Paul Chote
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d4baf2d757
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Refactor UnitInfluence trait -> world.ActorMap
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2011-05-22 19:32:53 +12:00 |
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Chris Forbes
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3a0dcf3ae4
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trim some crap
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2011-04-29 19:37:36 +12:00 |
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Chris Forbes
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4f76876f05
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remove one of the Move constructors
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2011-04-17 19:22:21 +12:00 |
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Paul Chote
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b2167adf1a
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Kill QueuedActivity
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2011-04-16 15:37:31 +12:00 |
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alzeih
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255bac6aff
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QueuedActivity's Insert is broken
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2011-04-16 12:50:13 +12:00 |
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Paul Chote
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0d53346138
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Fix bogus ClampToWorld behavior (allowed helicopters to fly outside map)
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2011-03-19 21:01:14 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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e2af08f812
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Add a scatter key
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2011-02-06 13:15:47 +13:00 |
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Paul Chote
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de26b63fd2
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Fix capturing etc
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2011-02-05 18:13:30 +13:00 |
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Paul Chote
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afcb724793
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Fix subcell crushing properly.
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2011-02-05 08:47:53 +13:00 |
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Paul Chote
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e28ed916aa
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Improve spacing
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2011-02-04 18:39:03 +13:00 |
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Paul Chote
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9c63292a83
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Allow units to move between subcells. Visually not quite right.
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2011-02-04 18:39:03 +13:00 |
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Chris Forbes
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4aaafd18f1
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fix compile failure
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2011-02-04 18:39:03 +13:00 |
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Paul Chote
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73a08624ef
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Hacky fix for group movement
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2011-02-04 18:39:03 +13:00 |
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Paul Chote
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7c2a7db794
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Fold SharesCell into Mobile
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2011-02-04 18:39:03 +13:00 |
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Paul Chote
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4b3c6cc62a
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Add a SubCell field to UIM. Allow UIM to query for units by subcell.
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2011-02-04 18:39:03 +13:00 |
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Chris Forbes
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f52620f6fc
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add ISync to all traits that have [Sync] members
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2011-01-26 21:00:28 +13:00 |
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Chris Forbes
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2048900c10
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fix some dumbness in Production/ITeleportable
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2011-01-02 14:41:48 +13:00 |
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Chris Forbes
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59fdbe8725
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CanTargetUnit -> CanTargetUnit
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2010-12-27 18:43:32 +13:00 |
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Chris Forbes
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24a5b3ba03
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simplification
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2010-12-27 18:42:28 +13:00 |
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Chris Forbes
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9d768fa1c1
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move some MobileInfo-related bits onto MobileInfo
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2010-12-27 18:41:07 +13:00 |
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Chris Forbes
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25ebdea758
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hack in stop order support to various classes. not happy with this.
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2010-12-19 17:48:18 +13:00 |
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Paul Chote
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62c652a645
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Fix a fog information leak introduced by 8d8c6c67.
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2010-11-27 11:28:22 +13:00 |
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Paul Chote
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b423889c06
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Remove a pile of duplication from target lines.
Remove MoveFlash.
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2010-11-27 11:20:03 +13:00 |
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Paul Chote
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5f43923b80
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Polish: Show the "move-blocked" cursor for locations outside the map. Clamp move orders to the map bounds for these orders.
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2010-11-27 11:20:03 +13:00 |
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Paul Chote
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5470264f00
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Show move-blocked cursor if we can know the unit can't move there.
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2010-11-27 11:20:03 +13:00 |
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Paul Chote
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d0466714c8
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Allow Chronoshifted/paradropped units to pick up crates, etc.
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2010-11-24 15:55:41 +13:00 |
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Chris Forbes
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23e6eada26
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another ctor removed
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2010-11-23 15:20:11 +13:00 |
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geckosoft
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7c146a9d5d
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Changed: Made "Move" orders queueable
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2010-11-13 17:54:16 +13:00 |
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geckosoft
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622f9bfe71
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Added: forceQueue to IOrderTarget' CanTargetUnit / CanTargetLocation
Added: forceQueue to all related methods
Added: Only shows the select cursor IF hovering over a unit AND the orders return the 'default' icon
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2010-11-13 17:46:36 +13:00 |
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Bob
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10ed3db71d
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made all orders queuable
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2010-11-13 15:53:08 +13:00 |
|
Bob
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fcb7c845ba
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adjust Mobile so that it also can't double-add to uim
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2010-11-07 17:16:17 +13:00 |
|
Bob
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47ed79b912
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rename some of Mobile's Activity-builders
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2010-11-07 17:16:11 +13:00 |
|
Bob
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8a96c5f7b5
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fix infantry entering buildings
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2010-11-06 22:27:28 +13:00 |
|
Bob
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155e7320cb
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add support for decimal to fieldLoader. use decimal for speedmodifiers
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2010-11-06 14:10:56 +13:00 |
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Bob
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c3fc7b98f3
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use UIM (was BIM) to determine what cells a building blocks
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2010-11-05 19:50:14 +13:00 |
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Bob
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0d9cf63dd2
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move Mobile et al into Mods/
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2010-10-22 11:31:13 +13:00 |
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