f0b
Add lobby sounds for leave, join and option change
2023-08-04 21:47:28 +03:00
RoosterDragon
813d48dd70
Ensure save file is closed after saving.
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If you attempt to load after saving, this prevents an exception from the file being "in use" due to the unclosed file handle.
2023-07-18 23:44:40 +02:00
RoosterDragon
0958197df2
Fix CA1052
2023-06-20 17:57:40 +02:00
RoosterDragon
f4af5c1764
Fix CA1852
2023-06-06 11:51:47 +03:00
Matthias Mailänder
1c2ce0dcc0
Deprecate string format log shorthand.
2023-05-05 19:03:09 +02:00
Matthias Mailänder
68eec52cef
Add TranslationProvider
2023-04-22 19:23:41 +02:00
RoosterDragon
1ce9acd442
Fix IDE0110
2023-04-08 16:51:51 +03:00
RoosterDragon
8a285f9b19
Fix IDE0090
2023-04-08 16:51:51 +03:00
RoosterDragon
164abfdae1
Fix IDE0083
2023-04-08 16:51:51 +03:00
RoosterDragon
023d80b94d
Fix IDE0057
2023-04-08 16:51:51 +03:00
RoosterDragon
bcfa0c9ae9
Review StyleCop rules.
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- Enforce SA1604 ElementDocumentationShouldHaveSummary.
- Enforce SA1629 DocumentationTextShouldEndWithAPeriod.
- Turn off some rules covered by IDExxxx rules.
- Remaining rules are treated as part of OpenRA style.
2023-03-18 12:46:10 +02:00
RoosterDragon
98c4eaca83
Fix IDE0032
2023-03-14 13:41:25 +02:00
Gustas
8d0fe52dd8
Remove unnecessary parentheses
2023-02-27 08:36:47 +02:00
RoosterDragon
5a2a448c32
Fix IDE0250
2023-02-24 22:00:25 +02:00
Gustas
78677fd8ab
Fix replays continuing after desync
2023-02-18 15:53:17 +01:00
Gustas
20a16ad5f8
Move force pausing to EndGame method
2023-02-18 15:53:17 +01:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
abcdefg30
d4d6d5b7c0
Remove custom network frame counting from ReplayConnection
2023-01-04 09:33:55 +00:00
Matthias Mailänder
19ecddcd86
Enforce use of 'var' instead of explicit type.
2022-12-28 23:02:04 +01:00
dnqbob
45d4a2c7e2
Fix syncreport crash caused by getting LocalClient index from ReplayConnection
2022-12-11 23:32:59 +02:00
Paul Chote
06edc3dff1
Remove redundant order copies.
2022-11-27 22:58:23 +01:00
Paul Chote
c2208ce8fe
Always serialize orders.
2022-11-27 22:58:23 +01:00
Paul Chote
1add57e5ad
Fix frame number not being included in pre-serialized order packets.
2022-11-27 22:58:23 +01:00
dnqbob
8703cfc4f4
Incease NumSyncReports to 7
2022-11-25 23:57:39 +01:00
dnqbob
63411f9938
Add Player is host infomation for a better debug of desync related with AI
2022-11-25 23:57:39 +01:00
dnqbob
60f35f779d
SyncReport filename contains index of local client
2022-11-25 23:57:39 +01:00
dnqbob
1a2ef49100
SyncReport: Output the frames recorded for better debug.
2022-11-25 23:57:39 +01:00
Gustas
33a1bb8e6b
Don't disable chat in replays
2022-11-06 22:28:52 +01:00
abcdefg30
111d9e4230
Fix replay player disconnect handling
2022-10-30 14:55:55 +01:00
Gustas
ce254f8b46
Add per player mutes
2022-08-20 14:52:49 +02:00
tomas
5f4ed5f16b
Update TextNotificationsManager to use Ui.Send
2022-07-15 19:19:09 +03:00
Gustas
a03e794140
Add an option to disable chat in replays
2022-07-08 19:40:04 +02:00
Matthias Mailänder
834de4efbe
Port to Linguini
2022-07-02 22:32:37 +01:00
abcdefg30
d1f7fb8fb8
Serialize the actor generation for network orders
2022-06-25 18:18:49 +02:00
abcdefg30
13145557c8
Fix the switch-case formatting in Order.Deserialize
2022-06-25 18:18:49 +02:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Eduardo Cáceres
aa998a46d9
Simplify collection initialization
2022-05-18 11:42:36 -05:00
Eduardo Cáceres
7eb64ea6fc
Use read-only autoimplemented property when possible
2022-05-18 11:42:36 -05:00
Eduardo Cáceres
79f321cb44
.Any(), .Count() -> .Count or .Length
2022-05-18 11:42:36 -05:00
Matthias Mailänder
648c56bca1
Don't crash when joining a game after asset installation.
2022-04-17 00:27:36 +03:00
RoosterDragon
ac0969d688
Use nameof instead of hardcoded strings in reflection calls.
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This helps improve the safety of code the uses reflection when methods may get renamed, and helps navigating code as the nameof will show up when searching for references to members.
2022-04-14 19:58:15 +02:00
tomas
8e19463450
Fix desync handling
2022-04-12 21:56:46 +02:00
Matthias Mailänder
0260884369
Added translation support for server orders.
2022-04-03 19:23:26 +02:00