Paul Chote
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0a2757d0e0
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Remove Shroud.IsExplored(Actor) and IsVisible(Actor).
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2015-06-19 22:01:48 +01:00 |
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abcdefg30
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1c44f30e2c
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Fix an issue in EnemyWatcher.cs
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2015-04-19 21:48:14 +02:00 |
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penev92
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460d0b84a6
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Fix EnemyWatcher's interaction with disguised actors
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2015-03-26 15:20:26 +02:00 |
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penev92
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1b616123ef
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Introduce INotifyDiscovered interface and use it to move notifications from EnemyWatcher to AnnounceOnSeen
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2015-03-21 07:53:41 +02:00 |
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penev92
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4a5b3b59ed
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Properly remove worms from the world
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2015-03-08 15:01:40 +02:00 |
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penev92
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58ab28206f
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Fix multiple notifications in multiplayer bug
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2015-03-08 15:01:38 +02:00 |
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penev92
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1261fd1b07
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Increase NotificationInterval to 30 seconds
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2015-03-08 15:01:36 +02:00 |
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penev92
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e2832bb3d7
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Implement EnemyWatcher and AnnounceOnSeen traits
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2015-01-17 14:41:22 +02:00 |
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