Taryn Hill
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9b9d3c8af5
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Add DebugOverlayColor to Warhead
This allows us to render WarheadDebugOverlay circles in a
color-per-warhead fashion.
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2015-12-09 20:48:10 -06:00 |
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Zimmermann Gyula
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0f14339763
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Fix (HealthPercentage)DamageWarheads ignoring stances/TargetTypes.
Moves the IsValidAgainst check from SpreadDamage level to Damage level
and adds a duplication to HealthPercentageDamageWarhead.
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2015-11-01 21:06:54 +01:00 |
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Huw Pascoe
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cfd179b0c6
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Added warhead visualization to combat debug overlay.
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2015-10-02 02:48:21 +01:00 |
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atlimit8
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09984683a7
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Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
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2015-09-19 09:56:14 -05:00 |
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reaperrr
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508c99655c
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Made Armor upgradable
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2015-08-25 20:12:37 +02:00 |
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Matthias Mailänder
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413baf9d8b
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rename WDist.Range to WDist.Length
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2015-07-09 10:55:38 +02:00 |
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Matthias Mailänder
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7447e0bf93
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rename WRange to WDist
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2015-07-09 10:55:38 +02:00 |
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penev92
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c3fcd9a8a1
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Some cleanups
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2015-07-06 22:24:50 +03:00 |
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abcdefg30
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8ca61aa917
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Updated all year numbers
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2015-01-09 21:18:05 +01:00 |
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reaperrr
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d074fb4471
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Move *ResourceWarheads to Common, move warheads to Common.Warheads namespace
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2014-12-26 21:38:50 +01:00 |
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reaperrr
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52bb0e8c6b
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Move some Warheads to Mods.Common
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2014-11-07 15:15:47 +01:00 |
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