Paul Chote
c014731a2f
Fix Map.PlayerCount
2011-06-20 22:50:31 +12:00
Paul Chote
bafa411329
Expose LockTeam/LockSpawn to mappers
2011-06-20 22:50:31 +12:00
Paul Chote
8875d1adee
Skirmish starts with the last used map.
2011-06-20 22:50:31 +12:00
Paul Chote
4fa9a2ba2b
Group the music button on the left
2011-06-20 22:50:31 +12:00
Paul Chote
e00bfd487d
Hook up the spawn selector.
2011-06-20 22:50:31 +12:00
Paul Chote
c80fbaacd5
Add a spawnpoint selector for bots (selector logic unimplemented)
2011-06-20 22:50:30 +12:00
Paul Chote
b4ce97691b
Use images instead of checkboxes for non-editable status fields and fix player template naming: local/remote -> editable/non-editable.
2011-06-20 22:50:30 +12:00
Paul Chote
ac68f9dab3
Remove Bot: label from bots in the slot dropdown.
2011-06-20 22:50:30 +12:00
Paul Chote
e7543f28df
Fix naming of Player.PlayerReference.
2011-06-20 22:50:29 +12:00
Paul Chote
91b31b1981
Rewrite ChooseInitialStance to support bot teams and remove obsolete crap.
2011-06-20 22:50:29 +12:00
Paul Chote
4f172d7ed8
Make bots first-class players.
...
- Bots have their own Clients, with unique ClientIDs
- Hosts can set bot team/color in the lobby
- Bots are kicked when switching to a smaller map without enough slots
- Order validator assumes that only client 0 has permission to issue bot orders
2011-06-20 22:50:29 +12:00
Paul Chote
0c9190a1af
Enforce color/race/team locking
2011-06-20 22:50:28 +12:00
Paul Chote
19d74fef52
Server support for host changing other client's race/color/team/spawn
2011-06-20 22:50:28 +12:00
Paul Chote
d2df5722b5
Fix the lobby slots.
...
- lobbyInfo.Slots is now a dictionary, keyed by the name of the PlayerReference that the slot is tied to.
- LockRace/Color/Team is now specified on the slot, avoiding map lookups in the lobby
- Observers are no longer tied to slots -> players will join as observers instead of crashing the game if there are no available slots
- Observers are able to change their name and color
2011-06-20 22:50:27 +12:00
Paul Chote
e934baa6e9
Better bot spawning code; better random color and proper player names.
2011-06-20 22:50:27 +12:00
Paul Chote
0899916406
Disable diplomacy and cheats for observers
2011-06-20 22:50:26 +12:00
Paul Chote
532bd42aed
Remove obsolete Player index cruft
2011-06-20 22:50:26 +12:00
Paul Chote
bcbd18bb52
Skirmish mode starts with a bot selected.
2011-06-20 22:50:22 +12:00
Paul Chote
c6182f6039
Fix player connected chat message
2011-06-20 14:39:03 +12:00
Chris Forbes
3409d8f046
remove type-specific functions for ChromeMetrics.Get; use FieldLoader
2011-06-20 14:39:03 +12:00
Paul Chote
7095f293ff
Fix #865
2011-06-20 14:39:03 +12:00
Paul Chote
63e77755b7
Fix #864 - don't display the depressed state if the checkbox is disabled
2011-06-20 14:38:59 +12:00
Paul Chote
d043f4807f
Make the checkbox depressed state optional, and disabled in ra.
2011-06-20 14:34:29 +12:00
Paul Chote
94bca753d2
Fix #866
2011-06-20 13:03:23 +12:00
Paul Chote
9bf0a97327
Fix RMBO death sequences
2011-06-20 13:03:23 +12:00
Paul Chote
fe5ef82cdf
Allow bot players to be created via map.yaml
2011-06-20 13:03:23 +12:00
Paul Chote
64497c9b2f
Fix exploding walls
2011-06-20 13:03:23 +12:00
Paul Chote
2f86208a9a
Swap mod and replay buttons
2011-06-20 13:03:23 +12:00
Paul Chote
568814b15a
Display cnc mod version in the main menu
2011-06-20 13:03:23 +12:00
Paul Chote
7fb46bb2b6
Work around CreateLocalServer miscompile
2011-06-20 13:03:20 +12:00
Paul Chote
00b730ab0f
Update changelog
2011-06-01 19:18:26 +12:00
Paul Chote
b487476ea9
Remove Game.AfterGameStart
2011-06-01 19:18:21 +12:00
Paul Chote
2ebb2ae921
Remove static handler crap from widget delegates - Register/unregister events manually (ra & cnc).
2011-06-01 19:15:55 +12:00
Paul Chote
add29e845e
Fix orphaned DropDown panels (eg when exiting menus using a hotkey)
2011-06-01 18:53:41 +12:00
Paul Chote
ad3f378545
Add a hook for widgets being removed, and ensure widgets are removed consistently.
2011-06-01 18:50:59 +12:00
Paul Chote
bbce4368d9
Remove some crap from ra ServerBrowserLogic
2011-05-31 21:22:29 +12:00
Mike Bundy
fcceac1730
GPS fix
2011-05-31 20:44:01 +12:00
Curtis S
b64f883658
Moved Medic cost down to 500 from 800
2011-05-31 20:44:01 +12:00
Curtis S
571386f987
Added 13 new RA maps by buddha, hamb, seru
2011-05-31 20:44:01 +12:00
Curtis S
ed26c7c0b4
Fixed open grass areas in koth-crossroads
2011-05-31 20:44:01 +12:00
Curtis S
5f8e5d6da5
Fixed open grass/water/sea areas on community made maps
2011-05-31 20:44:01 +12:00
Paul Chote
9a2f04ce2d
Fix cheats button width
2011-05-31 20:44:00 +12:00
Paul Chote
bce8e0ab1d
Fix ftnk firing offsets.
2011-05-31 20:44:00 +12:00
Paul Chote
e79d8133d4
Fix ATWR firing offsets. Add a burst delay.
2011-05-31 20:44:00 +12:00
Paul Chote
489487c96c
Fix OBLI fire offset
2011-05-31 20:44:00 +12:00
Paul Chote
9b858af2b7
Add muzzleflash to GTWR. WithMuzzleFlash now actually uses the turret position.
2011-05-31 20:44:00 +12:00
Paul Chote
99611f66de
Nerf FTNK
2011-05-31 20:44:00 +12:00
Paul Chote
41819354ac
Fix selection box dragging behind other ui elements
2011-05-31 20:44:00 +12:00
Paul Chote
6512db14cf
Fix #845 (spawnpoint artwork leaks across mod change)
2011-05-30 22:15:15 +12:00
Paul Chote
c07abc48b2
Remove some nonfunctional code in BuildPaletteWidget
2011-05-30 22:15:15 +12:00