Paul Chote
4f172d7ed8
Make bots first-class players.
...
- Bots have their own Clients, with unique ClientIDs
- Hosts can set bot team/color in the lobby
- Bots are kicked when switching to a smaller map without enough slots
- Order validator assumes that only client 0 has permission to issue bot orders
2011-06-20 22:50:29 +12:00
Paul Chote
19d74fef52
Server support for host changing other client's race/color/team/spawn
2011-06-20 22:50:28 +12:00
Paul Chote
d2df5722b5
Fix the lobby slots.
...
- lobbyInfo.Slots is now a dictionary, keyed by the name of the PlayerReference that the slot is tied to.
- LockRace/Color/Team is now specified on the slot, avoiding map lookups in the lobby
- Observers are no longer tied to slots -> players will join as observers instead of crashing the game if there are no available slots
- Observers are able to change their name and color
2011-06-20 22:50:27 +12:00
Paul Chote
532bd42aed
Remove obsolete Player index cruft
2011-06-20 22:50:26 +12:00
Paul Chote
b487476ea9
Remove Game.AfterGameStart
2011-06-01 19:18:21 +12:00
Paul Chote
2ebb2ae921
Remove static handler crap from widget delegates - Register/unregister events manually (ra & cnc).
2011-06-01 19:15:55 +12:00
Paul Chote
ad3f378545
Add a hook for widgets being removed, and ensure widgets are removed consistently.
2011-06-01 18:50:59 +12:00
Paul Chote
bbce4368d9
Remove some crap from ra ServerBrowserLogic
2011-05-31 21:22:29 +12:00
Paul Chote
c07abc48b2
Remove some nonfunctional code in BuildPaletteWidget
2011-05-30 22:15:15 +12:00
Chris Forbes
05bb335ce2
fix missing center panel part on fancy tooltips
2011-05-30 20:52:16 +12:00
Chris Forbes
ef03d46f13
eradicate 'delegate' misuse
2011-05-22 22:02:09 +12:00
Chris Forbes
fdfa3fc1d3
start cleaning GameInitDelegate
2011-05-22 21:33:48 +12:00
Chris Forbes
cd756885a6
remove MasterServerQuery in favour of ServerList
2011-05-22 18:41:33 +12:00
Paul Chote
d029b1ff6f
Use new mechanism for stances / color picker
2011-05-22 18:41:32 +12:00
Paul Chote
0c9692c0b1
Use new mechanism for mod list
2011-05-22 18:41:32 +12:00
Paul Chote
078972e3be
Use new mechanism for ra dropdowns
2011-05-22 18:41:32 +12:00
Paul Chote
7a21309d67
Use ScrollItem for ra music list
2011-05-22 18:41:32 +12:00
Paul Chote
46c870b967
Use ScrollItem for ra map browser
2011-05-22 18:41:32 +12:00
Paul Chote
db417545e6
Use ScrollItem for ra replay browser
2011-05-22 18:41:32 +12:00
Paul Chote
1d24c5f49c
Use ScrollItem in ra server browser
2011-05-22 18:41:32 +12:00
Paul Chote
dc6bd60fcc
Kill CheckboxWidget.Bind and related
2011-05-22 18:41:32 +12:00
Paul Chote
b1cc004194
Remove obsolete calls from ra SettingsMenuDelegate
2011-05-22 18:41:31 +12:00
Paul Chote
dbd16076a5
Remove unused video player from ra
2011-05-22 18:41:31 +12:00
Paul Chote
5cb0be6c4b
Remove obsolete calls from ra DeveloperModeDelegate
2011-05-22 18:41:31 +12:00
Paul Chote
35673a058a
Remove obsolete Bold field from widgets
2011-05-22 18:41:31 +12:00
Paul Chote
8eb4e663d2
Fix obsolete Game.Disconnect()
2011-05-22 18:41:31 +12:00
Paul Chote
91a3aafa67
Split the download/install logic into multiple files.
2011-05-21 17:26:20 +12:00
Paul Chote
c76d2e37dc
Make the sound engine less dumb about music. Fix the music player not knowing about already playing tracks.
2011-05-21 17:26:20 +12:00
Paul Chote
5bc0ef69ad
Pass WidgetArgs to Widget.Initialize. Use this to allow for custom substitutions.
2011-05-21 17:26:20 +12:00
Paul Chote
d7f009b218
Use the font dictionary everywhere
2011-05-21 17:26:18 +12:00
Paul Chote
cb565e5d3c
Wire up the settings panel
2011-05-21 17:26:17 +12:00
Paul Chote
1526b6ff37
Make Game.LoadWidget / Widget.LoadWidget consistent.
2011-05-21 17:26:16 +12:00
Paul Chote
529ed51034
Nit: use ServerSettings to pass info to the server
2011-05-21 17:26:16 +12:00
Paul Chote
f4ea4c5daa
Add a WidgetArgs type to work around gmcs not understanding lambda -> Action -> object.
2011-05-21 17:26:16 +12:00
Paul Chote
5fffc9d816
Don't tell the master server about local servers
2011-05-21 17:26:16 +12:00
Paul Chote
ab28f5867f
Disallow watching replays with zero duration.
2011-05-21 17:26:14 +12:00
Paul Chote
33a4f5e29e
Support loopback servers for solo play
2011-05-21 17:26:14 +12:00
Paul Chote
3d493d3ace
Package download works. Download error messages need polish.
2011-05-21 17:26:14 +12:00
Paul Chote
6a1f3cfc18
Installing from CD reimplemented
2011-05-21 17:26:13 +12:00
Paul Chote
372d2f5426
Saner load code for cnc. Installing not yet implemented.
2011-05-21 17:26:10 +12:00
Paul Chote
d95138b600
Use the same mechanism for loading ingame and shellmap ui.
2011-05-21 17:25:45 +12:00
Paul Chote
8957caeaca
Basic ingame menu reimplemented.
2011-05-21 17:25:44 +12:00
Paul Chote
5c59f7703d
Reimplement connecting / connection failed dialogs.
2011-05-21 17:25:43 +12:00
Paul Chote
c9dd1aa4bd
Improved replay browser
2011-05-21 17:13:20 +12:00
Paul Chote
14a904ab7a
Start reimplementing replay browser
2011-05-21 17:13:18 +12:00
Paul Chote
6cb0cb7d0e
Can now start a game and disconnect from lobby without triggering a reload.
...
It is now possible to crash the game by starting a new server before the previous one has had time to timeout and release the port binding (the previous loadscreen pause meant this was always hidden).
2011-05-21 16:27:37 +12:00
Paul Chote
845b32281d
Reimplement server browser
2011-05-21 16:27:37 +12:00
Paul Chote
a3b430c24a
Remove engine references to MAINMENU_BG. Don't push the menu background onto the window list. Crashes whenever a delegate tries to open MAINMENU_BG.
2011-05-21 16:27:37 +12:00
Matthew Bowra-Dean
20458fc552
Move Platform.cs to OpenRA.FileFormats, fix #765 .
2011-05-21 11:35:04 +12:00
Paul Chote
221d6ebd4f
Make it actually work
2011-05-04 20:24:04 +12:00