Commit Graph

22 Commits

Author SHA1 Message Date
reaperrr
8e6d5bd603 Misc yaml formatting/style fixes 2015-10-21 10:07:48 +02:00
Joppy Furr
6ded247d0c Change mouse cursors while joystick scrolling
This patch adds mouse cursors to the joystick scrolling feature.

On Tiberian Sun, which itself had joystick scrolling, the same cursors are
used as in the original game.

As the older games did not have joystick scrolling, I've had to make a
best-effort guess as to what were suitable cursors.
  -> When scrolling in all directions is available, the default arrow
     cursor is used.
  -> When a direction is blocked, the edge-scrolling blocked direction
     cursor is used.
2015-10-16 11:53:53 +13:00
reaperrr
87d6b3c7f2 Remove d2k.pal from D2k bits
And use palette.bin instead.
2015-10-02 18:13:49 +02:00
Matthias Mailänder
7063a4a8bb use the supplied MOUSE.R8 2015-09-26 12:42:39 +02:00
Paul Chote
380b0e1561 Capitalise cursor properties. 2014-12-23 22:09:21 +13:00
Matthias Mailänder
6f22ba4811 fixed Dune 2000 powerdown cursor palette 2014-04-12 09:13:43 +02:00
Pizzaoverhead
ce49d5df5e Display an "outside range" cursor for attacks. 2014-03-12 23:50:08 +13:00
Paul Chote
f153516151 Introduce proper support for non-shp sprites in cursors and ShpImageWidget. 2013-12-01 09:47:48 +13:00
Matthias Mailänder
3025e3cf62 remove dependency on mouse.shp conversions 2013-08-17 23:31:23 +02:00
Matthias Mailänder
0dbee935e7 load the Dune 2000 mouse curser from the native MOUSE.R8 format 2013-08-17 23:31:21 +02:00
Matthias Mailänder
c7900b2cc0 Give the mechanic a wrench icon instead of red-cross
closes #3133

don't try to guess hard-coded cursors from weapon damage
2013-04-24 13:53:52 +02:00
Matthias Mailänder
96a088f998 merge Dune 2000 "Rounded Edges" mod
Changes include:
 - bibs have been removed
 - building offset and selection boxes adapted
 - units and turrets leave husks
 - siege tank barrel won't rotate anymore
 - AI capable of building all units using all queues
 - bullet traces
 - windtrap animations
 - unit balance (mix of Dune II, Dune 2000 and Red Alert)
 - repair pad animation
 - no more obsessive "silos needed"
 - defense building queue → heavy armor queue
 - medics (using thumper graphics)
 - no buildable aircrafts anymore
 - harvesting has been slowed down
2012-12-04 10:08:14 +13:00
Matthias Mailänder
5f2f25b758 added d2k superweapons, fixed c4/nuke cursor 2012-07-16 21:02:55 +02:00
Matthias Mailänder
c75c72b525 made palette shadowindex configurable 2012-07-01 19:37:57 +12:00
Matthias Mailänder
579ff04f68 fixes #2253
rough mouse-cursor for infantry-only areas
blue move cursor for d2k rally points
2012-07-01 12:41:23 +12:00
Matthias Mailänder
26b75f406f new settings Transparent for cursors.yaml 2012-06-19 07:43:06 +02:00
Matthias Mailänder
959875c709 added special infantry, fixed UI, added new map 2012-06-16 14:17:35 +02:00
Matthias Mailänder
c1fb5dd5f5 added engineer, bazooka 2012-06-15 22:43:03 +02:00
Matthias Mailänder
722c7a5f7d +resampled sounds, readded and completed Arrakis tileset
all tilesets combined into one without redundancy
2012-06-14 21:09:44 +02:00
Matthias Mailänder
72d038e04e fixes mouse cursor not being transparent 2012-06-11 23:28:42 +02:00
Matthias Mailänder
cffaabb3bf added d2k mouse pointer, fixed aircrafts 2012-06-02 11:41:18 +02:00
Matthias Mailänder
ffbc76919e make Dune 2000 an independent mod
Arrakis tileset now loads properly
2012-05-26 18:13:51 +02:00